Naughty Dog
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Gaming
Oversee project management and production for Naughty Dog’s communications, franchise, and studio brand initiatives. Build roadmaps, manage workflows, track assets and deliverables, coordinate reviews and approvals, allocate resources, resolve blockers, and maintain schedules across internal teams, PlayStation, external partners, and vendors. Manage marketing, public relations, merchandise, community, social, streaming, partnership, and licensing projects while improving processes and stakeholder communication.
Gaming
Experienced Producer responsible for supporting AAA game development through project planning, scheduling, roadmaps, risk tracking, cross-department coordination, and production process improvements. The role partners with creative leads, mentors production staff, advances production tools, monitors game status through play sessions, and advises studio leadership on scope and delivery. Candidates need at least three years of production experience supporting cross-functional teams on AAA projects, knowledge of game and software development processes, project management expertise, and strong organizational skills.
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and systems. Collaborate with animation, programming, and art teams, improve tools/workflows, and work independently while keeping leads informed.
Gaming
As an SDET programmer, you will maintain CI processes, improve build and packaging, collaborate across departments, and drive development ownership.
Gaming
Analyze gameplay telemetry, player feedback, and research findings to identify trends and friction points. Build dashboards and reports, partner with analytics and development teams to ensure telemetry quality, translate complex data into actionable insights, and collaborate with User Research to connect quantitative and qualitative findings to inform design and production decisions.
Gaming
Lead and manage the studio IT support team to deliver high-quality end-user support across local and remote users. Drive service management, KPIs/SLAs, endpoint lifecycle, enterprise collaboration platforms, security and identity solutions, vendor and budget activities, escalations, and process improvements to support development workflows and studio operations.
Gaming
Design and implement playable level layouts: block environments, create architecture and composition, place objects, script progression in the game editor, produce level documentation, coordinate playtests and cross-discipline collaboration, and iterate on feedback. Provide portfolio/demo reel and may complete a design test.
Gaming
Pitch, design, implement, and own enemy NPC archetypes. Collaborate with AI programmers, animators, artists, and designers to develop AI behaviors, locomotion, melee moves, and combat systems. Prototype, implement, tune, and balance gameplay; write documentation; run playtests and iterate; drive cross-discipline communication; mentor junior designers and meet project deadlines.
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics. Collaborate with animation, programming, and art to produce assets and code, iterate on feedback with lead designers and directors.
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, and AI behaviors using in-house tools and scripting. Collaborate with design, animation, programming, and art teams to prototype, tune, balance, and polish gameplay systems for production.
Gaming
The Core Tech Programmer will design and develop technology for game production, support artists and designers, and improve workflows and performance in the pipeline.



