Graphics Programmer

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in India
Remote
Senior level
Gaming
The Role
Develop and integrate high-performance graphics features, rendering pipelines, and engine functionality for games across multiple platforms and genres. The role requires hands-on C++ programming, graphics API expertise in DX12 or Vulkan, shader development, 3D mathematics, GPU architecture knowledge, and profiling skills. The programmer will collaborate with multidisciplinary teams and support technically challenging game projects, with console development and automated development methodologies as additional advantages.
Summary Generated by Built In
As a Graphics programmer at Sumo India, you will be responsible for the delivery and integration of robust, performant graphical features and associated engine and pipeline functionality, in collaboration with our multi-disciplined development teams.
Your knowledge and expertise will also be invaluable in supporting projects across a multitude of platforms, genres and game areas. 
In this role, you will:
  • Shipped multiple game titles as a graphics programmer.
  • Delivered at least one title in DX12 or Vulkan.
  • 5+ years strong C++ programming experience
  • Strong 3D math and problem-solving skills.
  • Strong working knowledge of shaders.
  • In depth knowledge of GPU architecture and contemporary graphics techniques.
  • Command over profiling tools (e.g.PIX, VTune).
  • A passion for graphics, games and game technology.
    Nice to have skills and experience: 
  • Prior console development experience.
  • Adoption of efficient development methodologies (continuous integration, automated testing, tools pipelines etc.).

We need you to have:
  • Be instrumental in the development and maintenance of high performance and feature rich graphics pipelines by hands on programming. 
  • Be responsible for the delivery and integration of robust graphical features and associated engine and pipeline functionality to fulfil varied and technically challenging project requirements.

Benefits
Sumo India also offers a highly personable benefits package that has something for everyone, no matter where you are in your career.
 
Financial: Annual bonus, an employee referral scheme, 1st time home buyer bonus, Wedding bonus. 
 
Work-life balance: Hybrid work model, Flexible working, 22 contractual days holiday, 8 festive holidays, 4 statutory holidays, birthday day-off, 4 weeks of paternity leave, Maternity leave as per law, and options to buy or sell up to a week of annual leave*.
Health and Wellbeing: Health insurance, life insurance, Mental health service, critical illness cover*, and funded flu vaccines/eye tests.
Personal Development: Structured pathways, regular appraisals, annual salary reviews, 5 learning days per annum, access to on demand Sumo Developers Conference learning SDCXtra.
Extra Perks: A variety of in-studio perks, regular care packages, studio days out (family welcome), sabbaticals (at 5 years of service), and an annual gaming subscription.

Skills Required

  • Shipped multiple game titles as a graphics programmer
  • Delivered at least one title using DirectX 12 or Vulkan
  • 5+ years of strong C++ programming experience
  • Strong 3D mathematics and problem-solving skills
  • Strong working knowledge of shaders
  • In-depth knowledge of GPU architecture and contemporary graphics techniques
  • Command of profiling tools such as PIX or VTune
  • Prior console development experience
  • Experience with continuous integration, automated testing, or tools pipelines
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The Company
HQ: Sheffield
1,000 Employees

What We Do

Founded in 2003, and celebrating its 20th Anniversary this year, award-winning Sumo Digital employs over 1,200 people globally in the UK, Europe, India and Canada. Our 17 studios are in Sheffield, Nottingham, Newcastle (Atomhawk and Sumo Newcastle), Brighton (The Chinese Room), Leeds (Red Kite Games), Leamington Spa (Sumo Leamington, Lab42 & Midoki), Warrington in the UK, Pune and Bangalore in India, Wroclaw, Poland and Czech Republic (PixelAnt) and Vancouver, Canada (Atomhawk and Timbre Games). Developing successful games across all platforms and genres, Sumo is recognised for its versatility, proprietary technology and creativity across a portfolio of games featuring titles for major publishers including Microsoft, Sony, Sega and 2K. Sumo Digital is part of Sumo Group Ltd.

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