Top VR Companies in Salt Lake City, UT (5)
Carvana Adds 3D Computer Vision and Augmented Reality Expertise with Mark Cuban-Backed Car360 PHOENIX--(BUSINESS WIRE)-- Carvana (NYSE: CVNA), a leading e-commerce platform for buying used cars, has acquired fellow technology innovator Car360, accelerating Carvana’s 360-degree photo technology capabilities with 3D
Carvana's Top Stability & Growth Strengths
Profitability: The company reported record net income and Adjusted EBITDA in 2024, and later posted Q3 2025 net income of $263 million with Adjusted EBITDA of $637 million. Management highlighted industry‑leading adjusted EBITDA margins while resuming growth.
Strong Revenue Growth: Revenue reached a record $13.67 billion in 2024 with year‑over‑year growth, and Q3 2025 revenue rose 55% year over year to a record $5.65 billion. Guidance and commentary pointed to continued expansion into 2025.
Strong Market Position & Advantage: Carvana is recognized as a leader within online used‑car retail, noted for an innovative e‑commerce platform delivering convenience and a digital‑first experience. It also set ambitious scaling goals of up to 3 million vehicles annually over the next 5–10 years.
Bend Labs is a soft silicone sensor platform bringing smarter motion sensing to today's products.
Founded in 2016, Tafi’s mission is to make personalized avatars and branded digital content available to anyone and everyone who wants to level-up their digital personality. Tafi’s best-in-class avatar solutions are portable across platforms including mobile, gaming, XR, social media, messaging, and video communications. Tafi’s investors include Benchmark Capital, Columbia Capital, and Ponte Partners. Learn more at MakeTafi.com.
Cosm is a global technology company with a 75-year history pioneering the immersive reality space. We build end-to-end immersive experiences and develop technology that enables people to experience entertainment like never before. Cosm works across three primary markets—Sports and Entertainment, Science and Education, and Parks and Attractions—while pushing the boundaries of design, technology, and service. Our technology is used by...







