Junior Build and Release Engineer

Posted 7 Days Ago
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Yerevan, ARM
In-Office
Junior
Gaming • Software
The Role
Support and improve continuous integration, build verification, deployment, and platform tool pipelines for game development. Troubleshoot build and deployment issues, optimize performance and reliability, maintain tools and documentation, coordinate updates, review peer code, and improve system efficiency. The role also contributes hands-on to game development as a secondary responsibility.
Summary Generated by Built In

We are seeking a Build and Release Engineer to help improve the build and deployment pipeline for our games and tools. In this role, you will be working closely with Engineering and QA teams to advance and optimize the build pipelines and improve redundancy of our build services.

Responsibilities

  • Support and improve development pipelines that the core team relies upon for day-to-day game development (Continuous Integration, build verification and deployment, performance, stability, etc.);
  • Analyze build system’s performance, troubleshoot and resolve build and deployment issues, work with engineering teams to prevent future issues;
  • Keep the build tools up to date, coordinating the updates with other teams;
  • Review proposed solutions and code written by peers;
  • Update pipeline documentation and configuration guides;
  • Take responsibility for efficiency and maintainability of the build system;
  • Maintain and extend platform tools;
  • Hands-on contribution to the game development as a secondary role.

Requirements

Requirements

  • Development and debugging experience in C++;
  • Good grasp on Computer Science fundamentals (algorithms, data structures, operating systems);
  • Familiarity with version control systems (Perforce, Git, SVN);
  • Familiarity with Gradle or XCode;
  • Good analytical & troubleshooting skills;
  • Strong communication skills;
  • Good written English skills;
  • Self-driven and a team player with a solid work ethic;
  • Inspired to make everyone's job easier by improving team efficiency and reducing technical barriers.

Would be a plus

  • Development experience in the following languages: Python, C#, TypeScript;
  • Experience with build automation and CI/CD tools (e.g. TeamCity, Jenkins);
  • Experience with configuration management and infrastructure as code tools (e.g. Terraform, Ansible, Puppet, etc.);
  • Experience with Windows administration and PowerShell;
  • Experience with OSX and Linux environments;
  • Experience with cloud technologies, specifically AWS;
  • Experience with branching and merging;
  • Experience with mobile development and publishing;
  • Experience working across internal and remote engineering teams using agile methodologies.

Benefits
  • Working with an international team of world-class professionals on exciting and challenging projects;
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
  • Medical Care package;
  • Sensibly flexible working hours;
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines;
  • Friendly team and a family-like environment;
  • Additional benefits – care bonus to cover health, educational and safety needs.

Skills Required

  • Development and debugging experience in C++
  • Understanding of computer science fundamentals, including algorithms, data structures, and operating systems
  • Familiarity with version control systems such as Perforce, Git, or SVN
  • Familiarity with Gradle or Xcode
  • Good analytical and troubleshooting skills
  • Strong communication skills
  • Good written English skills
  • Self-driven, team-oriented work ethic
  • Development experience in Python, C#, or TypeScript
  • Experience with build automation and CI/CD tools such as TeamCity or Jenkins
  • Experience with configuration management and infrastructure-as-code tools such as Terraform, Ansible, or Puppet
  • Experience with Windows administration and PowerShell
  • Experience with macOS and Linux environments
  • Experience with cloud technologies, specifically AWS
  • Experience with branching and merging
  • Experience with mobile development and publishing
  • Experience working across internal and remote engineering teams using agile methodologies
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The Company
HQ: Burbank, CA
649 Employees
Year Founded: 2004

What We Do

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA. We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond. Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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