We're building something new - and we want you in on it from the ground floor.
SkyBox Labs is assembling a fresh team for an exciting AAA co-development title, and we're looking for a Senior Gameplay Software Engineer to help shape it from day one.
You'll be at the heart of crafting gameplay experiences that players around the world will remember. Using UE5's cutting-edge toolset and your own deep technical chops, you'll tackle meaty architectural and performance challenges - the kind that make this job interesting. If you're energized by collaboration, love pushing engines to their limits, and want a real hand in building something from scratch, let's talk.
This team works in a hybrid capacity, with three days a week at our studio in Burnaby, BC.
A snapshot of your role:
- Build dynamic, compelling gameplay in UE5 using C++/Blueprints
- Take part in code reviews - and help level up our processes, tools, and workflows along the way
- Partner closely with the SkyBox game team and our external partners, keeping communication clear and collaboration front and center
- Test, debug, and hunt down performance issues before players ever see them
- Own your tasks independently while knowing when to lean on your team
- Keep growing - pick up new tools and systems as our technical and business needs evolve
Sound like you? This is what we're looking for:
- 6+ years of professional C++ experience in the video game industry, with a solid track record navigating tight performance and memory constraints
- Deep, multi-year hands-on expertise in UE5 - a shipped commercial UE5 title is a big plus
- A strong background in gameplay engineering, with real understanding of core player loops, mechanics, and system architecture
- Great communication skills and comfort collaborating across design, art, and production to work through complex problems
- Sharp analytical instincts and the flexibility to adapt your architecture as projects evolve
- AI & Combat - advanced AI behaviors, combat systems, spatial/navigation grids
- Content & World Systems - encounter design, mission structures, large-scale world/streaming systems
- Metagame & UX - progression systems, gameplay economy loops, technical UI implementation
- Leadership - experience as a technical lead, pod lead, or mentor to junior/mid-level engineers
Bonus points if you bring specialized experience in:
And here is why we think you'll love working at SkyBox:
Annual bonus and up to 3% RRSP matching available
Comprehensive health benefits, along with a supportive Parental Leave policy
Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed and have the ability to work from home on certain projects
Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.
Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!
Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment
You’ll contribute to industry-leading titles!
Skills Required
- 6+ years of professional C++ experience within the video game industry, including performance and memory optimization
- Deep technical expertise in Unreal Engine 5 (UE5)
- Experience developing gameplay using C++ and Blueprints
- Proven gameplay engineering experience with understanding of player loops, mechanics, and system architecture
- Excellent communication and cross-discipline collaboration skills
- Strong analytical problem-solving skills and adaptable architecture experience
- At least one shipped commercial title on UE5
- Experience designing advanced AI behaviors, combat systems, or spatial/navigation systems
- Experience with content and world systems, streaming, encounters, or mission structures
- Familiarity with progression systems, gameplay economy loops, or technical UI implementation
- Leadership experience as a technical lead, pod lead, or mentoring junior engineers
What We Do
SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.








