Top Remote Technical Artist Jobs

Reposted 3 Days AgoSaved
Remote
United States
Senior level
Senior level
Artificial Intelligence • Gaming
Create and optimize high-quality, mobile-optimized character shaders and material workflows in Unity URP. Develop master materials, tools, and editor extensions (C#). Profile and debug performance on iOS/Android, collaborate with artists on look development, and ensure efficient rendering across mobile devices.
Top Skills: AndroidAndroid Gpu InspectorC#HlsliOSMetalRenderdocShader GraphShaderlabUnityUnity ProfilerUniversal Render Pipeline (Urp)VulkanXcode Frame Capture
20 Days AgoSaved
Remote or Hybrid
California, USA
47-75 Hourly
Senior level
47-75 Hourly
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Expert technical artist responsible for character body and facial rigging for NBA 2K. Duties include improving deformation, building math node networks, implementing blendshapes and corrective shapes, creating skinweight maps, writing Python automation, debugging rigging issues, collaborating with engineers and art teams, and improving documentation and pipelines.
Top Skills: Autodesk MayaFacsMaya Python ApiNgskintoolsPerforcePymelPythonQt
Reposted 25 Days AgoSaved
In-Office or Remote
Winston-Salem, NC, USA
Junior
Junior
Gaming
Develop shaders, lighting, and visual effects for an indie RPG using Unreal Engine 4 while collaborating with a remote team.
Top Skills: GitOpenglUnreal Engine 4
27 Days AgoSaved
In-Office or Remote
Fort Lauderdale, FL, USA
Senior level
Senior level
Real Estate • Software • PropTech
Optimize large-scale open-world game environments for visual quality, performance, and memory budgets. Develop and refine LOD, HLOD, materials, textures, shaders, asset streaming, tools, workflows, and engine solutions. Profile CPU, GPU, and memory usage to identify bottlenecks, then collaborate with artists, rendering engineers, and content teams to resolve them and improve scalable content production.
Top Skills: C++Engine ScriptingHlodLodModern Game EnginesReal-Time RenderingShaders
Reposted One Month AgoSaved
In-Office or Remote
Seattle, WA, USA
66K-95K Annually
Senior level
66K-95K Annually
Senior level
Gaming
Mid–Senior Technical Artist to bridge art and engineering in UE5. Create optimized materials and Niagara effects, build terrain and procedural workflows, author pipelines and tooling, ensure multi-platform performance (AAA to mobile), and collaborate across art, design, and engineering to integrate and optimize assets.
Top Skills: 3Ds MaxBlenderBlueprint (Ue5)Editor Utility WidgetsLumenMayaNaniteNiagaraPbrPhotoshopPythonRuntime Virtual TexturingSubstance SuiteUe5 PcgUmgUnreal Engine 5
Reposted One Month AgoSaved
Remote or Hybrid
Redmond, WA, USA
Mid level
Mid level
Gaming
The Technical Artist will solve technical art problems, optimize assets, integrate gameplay elements, and improve art pipelines for the ARK franchise.
Top Skills: CgFabric EngineGlslHlslMaxscriptMelPymelPythonUnreal Engine
Reposted One Month AgoSaved
In-Office or Remote
2 Locations
60K-120K Annually
Senior level
60K-120K Annually
Senior level
Artificial Intelligence • Computer Vision • Machine Learning
The Principal Technical Artist will enhance workflows and build tools using Unreal Engine and Houdini while optimizing performance and integrating AI technologies.
Top Skills: Ai ToolingC++HlslHoudiniMl-Assisted Asset GenerationNeural RenderingPythonUnreal Engine 5Vex
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