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Recently posted jobs
Gaming • Software
Design, build, and evolve automation frameworks, tools, and CI/CD workflows for Unreal Engine (UE5) across PC and console. Implement automated validation, smoke tests, build verification, telemetry, deployment tooling, and reporting. Partner with QA, engineering, and build teams to improve test coverage, build reliability, and release processes.
Gaming • Software
Manage monthly revenue recognition, prepare revenue and deferred revenue journals, reconcile billing systems and PSPs, run SQL extracts, build advanced Excel models, support Chargebee transition, and identify automation opportunities to improve revenue accounting controls.
Gaming • Software
Lead end-to-end delivery of the Player Value & Subscriptions programme, coordinating cross-studio technical, commercial, product and go-to-market teams to transform the subscription platform, deliver new revenue initiatives, and manage time, quality and budget across multiple workstreams.
Gaming • Software
Role involves designing and implementing engaging content for Old School RuneScape using scripting skills, ensuring technical soundness and efficiency within the game engine.
Gaming • Software
As an Engine Engineer, you will enhance and maintain engine technology, optimize performance, and collaborate effectively in an agile team to deliver solutions for game development.
Gaming • Software
As a Senior QA Analyst, you'll oversee the testing strategy for RuneScape: Dragonwilds, mentor team members, and ensure game quality across complex systems.
Gaming • Software
As a Game Designer for Old School RuneScape, you will design and script engaging game content, collaborate with teams, and ensure player needs are met in a live MMORPG environment.
Gaming • Software
Design, build, and maintain security automations, SIEM detections, and scalable tooling to improve incident response, threat hunting, vulnerability management, and security operations. Collaborate with analysts and cross-functional security teams to develop playbooks, integrate third-party tools, evaluate automation platforms, and participate in on-call incident response.
Gaming • Software
The Level Designer will create immersive open world spaces, quests, and combat encounters, collaborating with a team to ensure narrative cohesion and gameplay mechanics.
Gaming • Software
The Principal Business Intelligence Specialist will lead the BI function, ensuring high-quality reporting and translating business challenges into actionable insights using data analysis.
Gaming • Software
Lead development of secure, high-performance native iOS and Android mobile experiences, deliver production-ready code with automated testing and CI/CD, mentor engineers, drive architecture and platform improvements, collaborate cross-functionally, and participate in on-call support.



