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Gaming • Information Technology • Mobile • Software • Esports
Design and run playtests (lab and remote), create research plans and study designs, analyze qualitative player feedback and surveys, author research reports, maintain research repositories, collaborate with data science, QA and studios, and perform competitive and design analyses to inform game development.
Gaming • Information Technology • Mobile • Software • Esports
Owns production planning and delivery for a game development UI technology team. Responsibilities include managing schedules, sprint planning, backlog grooming, risk and scope mitigation, cross-team communication, issue resolution, process optimization, departmental reporting, and monitoring team morale and execution. The Producer serves as an integrated partner to development leaders, prioritizes requests, manages dependencies, and ensures timely, achievable deliveries in an Agile environment.
Gaming • Information Technology • Mobile • Software • Esports
Provides entry-level customer support through email, chat, and other channels; troubleshoots basic PC and console issues, escalates complex cases, documents interactions, participates in training and team projects, and contributes to knowledge-base improvements and process documentation.



















