Senior Gameplay Software Engineer (UE5)

Posted 11 Days Ago
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Burnaby, BC, CAN
Hybrid
125K-170K Annually
Senior level
Gaming
The Role
Build and optimize gameplay systems in UE5 using C++ and Blueprints. Participate in code reviews, collaborate across disciplines, identify/fix bugs and performance issues, and independently deliver software while mentoring and learning new technologies.
Summary Generated by Built In
Interested? Let’s talk about what we’re hiring for:

Building a new team to work on an exciting AAA co-development title, SkyBox Labs is seeking a Senior Gameplay Software Engineer to join us on our latest journey.

In this role, you will participate in forging immersive gameplay experiences for players worldwide. You will leverage the cutting-edge capabilities of UE5 and utilize your deep technical knowledge to solve complex architectural and performance challenges. If you thrive on collaboration, innovation, and pushing the boundaries of modern engines, we want you on our team.

This team works in a hybrid capacity - with three days a week in our studio in Burnaby. 


A snapshot of your role:

  • Develop compelling and dynamic gameplay in UE5 using C++/Blueprints
  • Participate in code reviews and provide constructive feedback on how to develop and improve processes, tools and workflows
  • Work closely with both the SkyBox game team and our partners to maintain clear communication channels and a collaborative approach to game development
  • Test software, address bugs and identify performance issues
  • Execute on software development tasks independently, while leveraging your team effectively
  • Push the boundaries of what you know by learning new technologies and systems to meet our technical and business needs

Sound like you? This is what we're looking for:

  • 6+ years of professional C++ experience within the video game industry, with a strong track record of managing strict performance and memory optimization constraints.
  • Deep technical expertise in Unreal Engine 5 (UE5), spanning multiple years of professional use; having at least one shipped commercial title on UE5 is highly desirable.
  • Proven track record in gameplay engineering, with a deep understanding of core player loops, mechanics, and system architecture.
  • Excellent communication and collaboration skills, with a demonstrated ability to work across disciplines (design, art, production) to solve complex technical challenges.
  • Strong analytical problem-solving skills and the architectural flexibility to adapt to evolving project needs.
  • We are looking for well-rounded engineers, but specialized experience in any of the following areas is a major plus:

  • AI & Combat: Experience designing advanced AI behaviors, combat systems, and spatial/navigation grid systems.
  • Content & World Systems: Experience implementing encounter designs, mission structures, and large-scale world/streaming systems.
  • Metagame & UX: Familiarity with progression systems, gameplay economy loops, and technical UI implementation 
  • Leadership: Previous experience acting as a technical lead, pod lead, or mentoring junior-to-mid-level engineers

And here is why we think you'll love working at SkyBox:

  • Annual bonus and up to 3% RRSP matching available

  • Comprehensive health benefits, along with a supportive Parental Leave policy

  • Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed and have the ability to work from home on certain projects

  • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio

  • We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.

  • Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!

  • Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment

  • You’ll contribute to industry-leading titles!

  • The base salary range is $125,000 - $170,000. The stated pay scale reflects the range that SkyBox Labs reasonably expects to pay for this position. Your base salary will be determined by various factors including, but not limited to, qualifications, skills, and experience.

Skills Required

  • 6+ years of professional C++ experience within the video game industry, including performance and memory optimization
  • Deep technical expertise in Unreal Engine 5 (UE5)
  • Experience developing gameplay using C++ and Blueprints
  • Proven gameplay engineering experience with understanding of player loops, mechanics, and system architecture
  • Excellent communication and cross-discipline collaboration skills
  • Strong analytical problem-solving skills and adaptable architecture experience
  • At least one shipped commercial title on UE5
  • Experience designing advanced AI behaviors, combat systems, or spatial/navigation systems
  • Experience with content and world systems, streaming, encounters, or mission structures
  • Familiarity with progression systems, gameplay economy loops, or technical UI implementation
  • Leadership experience as a technical lead, pod lead, or mentoring junior engineers
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