Senior Game Designer, Balance - Wild Rift

Posted 4 Days Ago
Be an Early Applicant
Shanghai, Shanghai Municipality, Shanghai, CHN
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Lead balance design and long-term systemic health for Wild Rift's Summoner's Rift. Define balance philosophy, set tuning standards, synthesize data into actionable adjustments, and collaborate with PC design, Systems, Creative, Product, and Publishing to maintain competitive integrity and enjoyable live-game experience for a global mobile player base.
Summary Generated by Built In

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Game Designer on League of Legends: Wild Rift, you will serve as the foundational craft anchor for the newly established Summoner’s Rift design team. You will lead the overarching live-game balance strategy, evolution, and tuning for a global mobile player base of millions. 

Collaborating with multidisciplinary teams and fellow senior designers, you will leverage your deep understanding of competitive player motivations, systemic mechanics, and mobile game development to maintain a healthy, fair, and ever-evolving metagame. You will define the core balance philosophy for Wild Rift, collaborating closely with the League of Legends PC team to establish and align balancing frameworks, ensuring that every champion, item, and tactical shift aligns with Riot’s design principles.

Responsibilities:
  • Lead the balancing design, patch tuning, and long-term systemic health of the core Summoner’s Rift experience for Wild Rift.
  • Set quality and execution standards for core MOBA elements (champions, pacing, tuning), partnering with Systems and Map designers to safeguard competitive integrity.
  • Partner directly with the League of Legends (PC) design team to share insights, collaborate on competitive data, and set the benchmark bars for the Wild Rift balancing framework.
  • Synthesize complex data streams into actionable balance adjustments and robust live-ops frameworks.
  • Collaborate closely with Creative, Product, and Publishing disciplines to ensure the live gameplay vision is holistic, consistent, and cleanly executed from the player's perspective.
Required Qualifications:
  • 5+ years of experience in professional Game Design.
  • 3+ years of experience in Balancing.
  • Can create and improve complex mechanics and/or systems with attention to the player impacts and downstream effects.
  • Deep level of understanding, passion, and engagement with MOBA games.
Desired Qualifications:
  • Experience working on a live product. 
  • Is familiar with the LoL IP.
  • Professional working proficiency in English.

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Skills Required

  • 5+ years of experience in professional Game Design
  • 3+ years of experience in Balancing
  • Ability to create and improve complex mechanics and systems with attention to player impacts and downstream effects
  • Deep understanding, passion, and engagement with MOBA games
  • Experience working on a live product
  • Familiarity with the League of Legends IP
  • Professional working proficiency in English

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
HQ: Los Angeles, CA
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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