Riot Games

HQ
Los Angeles
Total Offices: 22
4,500 Total Employees
Year Founded: 2006

Jobs at Riot Games

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Recently posted jobs

8 Hours AgoSaved
In-Office
Singapore, SGP
eCommerce • Gaming
Lead and grow multi-disciplinary art teams to deliver high-quality, player-focused art. Oversee art production pipelines, external partnerships, hiring, performance management, and cross-discipline alignment. Translate creative vision into actionable plans, prioritize deliveries, and mentor craft leads while stepping into art direction when needed.
14 Hours AgoSaved
In-Office
Mercer Island, WA, USA
eCommerce • Gaming
Lead a team of 5–10 engineers building and improving VALORANT core game services. Define technical vision, drive architecture and platform improvements, mentor engineers, coordinate cross-region delivery with Tencent, ensure service quality and reliability, participate in on-call rotation, and advocate for players and internal customers.
16 Hours AgoSaved
In-Office
Sydney, New South Wales, AUS
eCommerce • Gaming
As a Senior Software Engineer, you'll design and maintain software systems, support workflows for game developers, and mentor junior engineers while ensuring engineering excellence.
16 Hours AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
As a Senior Software Engineer in Data Foundations, you'll enhance data systems, support data engineers, and improve data pipelines, ensuring effective data usage and reporting at Riot Games.
eCommerce • Gaming
Lead prop art creation and manage external art vendors for an unpublished R&D game. Create high-quality prop assets, define workflows and quality standards, prepare asset briefs, track deliverables, troubleshoot pipeline issues, mentor artists, and collaborate with Art Direction, Environment Art, and Production to scale outsourced content while preserving visual cohesion.
18 Hours AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead art direction for an unannounced R&D game, overseeing game art presentation, UI, motion graphics, and VFX. Manage and grow a multidisciplinary art team, establish scalable pipelines, collaborate with design, engineering, narrative, and tech art, and ensure high-quality, performant asset integration across platforms.
20 Hours AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead and execute cross-team initiatives to improve developer experience: build production AI integrations and developer tools, define build/release standards, eliminate CI/source-control bottlenecks, and drive technical strategy and operational excellence across Riot.
22 Hours AgoSaved
In-Office
Barcelona, Cataluña, ESP
eCommerce • Gaming
Lead multi‑market publishing strategy for VALORANT in your region, translating global product priorities into localized go‑to‑market plans. Manage cross‑functional teams, large budgets, esports and creator integrations, performance tracking, and regional stakeholder relationships to drive player engagement and business outcomes.
eCommerce • Gaming
Lead and uphold the artistic vision for Riot's Singapore game team, guiding art from concept to final in-game assets. Align cross-region teams with NA creative and product leadership, remove creative and operational blockers, mentor craft leads, manage vendor collaborations, and foster an inclusive, high-performing art culture to deliver cohesive, player-focused visuals.
YesterdaySaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Lead the FFGS (Fight for the Golden Spatula) product team for Teamfight Tactics: define gameplay strategy and roadmaps, manage live ops and development pipelines, coordinate cross-functional partners, hire and mentor producers, monitor performance, and deliver player-focused features and modes.
YesterdaySaved
In-Office
Sydney, New South Wales, AUS
eCommerce • Gaming
Lead and own quality strategy for product teams, drive test automation and tooling, shift quality left, define test frameworks, use metrics to surface risks, coach QA and partners, influence cross-team standards, and adapt quality practices for AI-assisted workflows.
2 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead cross-game analytics and build scaled tools, dashboards, and datasets to inform product and portfolio strategy. Mentor analysts, drive analytics standards, partner with data engineering to productionalize data, and advise game and executive leadership on high-impact insights and staffing.
2 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
The Engineering Manager will lead a team of software engineers developing backend services for League of Legends and TFT, ensuring quality, performance, and reliability. Responsibilities include managing team performance, creating a technical vision, fostering collaboration, and mentoring engineers.
2 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Lead product direction for VALORANT Mobile meta systems (progression, social, party, identity, asset display). Define goals, requirements, and acceptance criteria with co-development partner; review implementations; use data and research to drive engagement, retention, and iteration; coordinate with VALORANT teams, publishing, and stakeholders; prioritize roadmap and post-launch optimizations to improve long-term player motivation and social connection.
2 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Lead end-to-end technical delivery of major global esports broadcast programs, manage vendor and contractor teams, own event budgets and SOWs, drive technology adoption and process improvements, mentor technical leads, and ensure operational excellence across assigned events.
2 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Lead client architecture and technical direction for Wild Rift. Define multi-year roadmap, optimize Unity-based mobile client performance across devices, drive rendering and profiling strategy, lead cross-team design and standards, and mentor engineers to deliver scalable, high-quality mobile gameplay.
2 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Design and optimize combat mechanics and systems for a game in development, collaborating with cross-functional teams and utilizing prototyping for player-focused solutions.
eCommerce • Gaming
The Principal Game Designer will design and enhance player experiences in League of Legends, focusing on progression, meta-systems, and player engagement. Responsibilities include collaborating with interdisciplinary teams, analyzing player data, mentoring other designers, and innovating game design based on player feedback.
2 Days AgoSaved
In-Office
Singapore, SGP
eCommerce • Gaming
Design, build, and evolve internal ML platform capabilities, self-service workflows, and automation to improve developer productivity, reliability, observability, and deployment safety. Troubleshoot model-serving and GPU workloads, define SLOs/SLIs, run resilience testing, integrate AI-assisted engineering tools, and lead incident response and operational improvements while establishing governance and guardrails for AI-native workflows.
2 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
As a Principal Software Engineer, you'll drive the technical vision for automation frameworks, collaborate across teams, mentor others, and enhance quality standards.