Concept Artist - RuneScape: Dragonwilds

Sorry, this job was removed at 02:05 p.m. (CST) on Tuesday, Feb 17, 2026
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Cambridge, Cambridgeshire, England, GBR
In-Office
Gaming • Software
The Role

Office location: Cambridge, UK - This position can accommodate flexible working options, including predominantly remote work. However, applicants should be based (or be willing to relocate) within a comfortable commuting distance of our Office to be able to attend onsite as required.

This role is a Fixed Term Contract anticipated to end mid-late 2027.

Are you an experienced games industry concept artist who loves bringing worlds to life through bold ideas, imaginative visuals, and creative collaboration?

As a Concept Artist on RuneScape: Dragonwilds, our new open-world survival crafting game developed in Unreal Engine 5, you’ll help define the visual language and artistic tone of the game. Working closely with the Lead Concept Artist and Art Director, you’ll translate creative briefs into compelling concept art, shaping everything from characters and creatures to environments, props, and weapons.

You’ll be at the heart of visual development, inspiring the team through your work, contributing to art direction, and supporting the creation of efficient, production-ready workflows. This is an exciting opportunity to make a meaningful visual impact on one of the most beloved universes in gaming.


What you’ll be doing:

  • Work with the Lead Concept Artist and Art Director to visualise and develop the game art direction.
  • Produce key art, illustrations, and design work that reinforce the visual identity of the project.
  • Inspire the wider team through your artwork, collaboration, and understanding of the game’s creative vision.
  • Participate in reviews of internal and external artwork, providing constructive feedback to maintain artistic consistency and quality.
  • Help refine and develop efficient concept art pipelines and workflows.
  • Contribute to an open, creative, and collaborative studio environment.

What we’re looking for:

  • Strong drawing skills with a focus on quick idea generation and visual problem-solving.
  • A varied concept art portfolio showcasing your skills across multiple different subjects, and with a focus on the gameplay experience of the player.
  • A versatile skill set, able to produce a range of concept art across characters, creatures, environments, props, vehicles, and weapons.
  • Proven ability to work across a variety of art styles.
  • Proficiency in Adobe Photoshop and a solid understanding of concept design workflows, development processes, and production pipelines.
  • A genuine passion for games and visual storytelling.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

Private Healthcare, including Dental Plan.
Minimum 6% Pension contributions.
Employee Assistance Programme & onsite Counselling.
Life Insurance.
Discretionary annual performance bonus.
Enhanced family leave policies from day 1.
Flexible working hours.
25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!


About Jagex:

We are Jagex: The RuneScape Company- home to one of gaming’s most enduring success stories. We create deep, community-powered games with worlds that evolve, inspire, and endure. Our flagship MMORPG franchise, RuneScape has welcomed over 300 million player accounts, inspiring generations of players across PC and mobile for 25 years.

As we begin our 26th year, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: DragonWilds into Steam Early Access in 2025 representing a major step in building a multi-genre future for the RuneScape universe. We remain focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history. For more information, visit www.jagex.com.

Headquartered in Cambridge, United Kingdom, We are  home to passionate creators, storytellers, engineers, and even a few dreamers, all united by a single mission- to shape the future of online worlds and empower players to make them their own. We’re looking for people to join us who share our ambitions & values - We foster an inclusive workplace built on trust, autonomy, and a shared passion for creating experiences which inspire our communities. Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; We Honour our Vows by being honest and transparent; We are our Customers’ Heroes by striving to understand our team & player needs, and We Seize The Day by making the most of every opportunity.

Join us. The next era of RuneScape - and the next chapter of Jagex: The RuneScape Company - starts now.

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The Company
HQ: Cambridge
659 Employees
Year Founded: 2001

What We Do

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers. Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped. Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences. Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

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