Software Engineer II

Posted 9 Days Ago
Hiring Remotely in United States
Remote
80K-125K Annually
Mid level
Gaming • News + Entertainment
The Role
The Software Engineer II will develop game tools and technologies, work on the Wave client, perform code reviews, and address performance and architectural challenges to enhance the live entertainment experience in the metaverse.
Summary Generated by Built In

Wave’s mission is to unite humanity through immersive 3d entertainment. Our vision is to be the live entertainment hub of the metaverse: a place where anyone can attend, perform live, or be a part of a 24/7 live entertainment community. No matter where or who you are, our platform welcomes you—joining on mobile, streaming a 2D social video, or immersing you in 3D VR. Virtual shows (“Waves”) are the heartbeat of our platform. Unlike other virtual experiences, Waves are unique because they happen live, enabling real-time interaction and connection between performers and audiences.

Come help us define the future of music! Together we'll create amazing experiences for the attendees, and drive creativity for concerts. You’ll be at the forefront, working with designers implementing the interactive moments in the concerts.  Software Engineers at Wave, bring deep knowledge of specific technical areas and also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver the future of music to millions. You will report into the engineering manager.

Please note, this is a direct hire, full time opportunity. We are not interested in C2C workers at this time nor are we working with third party recruiting agencies. Thank you for your understanding.

Responsibilities

  • Work with other engineers to develop game tools and technologies
  • Work with other engineers to develop the Wave client
  • Perform code reviews
  • Identify and provide solutions for performance and architectural issues

Required Qualifications

  • 3+ years experience working in games
  • Strong C++ knowledge
  • Strong math foundation
  • Experience with profiling and addressing performance and scale problems.
  • Strong communication skills
  • Unreal experience

Desired Qualifications

  • AAA gaming experience
  • Experience with audio programming
  • Knowledge of music


Salary Range: $80,000 - $125,000**


**Salaries at Wave are based on a few factors including a candidate's location (to account for any cost of living differences), their experience level and their performance during the interview process. On top of a cash salary we also include company equity in the form of stock options with every full time offer as well as other benefits (insurance, 401k, unlimited PTO, laptop/desktop and other IT equipment as needed, subsidized monthly home internet, etc). Salary ranges at Wave are determined based on the job requirements, experience level and market data attained from compensation surveys.

Top Skills

C++
The Company
HQ: Los Angeles, California
125 Employees
On-site Workplace
Year Founded: 2016

What We Do

We bring people together through virtual entertainment. Our shows enable artists and audiences to collaborate in the creation of the most interactive live performance experiences in the world. Waves are live, interactive and immersive shows that are unlike any virtual concert you have ever experienced. We combine the best of live music, gaming and broadcast technology to transform the live music experience. Waves are live streamed globally on wave.watch and across popular social and gaming platforms including YouTube, Twitter, Twitch, TikTok, Facebook and Roblox.

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