Skydance Media
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The Head of Engineering at Skydance Interactive will lead and develop the technical vision and infrastructure for AAA game production, focusing on VR experiences. This role involves overseeing technical teams, enhancing workflows in collaboration with creative departments, and ensuring the scalable and secure delivery of high-quality game builds. The candidate will also manage strategic vendor relationships and foster an innovative engineering culture.
The Graphics Artist will be responsible for the ideation, design, and packaging of lettering, textures, graphics, and patterns for a 3D animated feature film. Responsibilities include brainstorming visual concepts, working collaboratively with the Art department, generating design materials, and meeting scheduling deadlines.
Skydance is seeking a Coordinator to join the corporate Legal team, providing comprehensive support to the General Counsel and Legal team. Responsibilities include calendar management, agreement execution, file maintenance, and administrative tasks. Requires 1-2 years of administrative experience in Legal or Entertainment industries, proficiency in MS Software and DocuSign, and strong organizational and communication skills.
The Technical Director will lead a cross-disciplinary engineering team on a game project, overseeing the technical direction and implementation of projects. Responsibilities include coordination with other project leaders, developing actionable strategies, mentoring engineers, managing team performance, and hands-on coding as necessary.
The Lead Software Engineer will develop, optimize, and maintain the rendering pipeline using RenderMan, collaborate with artists and engineers, and implement techniques to enhance rendering efficiency and visual quality. They will also provide mentorship to junior engineers and manage rendering project timelines.
The Administrative Assistant will support the Operations team by managing administrative tasks such as tracking office supplies, coordinating meetings, processing expense reports, and providing coverage for other administrative staff. The role includes organizing schedules, preparing for meetings and special events, and maintaining facility cleanliness.
The Lead Software Engineer, RenderMan will develop and optimize the rendering pipeline at Skydance Animation, utilizing Pixar's RenderMan. Responsibilities include guiding rendering solutions, collaborating with production teams, and mentoring junior engineers while staying updated on rendering technology advancements.