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Design end-to-end immersive advertising formats for gaming, from concepts and prototypes through production. Translate requirements into player-first interaction and visual solutions, create motion and polished prototypes, contribute to design systems and documentation, and collaborate with product, engineering, game studios, research, marketing, and creative teams. Support playtesting, incorporate stakeholder feedback, and balance player experience with advertiser value.
News + Entertainment
Partner with Marketing and Finance leadership to drive forecasting, planning, investment governance and performance reporting. Provide financial insight, challenge assumptions, shape forecasts and scenario analysis, and improve marketing ROI measurement, reporting tools and processes to support strategic decision-making.
News + Entertainment
Own major features end-to-end for Candy Crush Saga, collaborating with designers, developers, technical artists and producers to create polished 2D/3D art and animations. Translate high-level briefs into visual solutions, improve pipelines and style guides, mentor artists, and ensure player-focused quality in a live mobile game.
News + Entertainment
Lead UX strategy for Player Value across progression, rewards, streaks, challenges, onboarding, and engagement. Drive discovery, design end-to-end experiences, prototype and spec solutions, partner with cross-functional teams, and iterate using UX research and data to improve player engagement and retention.
News + Entertainment
Lead production for the Features (Meta) area of Minecraft Blast, translating product goals into executable plans, managing multiple feature tracks, tracking dependencies and risks, maintaining Jira/backlog documentation, and driving delivery and iteration while building strong cross-functional relationships and continuous improvement.
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Lead QA efforts for Minecraft Blast by owning QA planning, resourcing, standards, tooling, automation and quality strategy across gameplay, backend and live operations. Provide visibility into test coverage, defects and risks, mentor team members, coordinate external QA partners, and use data and player feedback to drive continuous improvement.
News + Entertainment
Design, build, and maintain scalable backend services, APIs, and integrations used across multiple King games. Own features from design through production support, improve system reliability, observability, and automation, collaborate with cross-functional teams, contribute to architecture and code quality, and explore integrating AI capabilities into player support tools.
News + Entertainment
Design and own high-impact player experiences across onboarding, progression, rewards and long-term engagement. Lead cross-team discovery, create design documentation and player journey maps, and use qualitative and quantitative insights to identify friction, validate ideas, and drive cohesive systems that maximize player value and delight.
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Build and maintain dashboards and internal web tools using React and Cube.js; design innovative, accurate data visualizations; collaborate on code quality and architecture; translate complex data into clear, usable visualizations.
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Own and improve Central Finance system processes to support planning, forecasting, reporting and controls. Coordinate planning cycles, validate and reconcile financial inputs/outputs, maintain KPIs and documentation, support allocations/recharges, work with Financial Systems and Finance Business Partners, and drive process improvements and stakeholder communication.
News + Entertainment
Lead design, develop, and maintain scalable internal tools and pipelines for mobile game teams. Collaborate with cross-discipline users, improve tool performance and quality, drive adoption, and mentor junior developers.
News + Entertainment
Embedded within a cross-functional game team, drive product marketing from concept to launch using performance marketing, player and market insights, experimentation, data-driven decisions and AI tools to identify growth opportunities and improve player experience.
News + Entertainment
Lead architecture and hands-on implementation of scalable decision automation and production ML systems for Candy Crush Saga. Build reusable decisioning foundations, improve experimentation and causal inference tooling, mentor senior engineers, and ensure reliability, observability, and cross-team alignment for player-facing personalization and adaptation at scale.
News + Entertainment
Lead design and delivery of production-ready AI integrations to improve developer productivity. Partner with engineering teams to translate AI opportunities into architecture, reference implementations, and handoff-ready proofs-of-concept while ensuring reliability, monitoring, security, and adoption.
News + Entertainment
Maintain and expand a Unity-based mobile game, migrate C++/custom engine titles to Unity, design robust architecture, implement features, fix live issues, profile and reduce tech debt, collaborate with designers, artists, producers, and QA, and drive code quality through reviews and testing.
News + Entertainment
Supervise outsourced Player Support operations for an 8-month FTC in Barcelona. Ensure high-quality service delivery, manage vendor performance against KPIs/SLAs, coordinate between internal teams and partners, conduct quality monitoring and reviews, drive continuous improvement, and provide feedback, coaching, and operational issue resolution to improve player experience.
News + Entertainment
Lead Unity technical strategy across multiple mobile titles, drive architecture and migration from custom/C++ engines, manage and mentor a small Unity team, prototype and implement solutions, uphold code quality, and collaborate with design, art, product, and QA to deliver high-quality player experiences.
News + Entertainment
Lead incrementality measurement and causal inference for performance marketing. Design and run experiments, build reproducible measurement frameworks (MMMs, PSA, GeoLift, holdouts), translate results into commercial impact, and partner with marketing, product, and buying teams to operationalize findings for planning and optimization.
News + Entertainment
Lead the Game Systems product domain for Farm Heroes Saga, shaping strategy and roadmaps, driving execution across discovery, delivery, testing and optimisation. Own player and business metrics, partner with cross-functional leads, develop product and data talent, champion experimentation and AI-enabled development, and improve planning and organisational effectiveness to deliver measurable player and commercial impact.



