Senior Narrative Designer - Unpublished R&D Product

Posted Yesterday
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Shanghai, Shanghai Municipality, Shanghai, CHN
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Design and optimize narrative delivery across gameplay and game systems for an unpublished R&D product. Prototype and validate player-facing experiences, collaborate with design, art, engineering, audio, VFX, UI, and production teams, and improve integrated content for pacing, clarity, immersion, and production viability. Develop scalable narrative presentation strategies and reusable implementation approaches while managing dependencies, risks, and tradeoffs.
Summary Generated by Built In

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Narrative Designer, you are the champion of all things story and delivering key narrative elements to players. You will bring your passion for narrative and editorial to internal and external teams ensuring that dialogue, script, and character bios are consistent, compelling, and exciting when delivered to players. 

As a Senior Narrative Designer on the Unpublished R&D Product, you will partner closely with design and discipline leads to translate ambitious creative visions into actionable and scalable narrative designs. You will contribute hands-on to creating, prototyping, and tuning narrative experiences while helping establish the frameworks and standards that guide the team's narrative work. You will report into the Game Director of the team.

Responsibilities
  • Establish methodologies for weaving story elements through various gameplay mechanics and systems.
  • Partner with design leads to craft a vision for the overall narrative experience.
  • Seek opportunities for innovative narrative design solutions within the genre.
  • Define narrative frameworks and quality standards.
  • Prototype and validate narrative ideas to test readability, emotional clarity, and production viability.
  • Create and tune narrative content in partnership with cross-disciplinary teams.
  • Identify opportunities to improve narrative design approaches throughout development.
Required Qualifications
  • 6+ years of professional narrative design experience in the game industry.
  • Experience leading significant portions of narrative design and content production for at least one game title or shipped narrative product.
  • Professional experience writing and adapting narrative content.
  • Experience integrating narrative design with gameplay and broader game design.
  • Experience collaborating with cross-disciplinary teams across multiple stages of development.
  • Fluency in Mandarin Chinese.
Desired Qualifications
  • Experience working in a lead Narrative Design role.
  • Experience with early-stage game development and prototyping.
  • Leadership experience providing feedback and navigating creative disagreements across disciplines.
  • Fluency in spoken and written English.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Skills Required

  • 6+ years of professional experience in narrative design, game design, implementation design, or a related discipline
  • Deep understanding of interactive narrative and its connection to gameplay and systems
  • Experience prototyping and validating narrative or player-facing design ideas in-game
  • Strong game design instincts and comfort shaping narrative through interactive experiences
  • Experience collaborating with cross-disciplinary teams across multiple stages of development
  • Comfort working in ambiguous, evolving development environments
  • Good understanding of Riot's products
  • Experience in a lead or highly ownership-driven narrative presentation, implementation, or systems-facing narrative role
  • Experience working with tools or runtime narrative delivery
  • Strong instincts for scalable narrative delivery under production constraints
  • Fluency in written and spoken English

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
HQ: Los Angeles, CA
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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