Riot Games

HQ
Los Angeles
Total Offices: 22
4,500 Total Employees
Year Founded: 2006

Jobs at Riot Games

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Recently posted jobs

11 Hours AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Create high-fidelity 3D character and cosmetic assets for an unpublished AAA game. Sculpt, model, texture, and optimize characters for performance and animation while interpreting concept designs and maintaining visual style guides. Collaborate across disciplines, document processes, mentor junior artists, establish quality standards, and provide craft feedback. Experience with live-service cosmetic pipelines and shipping multiple games is preferred.
eCommerce • Gaming
Develop and operate secure, scalable infrastructure for Riot’s global network backbone and UDP game traffic. Responsibilities include software development, infrastructure tooling, code reviews, service availability, on-call support, uptime and SLA analysis, root-cause analysis, and collaboration with infrastructure and game teams. The role involves large-scale cloud or physical infrastructure, distributed systems, microservices, containers, orchestration, infrastructure as code, CI/CD, Linux, and networking.
eCommerce • Gaming
Supports sponsorship account management for LEC and VCT EMEA partnerships, coordinating partner onboarding, contractual rights, campaigns, content, events, reporting, and activations. Manages contract, procurement, invoice, vendor, and financial administration while maintaining sponsorship inventories and Airtable databases. The role also improves internal workflows and supports live esports events across EMEA. It requires strong organization, communication, project coordination, esports or sponsorship knowledge, and fluency in English.
2 Days AgoSaved
In-Office
Singapore, SGP
eCommerce • Gaming
Lead and mentor 3D artists creating League of Legends cosmetic skins. Ensure high standards for stylized character modeling, sculpting, texturing, readability, performance, and visual consistency. Collaborate with art, animation, technical art, VFX, production, and distributed partner teams to manage schedules, review outsourced work, provide actionable feedback, and maintain quality benchmarks. Contribute hands-on to high-impact assets and foster a sustainable culture of craft development and collaboration.
2 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads regional and global brand partnership programs from opportunity evaluation through contracting, activation, measurement, and reporting. Establishes scalable workflows, governance, milestones, and pipeline visibility while coordinating Riot teams, external brands, agencies, rights holders, and senior executives. Manages the Esports World Cup partnership, resolves risks and dependencies, aligns commercial objectives with player and brand value, and delivers executive insights and recommendations.
2 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Design and build AI agents, intelligent automations, governed data products, and scalable HR technology integrations across Workday, Databricks, and enterprise systems. Develop secure generative AI solutions using LLMs, RAG, tool calling, orchestration, and APIs. Architect HR data pipelines, domain models, metadata, and governance practices. Partner with HR, data, security, and engineering teams to deliver production solutions, establish engineering standards, and mentor HR technology engineers in AI and modern data engineering.
2 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads technical art and rigging for VALORANT Agents, managing technical artists and partnering with art, animation, modeling, VFX, and engineering teams. Responsibilities include rigging characters and props, designing animation tools and content pipelines, improving artist workflows, providing technical support, establishing best practices, and communicating goals across disciplines. The role requires expertise in Unreal Engine 5 animation systems, Maya, Python, anatomy, shipped game titles, and technical art team management.
5 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Design, create, and implement polished real-time gameplay and environmental visual effects for an unpublished game product. Balance visual impact with gameplay clarity, establish scalable VFX practices, collaborate across disciplines, mentor artists, uphold quality standards, and contribute to team and discipline development in an iterative environment.
5 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead global brand strategy and end-to-end campaign planning for VALORANT across PC, console, and mobile platforms. Develop strategic briefs, guide creative execution, coordinate matrixed regional and cross-functional teams, manage budgets, establish KPIs, analyze campaign performance, and shape full-year publishing roadmaps for live-service, esports, and platform initiatives.
6 Days AgoSaved
In-Office or Remote
Los Angeles, CA, USA
eCommerce • Gaming
Software Engineering Interns collaborate on player-facing game features, backend services, real-time data processing, globally scaled services, SDKs, and APIs. Interns work with experienced developers and gain exposure to current and emerging technologies. Required qualifications include enrollment in a related degree program, 2028 graduation, object-oriented programming experience, data structures and algorithms knowledge, a minimum 2.5 GPA, and full-time availability for 12 weeks.
