Senior Technical Game Designer - Unpublished R&D Product

Posted 4 Days Ago
Be an Early Applicant
Shanghai, Shanghai Municipality, Shanghai, CHN
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Design, prototype, implement, and optimize technically complex game features and systems. Build designer-facing tools, workflows, debugging capabilities, and validation processes. Partner with designers, engineers, artists, and production to turn ambiguous ideas into playable experiences, identify technical constraints, and establish reusable implementation standards. The role requires strong game design fundamentals, technical fluency, modern game-engine experience, scripting or programming skills, and the ability to connect implementation decisions to player experience.
Summary Generated by Built In

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.

As a Senior Technical Game Designer on the Unpublished R&D Product team, you will help turn ambitious design ideas into playable, sustainable game experiences. You will work across multiple areas of game design, partnering with designers, engineers, artists, and production to prototype new ideas, implement technically complex features, and improve how the design team builds and iterates content. This is a game design role with significant technical responsibilities. You will use your design judgment and technical fluency to bridge design intent and implementation constraints, reduce development dependencies, and help the team make informed trade-offs. You will report into the Game Director of the team.

Responsibilities:
  • Design, prototype, implement, and iterate on game features and supporting systems across multiple areas of game design.
  • Build and improve designer-facing tools, workflows, debugging capabilities, and validation processes that increase the quality and velocity of the design team.
  • Own technically complex design features from initial framing through implementation, testing, refinement, and delivery.
  • Work with design and product leadership to explore ambiguous problem spaces and turn promising ideas into playable prototypes.
  • Develop multiple design and technical solutions, clearly communicating their player impact, trade-offs, risks, scope, and long-term maintenance considerations.
  • Identify technical constraints, cross-system dependencies, and implementation risks early, and translate them into actionable design decisions.
  • Establish reusable implementation patterns, best practices, and quality standards for technical game design.
Required Qualifications:
  • 8+ years of experience in professional game design, including 3+ years of experience in professional technical game design or engineering.
  • Deep expertise in one or more technically demanding game-design domains.
  • Experience owning and delivering technically complex game features from concept through playable implementation.
  • Strong game design fundamentals and the ability to connect technical decisions to player experience and product goals.
  • Hands-on experience prototyping, implementing, and debugging gameplay in a modern game engine.
  • Proficiency with visual scripting, text-based scripting, programming, or other technical content-authoring approaches.
  • Ability to reason about system architecture, data structures, performance, testing, maintainability, and technical debt in a game-development context.
  • Fluency in Mandarin Chinese.
Desired Qualifications:
  • Experience working in a lead technical game design role, including mentoring or coaching designers in technical implementation practices.
  • Experience creating designer-facing tools, content pipelines, automated validation, or debugging workflows, and designing sustainable technical solutions that enable other designers to work more independently.
  • Experience with early-stage game development, rapid prototyping, and iterative playtesting.
  • Experience in the Unreal game engine.
  • Proficiency in spoken and written English.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Skills Required

  • 8+ years of professional game design experience
  • 3+ years of professional technical game design or engineering experience
  • Deep expertise in one or more technically demanding game-design domains
  • Experience owning and delivering technically complex game features from concept through playable implementation
  • Strong game design fundamentals and ability to connect technical decisions to player experience and product goals
  • Hands-on experience prototyping, implementing, and debugging gameplay in a modern game engine
  • Proficiency with visual scripting, text-based scripting, programming, or other technical content-authoring approaches
  • Ability to reason about system architecture, data structures, performance, testing, maintainability, and technical debt in game development
  • Fluency in Mandarin Chinese
  • Experience in a lead technical game design role, including mentoring or coaching designers
  • Experience creating designer-facing tools, content pipelines, automated validation, or debugging workflows
  • Experience with early-stage game development, rapid prototyping, and iterative playtesting
  • Experience with the Unreal game engine
  • Proficiency in spoken and written English

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength — Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth — Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits — A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Los Angeles, CA
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

Similar Jobs

Pfizer Logo Pfizer

Associate, Regulatory Business Capabilities

Artificial Intelligence • Healthtech • Machine Learning • Natural Language Processing • Biotech • Pharmaceutical
In-Office
Shanghai, Shanghai Municipality, Shanghai, CHN
121990 Employees

Tapestry - Coach and Kate Spade Logo Tapestry - Coach and Kate Spade

Sr. Manager, Digital PMO

eCommerce • Fashion • Retail • Sales • Wearables • Design
Hybrid
Shanghai, Shanghai Municipality, Shanghai, CHN
16000 Employees

The Aerospace Corporation Logo The Aerospace Corporation

Software Engr I

Aerospace • Artificial Intelligence • Cloud • Machine Learning • Software • Cybersecurity • Defense
Hybrid
Shanghai, Shanghai Municipality, Shanghai, CHN
4600 Employees

Takeda Logo Takeda

MCR, GI, Shanghai

Healthtech • Software • Analytics • Biotech • Pharmaceutical • Manufacturing
Hybrid
Shanghai, Shanghai Municipality, Shanghai, CHN
50000 Employees

Similar Companies Hiring

ARB Interactive Thumbnail
Gaming • Mobile • Software
Miami, Florida
190 Employees
Scotch Thumbnail
Artificial Intelligence • eCommerce • Fintech • Payments • Retail • Software • Analytics
US
35 Employees
Golden Pet Brands Thumbnail
Digital Media • eCommerce • Information Technology • Marketing Tech • Pet • Retail • Social Media
El Segundo, California
178 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account