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Top Senior Graphic Designer Jobs
The Experience Design Strategist will research and analyze market conditions to create brand and experience strategies for various projects. This role collaborates with design teams to enrich user interactions in built environments, focusing on conceptual development and clear communication.
As a Founding Designer at Moonhub, you will lead product design, create marketing assets, and iterate on design mocks based on user feedback. You'll work closely with leadership and customers to address recruiting and HR pain points, and help build the groundwork for the design team.
The Senior Designer, Digital & Web will create engaging digital experiences that embody the Databricks brand across multiple platforms. Responsibilities include designing digital systems and templates, collaborating with teams, translating business goals into design solutions, and maintaining the digital presence to ensure modernity and relevance.
The Senior Product Designer at Aircall will lead the design process from concept to execution, collaborating with cross-functional teams to create user-centered solutions. Responsibilities include conducting user research, mentoring junior designers, and advocating for design best practices, all while ensuring a seamless user experience across products.
As a Senior Footwear Designer at ALTRA, you will lead the design of performance running footwear, collaborating with cross-functional teams to create innovative and stylish products. You will focus on consumer insights, develop seasonal themes, and ensure high-quality execution of projects while adapting to changing demands and maintaining organized workflows.
The Senior UX Designer will drive the design of user experiences for Pattern PXM, focusing on content creation and publication for ecommerce growth. Responsibilities include creating innovative user interactions, documenting software requirements, collaborating with cross-functional teams, and staying informed on the ecommerce marketplace.
The Graphic Designer will develop creative concepts and illustrations for printed communications, manage the production process, and assist in client presentations. Responsibilities include conceptualizing designs, producing layouts, and ensuring timely completion of projects while maintaining communication with stakeholders.
The Senior Staff Product Designer at Shield AI is responsible for enhancing the user experience of their Hivemind product. This role involves user research, leading UX design for various components, and collaborating with technical leads to improve software workflows, particularly in mission planning and autonomous systems.
The Principal Systems Designer will analyze, prototype, and develop core gameplay mechanics and systems for a new AAA project. Responsibilities include collaborating with teams to ensure a cohesive design vision, leading playtests, and providing constructive feedback to the creative staff. The role requires exceptional communication skills and extensive experience in game development.
The Designer will collaborate with the Creative team and Marketing to develop on-brand multichannel pieces for various initiatives. Responsibilities include producing designs for print, digital ads, and web media, while adhering to brand style guidelines and managing multiple projects under tight deadlines.
The UX/UI Designer will lead design and user experience for TuneCore products, owning the end-to-end UX/UI experience. Responsibilities include collaborating with research teams, leveraging user behavior data, designing prototypes, creating visually appealing designs, maintaining a design system, and developing new tools for artists.
As a Product Design Lead at Dutchie, you will oversee the design process for both desktop and mobile experiences while mentoring a design team. You are responsible for executing designs, establishing design strategies, collaborating with product managers and engineers, and enhancing user experiences through research and feedback.
The UX/UI Designer will lead design and user experience for TuneCore products, create visually impactful designs, conduct user testing, and collaborate with various teams to enhance user satisfaction and brand identity. They will leverage user behavior data and maintain a design system that aligns with brand guidelines.
The Graphic Designer will create professional designs for digital and print, manage projects, ensure brand consistency, and collaborate with teams. Responsibilities include preparing content for various media, adhering to brand guidelines, and coordinating production aspects.
The Senior Designer will create original content and brand experiences for immersive events at Sphere, collaborating with cross-functional teams to develop concepts across various platforms and styles, including branding, marketing, and digital activations. They should have expertise in 2D/3D design, motion design, and storytelling, and be innovative in their approach to modern design.
The Principal Product Designer at Resilience is a high-level individual contributor role responsible for applying a full-stack of design services to the software products and service experiences. They will contribute to managing cyber risk through innovative solutions that combine insurance, threat intelligence, security expertise, and AI-driven predictive modeling tools.
The Product Designer will design user-centric digital products for healthcare, manage projects from conception to launch, collaborate with cross-functional teams, and iterate on designs based on feedback. Responsibilities include creating high-fidelity designs for web and mobile applications and maintaining a user-centric approach throughout the development process.
As a Technical Designer at Bad Robot Games, you will be responsible for designing and implementing meta-progression and gameplay systems, collaborating with engineering for Unreal implementation, and efficiently prototyping new systems while resolving issues in existing gameplay mechanics.
The Creative Designer will design impactful visuals across multiple channels to enhance brand visibility and engagement, including social media, digital ads, marketing emails, and website graphics. Responsibilities include developing audience-driven campaigns, maintaining brand consistency, and creating internal marketing materials.
The Visual + Graphic Designer will create and maintain the brand's visual identity across various platforms, design marketing materials, and produce visuals for social media and advertising. Collaboration with various teams is key, along with the development of layouts, artwork, and presentations to enhance visual storytelling.
As a Senior Product Designer at Pilot, you will create user-centric designs that enhance the financial back office experience, collaborating with various teams to strategize and implement features. Responsibilities include prototyping, conducting user research, and mentoring other designers.
The Designer IB will collaborate with a multidisciplinary team to provide architectural support, develop architectural documentation, and assist in the design process under the guidance of project leadership. Responsibilities include working with Revit to create building documents, producing physical models, and preparing graphics for client presentations.
The UX/UI Designer is responsible for leading user interface design and enhancing user experience across product lines. They will conduct user research, collaborate with teams, and design an integrated UX/UI workflow. The role involves creating wireframes, prototypes, and ensuring a customer-centered approach to design.
The Senior Director of UI/UX Design at CommerceIQ will lead and mentor a team of designers, focusing on user experience improvements. Responsibilities include conducting user research, driving design initiatives, developing design systems, and collaborating with cross-functional teams to innovate and enhance product usability.
As a Technical Designer at Epic Games, you'll enhance Fortnite through innovative design content, improve existing systems using Blueprints, debug technical issues, and engage in cross-disciplinary collaboration to ensure high-quality game development.
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