Blizzard Entertainment

HQ
Irvine
Total Offices: 7
6,034 Total Employees

Jobs at Blizzard Entertainment

Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.

2 Days AgoSaved
In-Office
City of Homeland, GA, USA
Digital Media • Gaming • News + Entertainment • Design
Operates and improves large-scale data, analytics, and ML platforms through SRE practices, automation, Kubernetes, infrastructure as code, CI/CD, observability, incident response, and reliability engineering. Builds internal tooling, platform services, access controls, and developer productivity systems while supporting GPU workloads, distributed systems, and cloud infrastructure.
3 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
Digital Media • Gaming • News + Entertainment • Design
Supports China-specific World of Warcraft live operations by configuring shop products, rewards, assets, schedules, and Battle.net commerce content. Manages DDS processes, documentation, reporting, publishing workflows, and China-specific product copy and assets. Coordinates with product, Live Ops, QA, engineering, publishing, and global stakeholders to resolve live issues and deliver launches on schedule. Helps improve internal content configuration tools and operational processes.
3 Days AgoSaved
In-Office
Santa Monica, CA, USA
Digital Media • Gaming • News + Entertainment • Design
This posting is for 2026 interns or co-ops at Activision, Blizzard, or King who have received team approval for a full-time return offer. Candidates must have been informed by a company recruiter, remain available to start within the team’s specified timeframe, and complete the return offer process.
Digital Media • Gaming • News + Entertainment • Design
Develop and evolve a scalable database tooling platform used by internal engineering teams. Responsibilities include designing reliable software and APIs, supporting cloud-based database deployments, collaborating across teams, reviewing code and designs, mentoring engineers, and assisting customer-facing teams. The role focuses on Python-based tooling, MySQL and NoSQL databases, Kubernetes, Redis, and large-scale production services.
28 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
Digital Media • Gaming • News + Entertainment • Design
Lead product-wide analyses to generate strategic, actionable insights for Blizzard games in China. Design hypotheses, build analytic models (cohorts, funnels, LTV, churn), produce reports and dashboards, partner with product/marketing/game ops, present findings to leadership, and improve data quality, governance, and automation.
28 Days AgoSaved
In-Office
Albany, NY, USA
Digital Media • Gaming • News + Entertainment • Design
Lead and mentor an engine core team to design, build, and optimize core runtime systems (streaming, asset loading, job scheduling, audio, physics, UI, VFX). Collaborate with cross-disciplinary stakeholders, author technical design documents, drive tooling/process improvements, and ensure performant gameplay across PC and modern consoles through hands-on C++ development and performance tuning.
Digital Media • Gaming • News + Entertainment • Design
Capture high-quality in-game footage for Blizzard franchises to support marketing, social, broadcast, esports, and event content. Work with producers and editors, follow stakeholder guidelines, manage assets, incorporate feedback, and adapt capture techniques to meet creative goals.
28 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
Digital Media • Gaming • News + Entertainment • Design
Manage co-development production for Hearthstone in China, owning timelines, financial results, partner relationships, roadmaps, risk mitigation, cross-functional coordination, and reporting to senior leadership while ensuring regional needs align with global strategy.
28 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
Digital Media • Gaming • News + Entertainment • Design
Lead Hearthstone China product strategy and roadmap, drive commercial performance and player engagement, own KPI-driven feature ideation and LiveOps, partner with dev and publishing teams, run experiments and post-launch analysis, and align cross-functional stakeholders to optimize player experience and business outcomes.
28 Days AgoSaved
In-Office or Remote
Irvine, CA, USA
Digital Media • Gaming • News + Entertainment • Design
Contract Paid Social Specialist to plan, launch, and optimize paid social campaigns across Meta, Reddit, TikTok, and Snap. Responsibilities include campaign trafficking, QA, daily pacing and performance monitoring, data-driven optimizations to meet KPIs (ROAS, CPA, CAC, reach, views, brand lift), weekly reporting, budget tracking, and coordinating cross-functional launches. Six-month contract, US remote (ideal Irvine).
28 Days AgoSaved
In-Office
Watervliet, NY, USA
Digital Media • Gaming • News + Entertainment • Design
Lead and mentor a team of systems designers for Diablo, define vision for progression, social, economy, and balance systems, coordinate cross-discipline teams, tune live-service gameplay, and ensure cohesive player experience and design alignment across the project.
Digital Media • Gaming • News + Entertainment • Design
Manage end-to-end paid media creative operations for global campaigns: intake, scoping, QA, approvals (legal/ESRB), localization handoffs, asset delivery, stakeholder alignment, and process/tool improvements to ensure timely, high-quality campaign execution.
28 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
Digital Media • Gaming • News + Entertainment • Design
Manage LiveOps planning, tracking, issue triage, and communication across design, art, engineering, sound, and QA to deliver live updates, patches, and launches. Coordinate release readiness, escalate dependencies, support live-service incidents, and maintain alignment with internal and regional teams to ensure timely, high-quality releases.
28 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
Digital Media • Gaming • News + Entertainment • Design
Lead WoW China product strategy and roadmap, align cross-functional and external partners, drive revenue/engagement through data-driven prioritization, oversee lifecycle planning and performance tracking, manage a product team, and represent product strategy to senior leadership.