Senior UI/UX Software Engineer (UE5)

Posted 11 Days Ago
Be an Early Applicant
Burnaby, BC, CAN
Hybrid
125K-170K Annually
Senior level
Gaming
The Role
Develop and optimize performant in-game UI and HUD systems for AAA games using Unreal Engine 5 and C++. Build UI architecture connecting gameplay data to interfaces, supporting maps, settings, accessibility, and multi-device input. Collaborate with designers, artists, engineers, and partner studios to solve open-ended technical challenges and deliver scalable UI features.
Summary Generated by Built In
Who is SkyBox Labs?
 
Recognized as one of BC's Top Employers (2025), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2, supporting development of Fallout 76, in addition to work on unannounced IP. Since our inception in 2011, SkyBox Labs has evolved from a small team of eight individuals to a fully established team of Engineers, Artists, Animators, Designers, Producers, and more. Come join our hybrid team in our Burnaby, BC studio today!
 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. 

Interested? Let’s talk about what we’re hiring for:

SkyBox Labs is looking for a Senior UI/UX Engineer to join our team on an ambitious AAA co-development project set within a highly anticipated universe.

Working in close collaboration with our partner studio, you'll play a key role in implementing performant, responsive in-game UI and HUD systems using cutting-edge UE5 technology. As part of our specialized engineering group, you’ll collaborate with UI/UX designers, artists, technical designers, and core software engineers to build solid underlying UI architecture for features ranging from dynamic HUDs and map systems to settings menus and accessibility integrations.

Using UE5’s toolset and your own technical chops, you'll tackle real-world runtime, optimization, and architectural challenges. This role is built for proactive problem solvers: you'll thrive here if you enjoy taking high-level, open-ended requirements, asking the right questions, figuring out the technical puzzle, and driving practical solutions forward.

This team works in a hybrid capacity, with three days a week at our studio in Burnaby, BC.

A snapshot of your role:

  • Implement Performant UI Systems: Architect, build, and optimize responsive runtime UI and in-game HUD features within Unreal Engine 5.
  • Cross-Discipline & Co-Dev Collaboration: Work closely with technical designers, UI designers, artists, and engineering leads—both internally and with partner teams—to translate creative direction and feature requests into robust technical solutions.
  • Bridge Gameplay & UI: Build the underlying frameworks and data flows connecting gameplay logic to user interfaces in a clean, scalable manner.
  • Core Feature Support: Support development across player-facing interfaces, including interactive maps, HUD elements, options menus, and accessibility features.
  • Proactive Problem-Solving & Communication: Navigate high-level design concepts, incomplete specs, and open-ended feature requests with autonomy—taking ownership to investigate technical paths, communicate proactively across disciplines to resolve ambiguity, and deliver solid results.

Sound like you? This is what we’re looking for:

  • 7+ years of software engineering experience in game development, with a primary focus on UI systems and user interfaces.
  • Unreal Engine 5 Experience: Hands-on development experience in UE5 with a strong practical understanding of its UI frameworks.
  • Core UI Tech Stack: Hands-on experience working with key Unreal UI technologies, including Slate, UMG, MVVM / View Models, and CommonUI
  • Core C++ Foundations: Strong fundamental C++ programming, memory management, data structures, and object-oriented design skills.
  • Engine-Level C++ Proficiency: Proven experience applying core C++ concepts within Unreal Engine’s framework, architecture, and macro ecosystem.
  • Self-Motivated & Autonomous Mindset: Comfort operating in an environment where solutions aren't always pre-defined. You enjoy rolling up your sleeves, digging into high-level problems, and finding the answers proactively.
  • Collaborative Communication: Strong teamwork skills and the adaptability to work effectively within a co-development environment across artists, designers, and engineers.
  • Nice-to-Haves:

  • Shipped Unreal Titles: Experience shipping a game built in Unreal Engine with a focus on UI/UX systems.
  • Console & Compliance Experience: Familiarity with building and optimizing UI for console platforms alongside PC support (addressing controller navigation, layout compliance, and platform performance).
  • Input Architecture: Experience working with Unreal’s Enhanced Input system and handling complex multi-device input mappings.
  • UI Profiling & Performance: Experience using profiling tools (e.g., Unreal Insights, CPU/GPU trace tools) to diagnose and fix UI performance overhead.

And here's why we think you'll love working at SkyBox Labs:

  • Annual bonus and up to 3% RRSP matching available
  • Comprehensive health benefits, along with a supportive Maternity and Parental Leave policy
  • Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed, and have the ability to work-from-home on certain projects
  • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
  • We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.
  • Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!
  • Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment
  • You’ll contribute to industry-leading titles!

The base salary range for this position is $125,000 to $170,000. The stated pay scale reflects the range that SkyBox Labs reasonably expects to pay for this position. Your base salary and level will be determined by various factors including, but not limited to, qualifications, skills, experience, and demonstrated competencies.

Our commitment to you:
 
SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture where we succeed together, and like-minded people work naturally together to achieve great things (and games!).
 
Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 
 
Learn more about us at https://skyboxlabs.com/ 

Skills Required

  • 7+ years of software engineering experience in game development, primarily focused on UI systems and user interfaces
  • Hands-on development experience with Unreal Engine 5 and its UI frameworks
  • Hands-on experience with Slate, UMG, MVVM or View Models, and CommonUI
  • Strong C++ programming, memory management, data structures, and object-oriented design skills
  • Experience applying C++ within Unreal Engine frameworks, architecture, and macro systems
  • Ability to work autonomously and solve open-ended technical problems
  • Strong collaborative communication skills across artists, designers, engineers, and partner teams
  • Experience shipping an Unreal Engine title with a focus on UI/UX systems
  • Experience optimizing UI for console and PC platforms, including controller navigation, layout compliance, and platform performance
  • Experience with Unreal Engine Enhanced Input and complex multi-device input mappings
  • Experience using profiling tools such as Unreal Insights and CPU/GPU trace tools
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The Company
HQ: Burnaby, British Columbia
266 Employees
Year Founded: 2011

What We Do

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.

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