Sony Interactive Entertainment

HQ
San Mateo
Total Offices: 2
10,000 Total Employees
Year Founded: 1993

Jobs at Sony Interactive Entertainment

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Gaming
The role involves system software quality assurance, automation development, and management of QA projects on the PlayStation platform while collaborating with global teams.
Gaming
Lead strategic advertising partnerships for PlayStation: consultative sales, propose multi-channel ad solutions, manage pipelines and forecasts, launch new ad products, collaborate cross-functionally, and drive revenue growth and client satisfaction.
Gaming
The Low-Level Software Engineer develops core OS and firmware for PlayStation, optimizing hardware interactions and ensuring reliable game experiences.
Gaming
This position involves managing the Talent Acquisition team, developing long-term recruitment strategies, and overseeing recruitment processes and team performance for PlayStation's hiring needs.
Gaming
Design and implement foundational audio software for PlayStation platforms, including audio codec-based processing, low-latency signal processing, embedded optimizations, and hardware-aware performance tuning.
Gaming
Design and implement real-time, physics-based spatial audio using ray tracing for low-latency game environments. Develop audio reflection, diffraction, and occlusion algorithms, optimize for performance and memory, and collaborate with global teams and game engines to integrate next-generation 3D audio features.
Gaming
Design, build, and operate large-scale server platforms for PlayStation online services. Lead AI-enabled developer experience improvements: migrate CI/CD, build AI workflows for pipeline analysis and code review, integrate AI agents, run workshops, and support global teams to deploy AI solutions into production.
Gaming
Develop, specify, and evaluate custom video-output LSI for PlayStation. Collaborate with product, hardware, software, and developers to define specs, co-design with vendors, run prototype verification, and support mass production. Perform low-level hardware analysis and C/C++ verification programming for Video I/F and high-speed interface performance and compliance.
Gaming
Develop Linux-based custom drivers and evaluation/benchmark software for PlayStation custom SSDs; build automated large-scale test infrastructure; evaluate firmware, performance, reliability, and support LSI specification and mass-production activities.
Gaming
Lead mid-term semiconductor development strategy for PlayStation custom chips: analyze industry and internal requirements, collaborate with experts and stakeholders, define chip strategies and partner schemes, and drive project planning and execution across internal teams and external partners.
Gaming
Concept, sketch and present creative gameplay ideas; build fun, original levels using a Maya-based game editor; collaborate with cross-discipline team members and learn broad game development skills.
Gaming
Join Team ASOBI as a Junior 3D Artist to create high-quality characters, props, environments and textures for PlayStation games. Collaborate with cross-discipline teams, learn production techniques, and complete a practical skills test. The role requires proficiency in 3D modeling and texturing tools, attention to detail, fast autonomous work, and a passion for cartoony art styles. Onsite in Tokyo.
Gaming
Design and implement advanced physics-based gameplay systems and prototypes in C++, iterate quickly, collaborate with designers, artists, and system programmers, learn in-house engine/tools, and deliver production-quality gameplay on schedule. A practical take-home test may be required.
Gaming
Join Team ASOBI as a Junior Gameplay Programmer to design and implement player controls and physics-driven gameplay mechanics, rapidly prototype and iterate, collaborate with designers, artists and systems programmers, learn in-house engines and tools, and deliver high-quality gameplay on schedule.
Gaming
設計・開発・運用チームの一員として、PlayStationの大規模オンラインサービスを長期的に安定運用するためのライフサイクル基盤構築と進化を担当。既存サービスの標準化・移行、コスト・運用効率・保守性向上、自動化やAIを活用した運用支援の導入、障害対応・改善に取り組みます。
Gaming
The role involves supporting quality assurance testing for well-known studio titles, including project management, scope management, and communication management.
Gaming
The role involves leading IT support for internal and external game development teams, managing server infrastructure, budgeting for cloud and on-prem solutions, and ensuring security compliance.
Gaming
Test games developed by PlayStation Studios, document bugs, and ensure games function correctly according to specifications. Support and training provided for beginners.
Gaming
Design and evaluate RF circuits and antennas for PlayStation products, contributing to innovative wireless designs and overcoming noise issues.
Gaming
This role involves developing systems software for PlayStation, including SDK, drivers, and applications. Candidates should have experience in various programming languages and hardware-related software development.