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Top Remote Technical Artist Jobs
Gaming • Software • Metaverse
As the Rigging Lead, you will support animators and manage external vendors to produce high-quality rigs, develop tools, and address pipeline issues from motion capture to implementation.
Top Skills:
MayaPerforceUnreal Engine
Gaming • Software • Metaverse
The Motion Technical Artist supports animators to improve animation quality using various technologies and provides technical support for motion capture challenges.
Top Skills:
Animation BlueprintControl RigMayaMl DeformerMotion Capture SystemsMotion MatchingPerforceRagdollRbfUnreal Engine
Gaming
The Technical Artist will solve technical art problems, optimize assets, integrate gameplay elements, and improve art pipelines for the ARK franchise.
Top Skills:
CgFabric EngineGlslHlslMaxscriptMelPymelPythonUnreal Engine
Artificial Intelligence • Computer Vision • Machine Learning
The Principal Technical Artist will enhance workflows and build tools using Unreal Engine and Houdini while optimizing performance and integrating AI technologies.
Top Skills:
Ai ToolingC++HlslHoudiniMl-Assisted Asset GenerationNeural RenderingPythonUnreal Engine 5Vex
Artificial Intelligence • Gaming
Create and optimize high-quality, mobile-optimized character shaders and material workflows in Unity URP. Develop master materials, tools, and editor extensions (C#). Profile and debug performance on iOS/Android, collaborate with artists on look development, and ensure efficient rendering across mobile devices.
Top Skills:
AndroidAndroid Gpu InspectorC#HlsliOSMetalRenderdocShader GraphShaderlabUnityUnity ProfilerUniversal Render Pipeline (Urp)VulkanXcode Frame Capture
Gaming • Mobile
The Lead Technical Artist will drive technical art direction, tools development, and cross-disciplinary collaboration for a large-scale mobile game, optimizing content and supporting teams across various functions.
Top Skills:
BlenderC#GitHoudiniMayaPerforcePythonUnity
Gaming
Lead graphics-focused technical art for real-time rendering in Unreal Engine 5. Prototype and extend rendering systems, develop shaders and tools, optimize performance, mentor artists, and maintain scalable lighting and material pipelines to meet high visual and technical targets.
Top Skills:
C++Compute ShadersDirectx 12Gpu WorkflowsGslHlslNode-Based Shading SystemsPixPythonRenderdocUnreal Engine 5Unreal Insights
Gaming • Design
Lead technical environmental art for a narrative-driven FPS, building modular levels, materials, and lighting in a real-time engine. Collaborate with Art, Narrative, Design, Tech, and QA to implement and optimize themed spaces, troubleshoot pipelines, and support external vendors while improving visual and technical workflows.
Top Skills:
Unreal Engine 4
Gaming
Develop shaders, lighting, and visual effects for an indie RPG using Unreal Engine 4 while collaborating with a remote team.
Top Skills:
GitOpenglUnreal Engine 4
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