Sperasoft
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Recently posted jobs
Gaming • Software
Support and improve continuous integration, build verification, deployment, and platform tool pipelines for game development. Troubleshoot build and deployment issues, optimize performance and reliability, maintain tools and documentation, coordinate updates, review peer code, and improve system efficiency. The role also contributes hands-on to game development as a secondary responsibility.
Gaming • Software
Supports the HR department with administrative tasks, including maintaining employee records, collecting payroll information, answering benefits questions, distributing policies, scanning and organizing documents, and helping coordinate company events.
Gaming • Software
Support and improve continuous integration, build verification, deployment, and platform tooling for game development. Troubleshoot build system performance, stability, and deployment issues; coordinate tool updates; review peer solutions; maintain documentation and configuration guides; and improve build-system efficiency and maintainability. The role also contributes hands-on to game development and collaborates closely with Engineering and QA teams.
Gaming • Software
Perform automation testing of web applications using Java and Selenium, run regression tests, develop and maintain automation tools, optimize routine tasks, write test documentation and reports, and communicate with international commercial clients.
Gaming • Software
Design, create, run and maintain automated tests for web-based applications using Java and Selenium. Perform regression testing, optimize routine tasks through automation, develop automation tools, write test documentation and reports, and communicate with commercial foreign clients.
Gaming • Software
Lead and contribute to environment/level art for AAA games: model modular and hero assets, perform set dressing, work in-engine (Unreal 5 or Unity), optimize performance (LODs, draw calls), mentor and review team work, and fill gaps in modular kits.
Gaming • Software
Create high-poly and real-time game props: model, sculpt, texture, and optimize assets to studio standards. Collaborate with Lead Artists, manage polygon/texture budgets, accept feedback, and continuously develop artistic and technical skills.
Gaming • Software
Lead technical execution and production for multiple mobile game projects: define core technology strategy, enforce technical standards, mitigate risks, mentor leads and senior engineers, participate in hiring and bids, support project kickoffs, and represent the company with partners and at events to ensure high-quality, performant live-service games.
Gaming • Software
Design, build, and maintain efficient, reusable C++ code, ensure code quality and performance, implement quality modules, and collaborate with the team. Work may include UE4/5 and CI practices; good communication skills required.
Gaming • Software
Design, build, and maintain efficient, reusable C++ code; ensure code quality and performance; implement quality modules; collaborate and communicate within a team. UE4/5 and production UI experience are advantageous.
Gaming • Software
Lead game development projects from concept to release, plan and mitigate risks, manage cross-functional teams (10+), align stakeholders, track performance, run meetings and hiring, and ensure timely delivery of quality products while supporting team growth.
Gaming • Software
Create high-fidelity 3D environment props for AAA games, ensuring artistic consistency, technical integration into Unreal Engine, optimization (LODs, UVs, collisions), and iterative collaboration with Art Leads and peers to meet quality and deadline targets.
Gaming • Software
Create and optimize modular environment art for real-time engines: compose and dress levels for gameplay readability, maintain visual quality, integrate and optimize assets, support Lead Level Artist, and collaborate across teams for performance and polish.
Gaming • Software
Implement UI prefabs in Unity from Figma designs; prepare and manage assets (images, Unity Game Objects, fonts, atlases); create and maintain 2D animations in Unity; troubleshoot and resolve UI issues within prefabs. This role focuses on implementation and asset management, not creating original designs or writing code.
Gaming • Software
Develop and maintain gameplay, AI, and engine systems in Unreal Engine 4/5 using C++. Implement features and Blueprints, optimize performance, support multiple platforms/stores, participate in architecture and prototyping, and work across the full game development pipeline.
Gaming • Software
Hands-on lead environment/level artist who models assets, performs set dressing, builds and polishes levels in-engine, ensures technical performance and mentors the art team.
Gaming • Software
Manage and grow client and partner relationships for game development accounts. Own client communication, service delivery, financial tracking, sales and business development, contract negotiation, account training, and travel/visa coordination to increase revenue and ensure successful project outcomes.
Gaming • Software
Create and optimize immersive game environments by composing and dressing modular assets, following art direction and pipelines, integrating assets in engine, and collaborating with tech art and design to ensure performance and visual quality.
Gaming • Software
Develop and maintain gameplay, AI, and engine systems in Unreal Engine for AAA titles. Implement new features, optimize performance, support multiple platforms, participate in architecture and prototyping, and follow the full game development pipeline through release.
Gaming • Software
Hands-on lead environment/level artist who models assets, performs set dressing, builds and polishes levels in-engine, ensures technical performance, fills modular kit gaps, and mentors the art team.