7 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Develop and maintain scalable creative tools and Digital Asset Management services for game development teams. Lead technical vision, architecture, and implementation across backend services, data platforms, deployment, monitoring, and AI-assisted engineering workflows. Collaborate with artists, designers, producers, infrastructure engineers, QA, and game developers to solve complex problems, improve development workflows, and deliver robust tooling. Provide technical guidance, documentation, training, and cross-functional influence while supporting large codebases and shipped products.
7 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead the architecture, development, and maintenance of Digital Asset Management and creative tooling for game development teams. Build scalable software, support AI-assisted engineering tools and AI/ML workloads, guide multi-year technical initiatives, establish engineering standards, and collaborate with artists, designers, infrastructure, QA, and game developers. Provide technical leadership, documentation, training, and cross-functional guidance while delivering tools for large codebases and shipped products.
8 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead Riot’s Anti-Cheat Engineering team developing and evolving Vanguard’s Windows client services. Set technical direction, manage and recruit engineers, translate emerging cheat threats into detections and mitigations, and guide investigations involving kernel manipulation, evasive cheats, and compatibility issues. Partner with game, product, operations, and engineering teams to deliver secure, reliable anti-cheat capabilities while balancing security, performance, player experience, and delivery risks.
eCommerce • Gaming
Leads modeling architecture and real-time machine learning systems for personalization, matchmaking, social recommendations, player retention, and community health. Designs graph ML, reinforcement learning, contextual bandit, and representation learning solutions while optimizing fairness, latency, scalability, and model observability. Partners across product, software, data, research, and platform teams; establishes ML standards, governance, experimentation practices, and responsible AI controls. Mentors senior engineers and data scientists and provides organization-wide technical leadership.
8 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Lead design for League of Legends’ ARAM: Mayhem mode by creating Augments, content, and systems that deliver engaging player experiences. Mentor game designers, guide design quality, conduct discovery and playtesting, and improve team processes for sustainable live-service content delivery. The role requires deep League player insight, set-based design expertise, and scripting experience in a shipped game.
9 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Build and evolve large-scale infrastructure, tooling, and automation for Riot’s engineering teams. Design systems that reduce toil, improve deployment workflows, and leverage AI capabilities such as bots, agents, and MCP servers. Partner with stakeholders and senior leadership, improve engineering standards, mentor teammates, and promote reliable, high-quality software across distributed systems, cloud platforms, containers, and Kubernetes.
9 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Develop and maintain scalable desktop application features for Riot Client, focusing on web technologies and integrating C++ components. Contribute to technical design, planning, and implementation; collaborate with product, design, QA, and data teams; understand complex dependencies; and mentor engineers. Help improve game distribution, content, social, and developer productivity capabilities across Riot’s desktop ecosystem.
eCommerce • Gaming
Lead strategic, cross-functional programs supporting Riot Games’ global remote broadcast centers. Develop business cases, financial models, forecasts, capacity plans, and long-term operating strategies. Partner with senior leaders across production, technology, finance, facilities, and other teams to solve complex challenges, align resources, improve operating models, and drive measurable outcomes across Dublin and Seattle.
12 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads the visual direction of an unpublished 3D game, translating creative vision into production-ready art standards and workflows. Oversees visual quality across characters, animation, VFX, storytelling, and gameplay readability while balancing technical and production constraints. Builds, mentors, and directs internal and external art teams, vendors, and co-development partners. Collaborates with game leadership and cross-functional teams to deliver a cohesive player experience and maintain high artistic quality throughout development.
eCommerce • Gaming
Lead console development for an unpublished game. Collaborate across teams, solve technical problems, optimize performance, and mentor new engineers.