SkyBox Labs
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Gaming
Lead development of end-to-end environment pipelines and editor tooling for a UE5 AAA project. Solve PCG, performance, and landscape workflow challenges using Houdini, LiDAR, Gaea and custom tools while collaborating across art and engineering teams.
Gaming
Build and optimize gameplay systems in UE5 using C++ and Blueprints. Participate in code reviews, collaborate across disciplines, identify/fix bugs and performance issues, and independently deliver software while mentoring and learning new technologies.


