Riot Games
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Recently posted jobs
eCommerce • Gaming
Coordinate and execute public relations strategies for League of Legends and LoL Esports across EMEA. Responsibilities include media outreach, press-office operations, targeted pitching, press materials and copywriting, spokesperson preparation, event press operations, agency coordination, and PR performance reporting. The role requires strong knowledge of EMEA gaming, esports, entertainment, sports, or technology media and is based in Berlin on a 12-month contract.
eCommerce • Gaming
Designs, prototypes, and iterates on game content and player experiences for an unpublished R&D product. Translates creative goals into actionable designs, validates solutions through playtesting and feedback, creates implementation-ready documentation, and establishes design principles and workflows. Collaborates with cross-functional teams throughout development to deliver cohesive, high-quality experiences.
eCommerce • Gaming
Leads a software engineering team developing VALORANT Player Dynamics features across backend services, game client, and server technology. Owns technical direction, scalable infrastructure, feature delivery, engineering quality, hiring, coaching, and cross-disciplinary collaboration. The role requires building reliable systems that support player engagement, content acquisition, and safe gaming experiences.
eCommerce • Gaming
Lead the global visual identity and art direction for League of Legends: Wild Rift across publishing, brand marketing, social, community, web, mobile, and other platforms. Responsibilities include developing visual systems, typography, brand guidelines, campaign assets, and community-focused creative; directing internal teams, agencies, and vendors; ensuring quality and technical performance; managing production pipelines; and supporting recruiting and industry leadership.
eCommerce • Gaming
Design, prototype, and refine combat gameplay systems for an unpublished R&D product. Develop design principles, documentation, workflows, and player-focused experiences through rapid prototyping, playtesting, and iteration. Collaborate with cross-functional teams to resolve design challenges, evaluate trade-offs, and deliver cohesive, high-quality game content.
eCommerce • Gaming
Designs and iterates gameplay spaces for an unpublished R&D game product. Responsibilities include building levels, tuning navigation and progression, prototyping, playtesting, documenting designs, establishing level design practices, and collaborating with artists, engineers, and designers to improve player experiences.
eCommerce • Gaming
Design, prototype, implement, and optimize technically complex game features and systems. Build designer-facing tools, workflows, debugging capabilities, and validation processes. Partner with designers, engineers, artists, and production to turn ambiguous ideas into playable experiences, identify technical constraints, and establish reusable implementation standards. The role requires strong game design fundamentals, technical fluency, modern game-engine experience, scripting or programming skills, and the ability to connect implementation decisions to player experience.
3 Days AgoSaved
eCommerce • Gaming
Designs and implements large-scale automation and build systems for an unpublished MMO product. Responsibilities include architecture, tooling, build and release pipelines, performance, telemetry, distributed server systems, troubleshooting live-service issues, and cross-functional collaboration across Sydney and Los Angeles. The role also establishes engineering best practices, guides technical direction, and improves game development workflows for scalable, reliable delivery.
eCommerce • Gaming
Design and implement AI/ML-powered tools and workflows for an unpublished game product. Collaborate with designers, artists, QA, producers, and engineers to identify opportunities, define technical direction, build and test solutions, and improve developer efficiency. Maintain tools architecture, document and train internal users, advocate for AI/ML adoption, establish best practices, and mentor junior engineers.
eCommerce • Gaming
Lead global go-to-market strategy and integrated campaign execution for an undisclosed R&D game. Coordinate Product, Publishing, Creative, Community, Social, Communications, regional teams, agencies, and vendors to deliver launch moments on time and on budget. Own campaign plans, briefs, roadmaps, timelines, assets, channel coordination, and performance evaluation while developing scalable processes for a live-service product.
eCommerce • Gaming
Lead end-to-end machine learning solutions for League of Legends, from problem framing to production. Build personalization, recommender, matchmaking, and in-game ML systems; design evaluations and experiments; integrate models with game and service engineering; create reusable ML patterns; mentor engineers and improve ML observability, monitoring, and launch practices.
eCommerce • Gaming
Design, implement, and maintain foundational game development systems and tools for an unpublished R&D product. Collaborate with production, design, art, and engineering teams to define tooling vision, improve content creation workflows, document and train users, establish best practices, and mentor junior engineers. The role involves Unreal Engine, C++, scalable software systems, and potential AI/ML-driven content tools.
eCommerce • Gaming
Build and maintain scalable VFX systems, tools, libraries, and content pipelines for an unpublished Unreal Engine product. Develop Niagara-based effects, Houdini procedural workflows, artist-facing automation, and reusable content systems. Collaborate with art, design, engineering, and technical art teams to solve creative and gameplay needs. Profile and optimize effects for readability, memory, runtime performance, and resource constraints while documenting workflows and supporting production reliability.
eCommerce • Gaming
Designs, builds, and delivers VALORANT personalization gameplay features and backend services across PC and console. Collaborates with designers, artists, and engineers to take features from discovery through launch, improve development processes, troubleshoot live-service issues, and address performance and reliability challenges. The role also leads projects, mentors junior engineers, and participates in an on-call rotation.
eCommerce • Gaming
Leads Riot’s Commerce Initiative product portfolio, setting vision, strategy, roadmap, and measurable outcomes across ecommerce, payments, fulfillment, fraud, inventory, storefronts, and platform capabilities. Partners with engineering and senior stakeholders on technical strategy, architecture, prioritization, compliance, and operational health. Manages and develops product leaders, builds organizational capability, and aligns teams around scalable commerce experiences for players and game teams.
eCommerce • Gaming
Leads VALORANT’s Americas publishing strategy across North America and Latin America. Owns regional growth, cultural resonance, player retention, launches, content beats, marketing activations, budgets, agencies, and esports programs. Represents regional player needs in global leadership discussions, leads cross-functional publishing disciplines, and manages a multicultural team across the Americas. Requires extensive live-service gaming, publishing, strategic marketing, and international team leadership experience.
eCommerce • Gaming
Develop gameplay systems and engine features for an unpublished game using Unreal Engine. Collaborate with designers, product leads, and engineers to prototype player-facing features, define technical solutions, lead architecture and implementation, improve scalability and performance, shape engineering practices, and mentor fellow engineers.
eCommerce • Gaming
Own end-to-end UX design for Wild Rift in-game events and Around Game systems. Translate product goals into engaging, shippable player experiences, improve core gameplay flows, conduct competitive analysis and user research, and communicate design rationale to cross-functional stakeholders. Collaborate through launch, make product decisions independently, and explore AI tools for research synthesis, prototyping, design exploration, and documentation while maintaining data security.
eCommerce • Gaming
Develop visual storytelling for an unpublished game product through character and creature design, storyboards, animatics, cinematics, scripts, and worldbuilding. Shape character performance, camera composition, cinematography, and editing using Unreal Engine and 2D/3D workflows. Lead creative projects, collaborate with art, production, development, marketing, and publishing teams, manage ambiguity, and deliver polished narrative content aligned with the project’s visual direction.
eCommerce • Gaming
Create and implement high-quality real-time visual effects for an unpublished game project using Unreal Engine. Establish VFX standards, guide visual exploration, solve artistic and technical challenges, collaborate across design and engineering disciplines, provide feedback to artists and external partners, support performance and runtime stability, and help develop workflows and training materials.



