Top Gaming Jobs
The Senior Systems Engineer will lead engineering and technical resources on enterprise-wide infrastructure projects. Responsibilities include providing expert-level knowledge across MSE systems, live broadcast systems, and video production/transmission technologies, ensuring robust operations and delivery of services.
The Mobile Game UI/UX Artist will define and design the user interface of a new mobile game, create wireframes and art assets, and collaborate with developers to ensure an intuitive player experience. The role requires extensive experience in UI/UX design within the gaming industry and proficiency in tools like Unity and Photoshop.
As a Senior VFX Artist at Raid Base, you will create high-quality visual effects that enhance gameplay and contribute to the overall aesthetic of an innovative open-world game. You will work closely with a multidisciplinary team, ensuring effects perform well while supporting the artistic direction. Your role also includes establishing pipelines and quality standards for VFX and promoting a collaborative team culture.
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
The Lead Producer at Demiurge Studios will oversee production on a new game project, collaborating with discipline leads and the Executive Producer. The role involves defining development strategy, managing project risks, maintaining a development plan, and ensuring team alignment and motivation throughout the production life cycle.
As a Platform Engineering Manager at Hypixel Studios, you will lead a team of engineers to develop and maintain backend services for the game Hytale. Your role includes mentoring team members, collaborating with Product Owners, and overseeing the architecture and implementation of technical solutions while ensuring code quality and system reliability.
The Senior Data Analyst will own the analytics of games, collaborating with various teams to meet data needs and improve game performance through data-driven projects. Responsibilities include managing reports, enhancing BI technologies, optimizing ETL processes, and overseeing Junior Data Analysts.
The Principal Game Designer will guide the team's design vision and decisions for a new game, mentor designers, and connect design with player motivations and product goals. This role requires collaboration with cross-functional teams and expertise in game systems, player psychology, and live operations.
As a UX Designer for our MMORPG team, you'll create, prototype, and implement user experience designs, collaborating closely with various disciplines. Your tasks include designing wireframes and prototypes while ensuring quality and usability standards are met based on player feedback. You'll also document UX processes and own parts of the UX vision for the game.
As a UI Engineer at Cold Iron, you will develop and implement game UI features using C++ and Unreal Blueprints, collaborate with designers and artists, maintain and optimize code, and provide technical assistance. You'll be part of a small, passionate team focused on creating exceptional gaming experiences.
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