Top C++ Jobs in Portland, ME
The Lead Gameplay Software Engineer will provide technical leadership for developing and maintaining high-quality gameplay code in Unreal Engine 5, facilitate collaboration to implement gameplay features, drive technical initiatives, manage a team of engineers, and ensure the stability of the game. The role requires strong programming skills and management experience in game development.
Join Redis's core AI team to research, design, and implement advancements for Large Language Models (LLMs), focusing on optimization for relevance, latency, and privacy. Responsibilities include model optimization, tool development, and addressing complex NLP problems. Ideal for a self-directed individual with expertise in machine learning models and NLP.
The Staff Systems Engineer at Glydways will decompose system functions into requirements, contribute to system architecture, develop verification methods, and collaborate with cross-functional teams. Additionally, the engineer will analyze system performance, address potential failures, and document engineering activities while communicating effectively with partner teams.
As a Software Engineer II at Verana Health, you will extend tools for data pipeline development, focusing on cloud services and data quality management. Responsibilities include building data engineering routines in AWS, utilizing Apache Spark and PySpark, and designing solutions for data ingestion. You will collaborate with teams to define system requirements and enhance software testing processes.
Limitless is seeking a Senior / Staff Software Engineer (Generalist) to contribute to the development of their web, Mac, Windows apps, and wearable technology. This role involves working with a variety of programming languages and collaborating with different teams to drive innovation and improve product offerings.
The Systems Engineer defines and maintains requirements for autonomous driving systems, collaborates on technical details, and ensures product alignment with customer needs, while addressing challenges and documenting system designs in compliance with safety standards.
The Software Engineer (Backend) will develop solutions for large scale problems, design and implement scalable applications, and improve Machine Learning infrastructure. Responsibilities include analyzing requirements, maintaining software, and managing project deadlines.
As a Principal Autonomy Software Engineer, you will lead the development of software for autonomous airborne systems, focusing on design, architecture, and integration of autonomy capabilities. Collaboration with the R&D team and mentorship of junior engineers will be key responsibilities, along with making decisions on technology and system design to meet both short-term and long-term goals.
Lead the design and development of Mursion's VR simulation software using Unity and ensure high performance and reliability. Responsibilities include developing interfaces, building prototypes, optimizing code, and collaborating with cross-functional teams to achieve business objectives.
As a Principal Engineer on the database engine team, you will lead the design and development of core features of SingleStore's database engine, solve complex technical problems, mentor other engineers, and collaborate with various departments to optimize customer experiences.
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