SkyBox Labs
Jobs at SkyBox Labs
Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.
Success! We'll use this to further personalize your experience.
Recently posted jobs
Gaming
Senior Technical Artist responsible for building UE5 procedural pipelines, optimizing large-scale open-world environments, developing custom editor tools, and improving workflows for art and level design teams. The role requires deep expertise in UE5, Houdini, PCG, real-time performance optimization, and technical art workflows, plus strong cross-disciplinary communication, autonomy, and experience shipping at least one major AAA title.
Gaming
Develop and optimize performant in-game UI and HUD systems for AAA games using Unreal Engine 5 and C++. Build UI architecture connecting gameplay data to interfaces, supporting maps, settings, accessibility, and multi-device input. Collaborate with designers, artists, engineers, and partner studios to solve open-ended technical challenges and deliver scalable UI features.
Gaming
Develop and optimize responsive in-game UI and HUD systems using Unreal Engine 5. Build scalable UI architecture, gameplay-to-interface data flows, maps, settings menus, and accessibility features. Collaborate with designers, artists, technical designers, engineers, and partner studios to translate open-ended requirements into robust solutions. Diagnose runtime and performance issues while supporting console and PC experiences.
Gaming
Build and optimize gameplay systems in UE5 using C++ and Blueprints. Participate in code reviews, collaborate across disciplines, identify/fix bugs and performance issues, and independently deliver software while mentoring and learning new technologies.


