- Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.
- Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers.
- Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.
- Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.
- Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.
- Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.
- Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
- Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
- Shipped games using Unreal 4 or 5 technology.
- Experience with the certification and shipping process on modern consoles.
- Experience working with large inter-disciplinary teams.
- Co-op and/or Online Multiplayer experience.
- Previous leadership experience.
Skills Required
- Proven track record of building and shipping large level environments, supported by videos, screenshots, or design documentation
- Understanding of modern level design practices, including layout, pacing, technical implementation, and player experience
- Strong aesthetic judgment and ability to collaborate with art teams
- Excellent documentation, communication, interpersonal, and organizational skills
- Ability to maintain focus and self-motivation toward project goals
- Experience shipping a AAA title
- Experience shipping games using Unreal Engine 4 or 5
- Experience with certification and shipping processes on modern consoles
- Experience working with large interdisciplinary teams
- Co-op or online multiplayer experience
- Previous leadership experience
2K Compensation & Benefits Highlights
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Healthcare Strength — Job postings consistently list medical, dental, vision, basic life insurance, and mental‑health/wellbeing programs, indicating comprehensive coverage. Feedback suggests these offerings are a reliable cornerstone across roles even as other rewards vary by location.
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Leave & Time Off Breadth — Listings cite 14 paid holidays, 15–25 days of vacation or a discretionary time‑off program, up to 10 paid sick days, and paid parental and compassionate leave. Feedback suggests the breadth of time off compares favorably within games/tech.
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Equity Value & Accessibility — Employees can participate in a parent‑company Employee Stock Purchase Plan typically at a 15% discount, with some roles also eligible for equity. Feedback suggests the ESPP adds meaningful value to the total‑rewards package.
2K Insights
What We Do
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.
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2K Offices
Hybrid Workspace
Employees engage in a combination of remote and on-site work.
We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.


