Riot Games

HQ
Los Angeles
Total Offices: 22
4,500 Total Employees
Year Founded: 2006

Jobs at Riot Games

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Recently posted jobs

An Hour AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads the Atlassian platform team responsible for Jira strategy, administration, governance, architecture, delivery, integrations, security, and operational health. Manages and develops application engineers, oversees hiring, prioritizes roadmaps and technical investments, establishes scalable processes, manages vendors and licensing, and coordinates cross-functional initiatives. The role combines people leadership with hands-on technical guidance to deliver a dependable, secure, and well-governed enterprise Jira environment.
13 Hours AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads the Machine Learning Engineering team supporting League of Legends. Owns ML engineering vision, strategy, MLOps, model lifecycle management, production reliability, experimentation, and measurable player impact. Manages engineers, budgets, recruiting, staffing, mentoring, performance, and organizational planning while partnering with product and technical leaders to deliver scalable ML-powered experiences and tools.
eCommerce • Gaming
Leads strategic programs and global capacity-planning initiatives for Riot Games’ Remote Broadcast Centers. Develops business cases, financial models, forecasts, and long-term plans; partners with senior leaders and cross-functional teams across production, technology, finance, and facilities; and drives strategic change, operational improvements, resource planning, and measurable outcomes across distributed regions.
eCommerce • Gaming
Design, implement, and maintain gameplay bot systems for League of Legends using game AI and machine learning. Build supporting services and tools, collaborate with designers and global engineering teams, lead complex technical initiatives, contribute to architecture, improve engineering practices, and mentor teammates. The role requires Mandarin proficiency and hybrid work in Los Angeles.
3 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Own and evolve Unreal Engine tools, CI/CD modules, and build pipelines for an unpublished R&D game product. Maintain automated builds, testing, packaging, and releases using systems such as Horde and BuildGraph. Develop editor tools, automation scripts, asset validation utilities, and data-processing solutions in C++ and Python. Troubleshoot build and environment issues, improve reliability and efficiency, standardize workflows, and collaborate with client, gameplay, art, technical art, and QA teams.
3 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Develop and optimize real-time rendering solutions for an unpublished R&D game product using Unreal Engine 5. Create and maintain materials, shaders, lighting, scalability settings, quality tiers, and hardware fallbacks. Profile GPU, shader, memory, and asset-loading performance across platforms. Collaborate with engineers, artists, and designers, improve rendering workflows and technical standards, document solutions, and provide technical guidance on complex rendering challenges.
eCommerce • Gaming
Develop and execute regional social media strategies for League of Legends and LEC across EMEA. Partner with publishing, esports, communications, community, global teams, and agencies to create campaigns, content, and channel strategies. Track KPIs, report insights, monitor trends and sentiment, support local teams, amplify player and fan stories, and provide on-site social coverage for esports events and roadtrips.
3 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Build and operate AI agent capabilities and full-stack experiences for an internal enterprise intelligence platform. Develop retrieval, RAG, orchestration, tool integrations, prompts, evaluations, observability, APIs, and user interfaces for search, chat, and workflow automation. Collaborate with business stakeholders and data engineering teams while applying secure, reliable software engineering practices, including testing, CI/CD, monitoring, and on-call ownership.
eCommerce • Gaming
Own the reliability, scalability, security, and operational health of Riot’s AI Efficiency platform and production tools. Build infrastructure, CI/CD, deployment automation, observability, incident-management, infrastructure-as-code, and disaster-recovery practices. Lead incident response, capacity planning, resilience improvements, and developer-platform initiatives while partnering with engineering, ML, infrastructure, and security teams. Evaluate AI-assisted operational workflows with appropriate governance, auditability, and production safeguards. Provide technical leadership, mentoring, standards, and architectural guidance.
3 Days AgoSaved
In-Office
Seoul, KOR
eCommerce • Gaming
Build and operate secure, reliable account and identity services for millions of global players. Develop Java, Kotlin, and Node.js workflow services; design APIs and microservices; collaborate with product and engineering teams; write comprehensive tests; support production systems and participate in on-call rotation. The role also involves technical design, multi-month project ownership, documentation, design reviews, mentorship, and evolving regional capabilities into reusable global solutions.
4 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Lead design and implementation of animation systems for an unpublished R&D game project: build animation state machines, IK, character physics, rigging and tools in-engine (Unreal). Collaborate cross-functionally to translate artistic goals into technical solutions, optimize animation pipelines, improve asset specs, and develop production/debug tools.
eCommerce • Gaming
Leads VALORANT’s Japan publishing strategy, connecting global objectives with local player needs. Responsibilities include managing publishing programs across marketing, esports, communities, influencers, channels, and partnerships; representing Japan to global teams; optimizing communications and audience strategies; measuring performance; and building a high-performing publishing team.
6 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads complex analytics for League of Legends, focusing on game economy, monetization, player behavior, and product performance. Provides strategic recommendations to senior leaders, develops advanced analytical methods and AI-enabled workflows, partners with data engineers, improves self-service analytics, and mentors analysts. The role requires strong product judgment, technical expertise in SQL and Python, experience with modern data environments, and the ability to solve ambiguous quantitative problems.
eCommerce • Gaming
Owns product strategy, roadmap, and execution for Riot Games’ large-scale Commerce and Publishing Platform services. Leads engineering teams building storefront, inventory fulfillment, and randomization-based microservices supporting millions of global players. Partners with engineering, game studios, and internal technical customers to deliver scalable, reliable platform capabilities across payments, fraud, gifting, loyalty, and related commerce systems.
eCommerce • Gaming
Coordinate and execute public relations strategies for League of Legends and LoL Esports across EMEA. Responsibilities include media outreach, press-office operations, targeted pitching, press materials and copywriting, spokesperson preparation, event press operations, agency coordination, and PR performance reporting. The role requires strong knowledge of EMEA gaming, esports, entertainment, sports, or technology media and is based in Berlin on a 12-month contract.
8 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Designs, prototypes, and iterates on game content and player experiences for an unpublished R&D product. Translates creative goals into actionable designs, validates solutions through playtesting and feedback, creates implementation-ready documentation, and establishes design principles and workflows. Collaborates with cross-functional teams throughout development to deliver cohesive, high-quality experiences.
8 Days AgoSaved
In-Office
Los Angeles, CA, USA
eCommerce • Gaming
Leads a software engineering team developing VALORANT Player Dynamics features across backend services, game client, and server technology. Owns technical direction, scalable infrastructure, feature delivery, engineering quality, hiring, coaching, and cross-disciplinary collaboration. The role requires building reliable systems that support player engagement, content acquisition, and safe gaming experiences.
9 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Lead the global visual identity and art direction for League of Legends: Wild Rift across publishing, brand marketing, social, community, web, mobile, and other platforms. Responsibilities include developing visual systems, typography, brand guidelines, campaign assets, and community-focused creative; directing internal teams, agencies, and vendors; ensuring quality and technical performance; managing production pipelines; and supporting recruiting and industry leadership.
9 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Design, prototype, and refine combat gameplay systems for an unpublished R&D product. Develop design principles, documentation, workflows, and player-focused experiences through rapid prototyping, playtesting, and iteration. Collaborate with cross-functional teams to resolve design challenges, evaluate trade-offs, and deliver cohesive, high-quality game content.
9 Days AgoSaved
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
eCommerce • Gaming
Designs and iterates gameplay spaces for an unpublished R&D game product. Responsibilities include building levels, tuning navigation and progression, prototyping, playtesting, documenting designs, establishing level design practices, and collaborating with artists, engineers, and designers to improve player experiences.