Top Remote Design & UX Jobs in St. Louis, MO
As a Lead Experience Designer focusing on Accessibility, you will drive inclusive design initiatives and advocate for accessibility across products. You'll collaborate with cross-functional teams to enhance product quality, create accessible user experiences, and facilitate inclusive design workshops. You'll also translate complex guidelines into effective practices and continuously review designs for compliance and usability.
Lead environment content creation and provide support to less experienced team members. Help maintain consistency with modeling standards and best practices. Work closely with concept artists, level designers, and other teams to ensure polished and performant levels. Take the lead in level art reviews and provide feedback. Develop new production techniques and explore new technology. Identify risks and production issues.
The Hard Surface Concept Artist will create concept art for video games with a focus on hard surface and sci-fi designs. Responsibilities include showcasing proficiency through a strong portfolio, collaborating with teams, and utilizing various design software like Maya and Photoshop in a fully remote contract role.
The Senior UX Designer will lead multidisciplinary initiatives, collaborating with product managers and developers to enhance user experience through prototyping, usability testing, and coaching other designers. Responsibilities include maintaining design consistency and fostering a supportive team culture.
The Principal Game Designer will guide the team's design vision and decisions for a new game, mentor designers, and connect design with player motivations and product goals. This role requires collaboration with cross-functional teams and expertise in game systems, player psychology, and live operations.
As a Senior Product Designer, you will lead the design process for conversational AI-driven banking services, conducting user research and collaborating with cross-functional teams to create intuitive user experiences. You will establish design processes, mentor future team members, and continuously improve product designs based on user feedback.
The UE Designer is responsible for designing user experiences across various platforms, conducting user research, data analysis, and ensuring design goals are met. This role involves working independently through the entire design process and collaborating closely with developers. The candidate should have strong design experience, attention to detail, and good communication skills.
The Senior VFX Artist will collaborate with the Art Director and content team to create engaging visual effects for live, motion-captured performances in a virtual concert environment. Responsibilities include managing the VFX pipeline, mentoring team members, optimizing and debugging assets, and ensuring artistic quality in collaboration with technical teams. The role requires strong artistry skills and knowledge of Unreal Engine 5.
The Senior Designer will collaborate with the newsroom to enhance articles, social media, newsletters, and audio content with custom artwork, maintain editorial templates, and commission freelance illustrators. The role requires strong design and communication skills in a fast-paced environment.
As a Senior Environment Artist, you will create high-quality sci-fi 3D environment assets, integrate them into Unreal Engine, and collaborate with the Art Director to ensure consistent art style while optimizing assets and troubleshooting issues.
Top remote Companies in St. Louis, MO Hiring Design + UX Roles
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