Sony Interactive Entertainment

HQ
San Mateo
Total Offices: 2
10,000 Total Employees
Year Founded: 1993

Jobs at Sony Interactive Entertainment

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Gaming
Provides legal counsel for PlayStation products, services, UX, privacy, data use, and online safety from planning through launch. Advises Japanese product and development teams, coordinates legal strategies with global teams across the United States, Europe, and Asia, and supports Japanese privacy compliance processes and global privacy initiatives. Requires strong technology-product legal experience, privacy expertise, practical communication skills, and business-level Japanese and English.
Gaming
Open accounting and tax position supporting PlayStation’s corporate accounting, financial reporting, tax compliance, treasury, business and content accounting, and finance process improvement. Responsibilities may include IFRS-based closing, audit support, management reporting, royalty accounting, tax advisory, ERP optimization, automation, and collaboration with global Finance teams. Candidates may come from corporate finance, audit, tax advisory, or accounting advisory backgrounds.
Gaming
Manage international logistics operations for PlayStation hardware, including factory-to-port shipment progress, ocean freight arrangements, schedules, logistics partners, trade documentation, shipment quality, disruptions, and transportation budgets. Drive process standardization, lead-time reduction, quality improvements, data-based visibility, and operational efficiency. The role may expand into factory logistics, route optimization, KPI and cost management, strategic logistics planning, and team leadership.
Gaming
Supports PlayStation product planning teams through market, competitor, business model, financial, and user analysis. Structures ambiguous product questions, develops hypotheses, integrates insights from Finance, Consumer Insights, UXR, and hardware operations, and translates findings into clear recommendations and decision-ready presentations. The role also contributes to product opportunity exploration, business planning, leadership decision support, and reusable knowledge-building within the Creator and Market Intelligence team.
Gaming
Supports multiple custom LSI development projects for PlayStation products by improving processes and development environments, assisting PMs and PLs, tracking activities, managing risks and deliverables, coordinating meetings and events, and overseeing budgets and contracts. The role spans the full LSI lifecycle from specification through mass production and involves collaboration with global LSI design houses and cross-functional engineering teams.
Gaming
Develop manufacturing test and diagnostic software for PlayStation custom SoCs and hardware. Responsibilities include hardware evaluation, SoC verification, boot firmware and low-level Linux software development, defect analysis, test automation, CI/CD, and production deployment. The engineer will collaborate with hardware, software, manufacturing, quality teams, and semiconductor vendors to diagnose issues, improve test coverage and reliability, and support hardware from prototype through mass production.
Gaming
Develop and evaluate custom LSI components for PlayStation products, with an initial focus on GPU specifications, functional development, and performance evaluation. Responsibilities include defining LSI specifications, collaborating with vendors on design, validating prototypes, supporting mass production, and developing C/C++ evaluation tools. The role requires deep understanding of computer architecture and low-level hardware, including processors, registers, cache, memory, and buses.
Gaming
Develop and evaluate custom LSIs for PlayStation products, specializing in audio IP or SoC systems. Responsibilities include defining specifications, collaborating with LSI vendors on design and development, validating prototype functionality and performance, and supporting mass production. The role requires low-level hardware knowledge, C/C++ test programming, assembly or intrinsic optimization, and technical leadership. Candidates may also apply expertise in audio signal processing, codecs, CPU/DSP systems, memory, microcontrollers, and SoC buses.
Gaming
Develop and evaluate custom LSIs and peripheral SoCs for PlayStation products. Responsibilities include LSI specification, architecture and design coordination with external design houses, prototype chip validation, product integration, quality improvement, and failure analysis. The role requires low-level hardware understanding, evaluation software development in C/C++ or Python, Linux-based software or firmware experience, technical problem solving, and collaboration with global partners and internal hardware and software teams.
Gaming
Lead IT support service operations and continuous improvement across Japan and Asia. Manage service desk performance, reporting, PC provisioning, asset inventory, global program implementations, and Follow-the-Sun support coordination with US and UK teams. Oversee 20–30 external vendors, including budgets, workload, service quality, and operational management. Drive standardization, service improvements, stakeholder collaboration, and delivery of reliable regional and global IT services.
Gaming
Provides legal support for PlayStation’s Japanese and Asian third-party partners. Reviews, drafts, and negotiates Japanese- and English-language agreements; advises on game content, services, campaigns, and marketing initiatives; reviews promotional assets; and coordinates cross-regional matters with global legal and internal teams. The role requires practical, business-oriented risk management and frequent bilingual collaboration.
Gaming
Procures electrical and semiconductor components for PlayStation consoles and peripherals, from supplier selection through mass production. Responsibilities include evaluating supplier proposals, cost estimation, delivery negotiation, quantity management, and cross-functional collaboration with engineering and quality teams. The DX component manages BOM costs and component supply-chain data, builds analytics foundations, visualizes information for management decisions, and improves operational efficiency using systems and BI tools. Overseas travel may occur quarterly.
Gaming
The Legal Director will oversee legal support for hardware and software engineering, procurement, and R&D teams in Japan, providing contract management, legal risk assessment, and strategic decision-making support while managing team members.
Gaming
The role involves designing and developing client software for game distribution and installation on PlayStation systems, ensuring compatibility and performance while working with multiple teams on solutions and implementations.
One Month AgoSaved
In-Office
Tokyo, JPN
Gaming
Design, develop, test, deploy, and operate mission-critical, high-availability, high-security systems supporting PlayStation manufacturing. Collaborate with global stakeholders and external partners, drive performance and quality improvements, model complex business domains, ensure data integrity and transactional correctness, and lead technical reviews and operations in on-premises and container-based environments.
Gaming
Research and develop system-level performance and low-latency technologies for next-generation PlayStation. Analyze OS/middleware/device/SoC behavior, design and prototype pipeline optimizations from input to rendering, implement and evaluate system architecture performance improvements, and collaborate across research and product teams to validate and transition technologies into products.
Gaming
The role supports the PlayStation Network by ensuring secure network configurations, managing account permissions, and improving processes globally while collaborating with international teams.
Gaming
Join the People Operation Team to handle contract management, invoice/payment processing, vendor registration and contract/payment system entries. Support cross-team coordination, create/update manuals, improve processes, and perform data processing and aggregation using Excel (VLOOKUP, pivot tables).
Gaming
The role involves developing non-gaming software for PlayStation platforms, focusing on system UI, integration, and streaming technologies. Responsibilities include design, implementation, and market performance analysis, collaborating to release new features. A passion for user experience and teamwork is valued.
Gaming
Design, implement, test, and operate large-scale server-side services (web APIs, backend systems) for PlayStation online features. Collaborate with global teams, DevOps, and game developers in an Agile/Scrum environment, and contribute to system design, CI/CD, and production operations.