Top Remote Technical Artist Jobs
Senior Shader Technical Artist responsible for creating high-quality shaders and tech to bring life to game worlds using Unreal Engine. Collaborate with development teams to establish shader standards, drive innovation, and optimize shaders for visual fidelity. Proficient in node-based shader editors, shader networks, and procedural texturing. Knowledge of console, PC, and mobile platforms.
Demiurge is seeking a Senior Technical Artist with Unreal 5 experience to provide technical art support, improve content creation processes, and develop Maya-specific tools. The ideal candidate will have 2-3 years of technical art experience, proficiency in scripting languages, and a strong understanding of Maya's pipeline.
Lead and mentor technical artists in creating high-quality art assets and visual effects for games. Collaborate with team members to define and implement art pipelines and workflows. Develop tools to enhance art production process and provide technical guidance on shading, lighting, and rendering techniques.
Seeking an experienced Principal Technical Artist to drive initiatives bridging art and technology in game development. Responsibilities include creating complex rigs, optimizing workflows, and collaborating with artists and engineers to improve visual fidelity and performance of games.
The Technical Artist acts as a bridge between the artists and engineers, working closely with artists, project managers, SEs, and the Technical Art team. They improve and maintain art production workflows, develop tools to enhance artists' work, diagnose and fix technical issues related to art production, and collaborate with artists and engineers on game performance and memory usage issues.
The Technical Artist at Star Atlas will be responsible for improving the art pipeline, working closely with artists and engineers. They will bring characters, ships, and props to life through rigging, animating, and physics tuning. They will also help shape and evolve art pipelines and establish and maintain art content pipelines. Strong technical knowledge and experience with Unreal Engine are required.
Lead and grow a team of Technical Artists, develop robust workflows for Art and Design teams, research and implement new technologies, improve game asset quality, and act as a liaison between Engineering and Art departments.
As a Materials Artist at Visual Concepts, you will collaborate with teammates to develop rich materials infused with storytelling for NBA titles. You will work on maintaining material libraries, implementing standard processes, optimizing materials for platforms, and more.
Featured Jobs
Escape Velocity is seeking a Technical Artist to support the Environment Art team by creating shaders, maintaining build stability, and collaborating with art and engineering teams. The ideal candidate will have 3+ years of experience with Unreal Engine, 3DS Max, Python, and strong problem-solving skills.
Leading and managing a team of technical artists, collaborating with cross-functional teams to optimize production pipelines, maintaining high performance art assets, and staying updated on industry trends and technologies.
Two Barrels is hiring a Senior Graphic Designer to lead design projects and collaborate with the Art Director and Creative Director. This remote position requires expertise in web & mobile UI design, illustration, branding, and more. The ideal candidate is proactive, experienced, and able to mentor team members.
Looking for a Senior Graphic Designer to lead design projects, collaborate with the Creative Team, and create modern creatives for web and mobile UI, illustration, branding, and more. Must have 7+ years of experience and advanced knowledge of design tools. This is a full-time remote position with competitive salary.
Lead and grow a team of Technical Artists, develop robust workflows, research and implement new technologies, improve art asset quality, optimize console performance, and collaborate with multiple departments.
Empower is seeking a Senior Product Designer to work on innovative financial products and services aimed at improving users' financial security and mobility. The company values bold goals, independent action, diverse collaboration, and customer obsession. The role offers competitive salary, equity package, healthcare benefits, and remote work options.
Senior Graphic Designer role at Two Barrels, responsible for leading design projects, collaborating with team members, developing creative designs, and working on various design elements for web, mobile, and branding. Remote position with main office in Spokane, WA. Full-time role with a salary range of $90,000 - $95,000 per year.
As a Content Designer at Cisco Networking, you will design multimodal conversational experiences, contribute to content plans, advocate for the brand voice, and collaborate with various teams to improve user experience. You will work with emerging technologies like AI, ML, and GenAI to deliver innovative customer interactions.
Develop Shaders, Lighting, Particles, Optimization Work, and Visual Effects for an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).
Technical Materials Artist responsible for creating visually stunning textures and materials for physically-based rendering in Unreal. Collaborates with Art Director and 3D artists to develop materials that fit the stylized look. Works on shader networks, procedural texturing, and material layer systems. Requires strong organizational skills and ability to work independently with high autonomy.
Two Barrels is looking for a graphic designer to work on web and mobile UI, branding identity, illustration, infographics, and more. The position is full-time and remote, with a salary ranging from $70,000 to $75,000 per year.
Lead Designer role in the Growth Design team at Atlassian, focusing on strategic growth design work to deliver better value for customers. Responsible for leading a high-performing team and improving design quality for all specializations. Must have 10+ years of product design experience and expertise in UX, storytelling, and design systems.
Seeking a Senior Experience Design Manager with strong design background and experience in AI/ML technology. Responsibilities include partnering with leadership to improve AI-driven features, leading AI design projects, and enhancing AI experiences.
Jellyfish is seeking an experienced Product Design Lead to manage and mentor a team of designers, contribute to product strategy, collaborate with Engineering and Product Management, and champion good design practices. The role involves leading by example and fostering a culture of creativity and collaboration.
Dotdash Meredith is seeking a User Experience Design Lead to drive and define transactional experiences and features across their portfolio of sites. The role involves crafting simple, functional, and elegant design solutions based on user needs, conducting user research, translating business requirements, and collaborating with product managers and stakeholders.
The Graphic Designer is responsible for designing web & mobile UI, illustrations, infographics, logos & brand identity, presentations, and more.
The Senior Manager, Platform Design at Huntress will lead design efforts on the Huntress Platform, manage the Design System and designers, ensure a unified vision for Platform designs, and collaborate with product managers and engineers to craft effective user experiences.
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