Top Remote Design & UX Jobs in Little Rock,
The Instructional Designer will develop and implement Sales and Finance training for new hires, design learning objectives, create training materials, and assess training needs. This role requires collaboration with various teams and includes travel to client sites for training delivery. The position focuses on ensuring knowledge retention and user engagement throughout the program's lifecycle.
The Design Systems Lead will manage, implement, and maintain consistency in the design system, collaborate with designers and developers to ensure seamless integration of design components, and oversee the submission and approval processes related to design components. The role emphasizes quality assurance and validation of prototypes before the development phase, alongside leading design reviews to enhance awareness of the design system.
Seeking a Conversational AI Designer fluent in Portuguese to design AI-based conversational solutions and experiences across voice and digital channels using Google CCAI technology. Remote opportunity with responsibilities including dialog system design, machine learning, and NLP fundamentals.
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The Lead Environment Artist will play a key role in creating and defining the visual experience in games by developing efficient pipelines, mentoring junior artists, collaborating with directors, and staying updated with industry technologies. This hands-on position requires expertise in environment asset creation and technical guidelines.
The Outsource Character Artist will collaborate with internal and external teams to manage the development and quality of character assets for cosmetics in a game. Responsibilities include providing technical guidelines, analyzing artistic quality, training partners, and ensuring consistent art direction across outsourced VFX projects.
The Senior Concept Artist will be responsible for designing characters, weapons, and props for AAA game development, ensuring high-quality concepts from early production to final render while collaborating with other artists and providing feedback.
As a Senior Product Designer I, you will design user experiences for web and mobile apps, creating engaging and valuable interactions. You'll utilize design thinking principles, collaborate with product and research teams to meet user needs, and develop various design deliverables while ensuring coherence across the product experience.
The Senior UX Researcher will work with a team to enhance the user experience of federal software applications by conducting user research, collaborating with stakeholders, and translating findings into actionable insights. Responsibilities include user interviews, prototyping validation, and communicating user needs effectively.
The UI/UX Designer will transform software into user-friendly products by gathering user requirements, designing graphic elements, and building navigation components. Responsibilities include creating design mockups, prototypes, and graphic designs while collaborating with product managers and engineers to ensure functionality and visual appeal.
As a Staff Product Designer at Parachute Health, you'll lead design processes for web-based healthcare solutions, collaborating with teams to drive productivity and improve user experience. You'll conduct user research, create design artifacts, and ensure high-quality implementation while fostering a strong design culture within the organization.
As the Lead Level Designer, you will mentor level designers, guide project vision in collaboration with directors, develop gameplay mechanics, manage level content, and ensure quality while creating prototypes and integrating narrative elements into gameplay.
Top remote Companies in Little Rock, Hiring Design + UX Roles
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