Sumo Digital

HQ
Sheffield
Total Offices: 11
1,000 Total Employees

Jobs at Sumo Digital

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Recently posted jobs

2 Hours AgoSaved
Remote
India
Gaming
Owns quality assurance for assigned game features, systems, or areas across development, release, and post-launch. Plans and executes risk-based testing, manages defects, validates builds, supports console certification, and contributes to release readiness. The role includes functional, regression, exploratory, compatibility, platform, and play testing, plus collaboration with development, design, production, publishers, and external QA. It also involves mentoring, QA reporting, bug triage, and process improvement.
2 Days AgoSaved
Remote
United Kingdom
Gaming
Design and prototype levels for AAA PC and console games, including traversal, exploration, combat, stealth, and narrative spaces. Implement and iterate missions in open-world environments using Unreal Engine 5, collaborate with art, audio, and narrative teams, and own gameplay areas through peer review, feedback, and continuous improvement.
2 Days AgoSaved
Remote
India
Gaming
Create and implement high-quality real-time visual effects for PC and console games, including fire, explosions, smoke, water, weather, dust, destruction, and environmental effects. Optimize particle systems, textures, shaders, and assets for console performance while collaborating with leads, art directors, designers, and UK-based teams. Contribute creatively to the game’s visual style, manage milestones, solve problems independently, and mentor junior VFX artists.
2 Days AgoSaved
Remote
United Kingdom
Gaming
Design intuitive UI and UX for AAA games across PC and console platforms. Create wireframes, prototypes, mockups, icons, menus, and HUD assets; implement UI in game engines; collaborate with designers, artists, and engineers; iterate based on feedback and playtesting; and maintain consistent, accessible player experiences.
2 Days AgoSaved
Remote
India
Gaming
Develop and integrate high-performance graphics features, rendering pipelines, and engine functionality for games across multiple platforms and genres. The role requires hands-on C++ programming, graphics API expertise in DX12 or Vulkan, shader development, 3D mathematics, GPU architecture knowledge, and profiling skills. The programmer will collaborate with multidisciplinary teams and support technically challenging game projects, with console development and automated development methodologies as additional advantages.
2 Days AgoSaved
Remote
India
Gaming
Lead Level Designers create, prototype, implement, test, iterate, and polish gameplay spaces across multi-platform games. They collaborate with design, art, code, production, audio, technical design, and external teams to deliver performant levels aligned with game vision, mechanics, narrative, and technical constraints. Lead-level responsibilities include establishing level design standards and workflows, mentoring designers, supporting creative direction, and driving innovation.
2 Days AgoSaved
Remote
United Kingdom
Gaming
Develop gameplay prototypes, systems, tools, and design features for AAA PC and console games. Collaborate with art, engineering, and production teams to implement and refine gameplay, balance mechanics, optimize performance, and support concept development. The role requires proficiency with multiple game engines, advanced game and level design knowledge, scripting skills, and an understanding of technical limitations.
2 Days AgoSaved
Remote
United Kingdom
Gaming
Owns the engineering co-development resourcing pipeline from intake through execution. The role clarifies technical staffing requests, identifies candidate pools using availability data, conducts initial qualification, coordinates introductions and onboarding, tracks pipeline status, and escalates risks. Success requires strong organization, communication, empathy, judgment, and composure. Experience as a C++ engineer in AAA gaming is required; Standard Chinese proficiency and Asian technical partnership experience are advantageous.
2 Days AgoSaved
Remote
United Kingdom
Gaming
Manage end-to-end game production projects and strategic client and partner relationships across China and Asia. Responsibilities include budgets, scheduling, risk and change management, conflict resolution, partnership development, onboarding, client liaison, and promoting Sumo’s co-development and art services. The role requires fluent Mandarin, significant experience shipping game titles with external partners, strong relationship-building skills, cultural awareness, commercial judgment, and negotiation expertise.