Sony Interactive Entertainment

HQ
San Mateo
Total Offices: 2
10,000 Total Employees
Year Founded: 1993

Jobs at Sony Interactive Entertainment

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Gaming
PlayStationの修理オペレーションにおけるKPIや実績データを分析し、課題抽出・改善施策の立案・推進を行う。社内外や海外拠点と連携して運用改善プロジェクトや新システム導入を推進し、進捗管理や資料作成、現場ヒアリングを通じて修理品質・業務効率・顧客満足度向上を支援する役割。
Gaming
Develop backend server software (Amazon Linux) for PlayStation game packaging and content delivery. Own requirements analysis, design, implementation, developer testing, bug analysis, and developer support. Collaborate with server teams, overseas groups, product planning, and developer support to deliver secure, high-reliability content pipeline tools and infrastructure for global game developers.
Gaming
The role supports the PlayStation Network by ensuring secure network configurations, managing account permissions, and improving processes globally while collaborating with international teams.
Gaming
The HR Operations Staff will facilitate operations related to support programs, assist in recruitment communications, and support employee events.
Gaming
Develop and evaluate custom LSI for video output in PlayStation products, including specification, design, prototype verification, and mass production support.
Gaming
Join the People Operation Team to handle contract management, invoice/payment processing, vendor registration and contract/payment system entries. Support cross-team coordination, create/update manuals, improve processes, and perform data processing and aggregation using Excel (VLOOKUP, pivot tables).
Gaming
The role involves developing non-gaming software for PlayStation platforms, focusing on system UI, integration, and streaming technologies. Responsibilities include design, implementation, and market performance analysis, collaborating to release new features. A passion for user experience and teamwork is valued.
Gaming
The R&D Engineer will implement and verify mechanical technologies for hardware development, solving technical challenges through collaboration and analysis for optimal product quality.
Gaming
Develop low-level software for the PlayStation development environment using C/C++. Work includes OS/firmware integrations, developer/debugging tools, crash reporting, testing, and internal infrastructure to support game and app development.
Gaming
Manage end-to-end program management for PlayStation products, ensuring successful project delivery and coordination among global teams while enhancing communication and risk management processes.
Gaming
Develop server applications for gaming network services and collaborate with global teams. Responsibilities include requirements definition, coding, testing, and service operation in an agile Scrum environment.
Gaming
Design and drive end-to-end security architecture for the PlayStation platform, spanning hardware (SoC), secure manufacturing, Root of Trust, Secure Boot, hypervisor/kernel security, DRM, key management, device authentication, runtime protection and attack mitigations. Collaborate with SoC, system software, manufacturing, and content-protection teams to ensure consistent, risk-aware security design across hardware, software, manufacturing, and operations.
Gaming
The role involves system software quality assurance, automation development, and management of QA projects on the PlayStation platform while collaborating with global teams.
Gaming
The Low-Level Software Engineer develops core OS and firmware for PlayStation, optimizing hardware interactions and ensuring reliable game experiences.
Gaming
This position involves managing the Talent Acquisition team, developing long-term recruitment strategies, and overseeing recruitment processes and team performance for PlayStation's hiring needs.
Gaming
This position involves research and development for machine learning-based image quality enhancement and video processing using game engines, focusing on data generation, processing pipelines, and validation workflows.
Gaming
Design and implement foundational audio software for PlayStation platforms, including audio codec-based processing, low-latency signal processing, embedded optimizations, and hardware-aware performance tuning.
Gaming
Design and implement real-time, physics-based spatial audio using ray tracing for low-latency game environments. Develop audio reflection, diffraction, and occlusion algorithms, optimize for performance and memory, and collaborate with global teams and game engines to integrate next-generation 3D audio features.
Gaming
Develop security features for the PlayStation platform, involving requirements definition, software and hardware testing, and vulnerability analysis.
Gaming
This position involves managing accounting operations for studios, handling tax reports, collaborating with global teams, and utilizing accounting software.