Senior VFX Artist

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in United States
Remote
80K-185K Annually
Senior level
Gaming • News + Entertainment
The Role
The Senior VFX Artist will collaborate with the Art Director and content team to create engaging visual effects for live, motion-captured performances in a virtual concert environment. Responsibilities include managing the VFX pipeline, mentoring team members, optimizing and debugging assets, and ensuring artistic quality in collaboration with technical teams. The role requires strong artistry skills and knowledge of Unreal Engine 5.
Summary Generated by Built In

Wave’s mission is to unite humanity through immersive 3d entertainment. Our vision is to be the live entertainment hub of the metaverse: a place where anyone can attend, perform live, or be a part of a 24/7 live entertainment community. No matter where or who you are, our platform welcomes you—joining on mobile, streaming a 2D social video, or immersing you in 3D VR. Virtual shows (“Waves”) are the heartbeat of our platform. Unlike other virtual experiences, Waves are unique because they happen live, enabling real-time interaction and connection between performers and audiences.

You'll work with our Art Director and content team to create engaging, stylized VFX that enhance the live, motion-captured performance of musicians, singers, and DJs, ranging widely in style and mood. From fire breathed by a giant demon rapper, to ribbons of magic flowing from a violinist’s bow, to abstract effects yet to be imagined, your work will bring to life the movement and music of a performer in a way only possible in an interactive virtual concert environment.

Responsibilities

  • Collaborate with the Art Director, Creative Team, and Engineers to create visual effects that match support gameplay systems and environmental storytelling, ranging from stylized real world effects like weather, fire, smoke etc, to abstract audio visualization and UI
  • Handle all aspects of the VFX pipeline, which includes creating content from pre-visualization concepts to final polished assets in game
  • Assess artistic content and establish time and planning estimates by priority and importance
  • Assist in training and knowledge sharing with other members of the team, including in a mentorship role
  • Build and integrate assets into shows and find solutions that adhere to the style guide
  • Collaborate with technical artists and other senior artists to ensure the technical and artistic quality
  • Communicate and collaborate with key stakeholders to confirm task direction
  • Work closely with the design team counterparts to shape and mold early design block-outs into spaces that work both for performances and desired art direction. 
  • Work closely with the Engineering, and Tech art teams to develop new workflows or improve upon existing tools and technologies to streamline efficiency. 
  • Efficiently communicate and support management and help communicate initiatives and company goals to the team
  • Oversee optimization and debugging to fix the issues raised by testers

 Required Qualifications

  • Strong Demo reel / portfolio demonstrating high level of visual artistry
  • Ability to create diverse, detailed and visually appealing VFX
  • Mobile VFX development experience
  • Expert knowledge of UE5 Niagara Tools 
  • Excellent interpersonal and communication skills
  • Self-motivated, independent, and has proven ability to self-manage and meet deadlines.
  • Ability to adapt to new processes and pipelines
  • 5+ years of VFX experience working in Unreal Engine 
  • At least 1 shipped AAA title in the Sr. VFX Artist Position

 Desired Qualifications

  • Possess a foundation in traditional arts
  • Knowledge of the UE5 Shader Graph system
  • Understanding of Physically Based Rendering systems
  • Experience with both rapid prototyping and shipping highly polished experiences
  • Familiarity with data management software (such as Perforce)
  • Keeps up to date on new tech and industry trends
  • Working knowledge of industry leading 3D modeling packages
  • Musician/Music lover
  • Passion for live events
  • Experience developing musically reactive visuals


Salary Range: $80,000 - $185,000**


**Salaries at Wave are based on a few factors including a candidate's location (to account for any cost of living differences), their experience level and their performance during the interview process. On top of a cash salary we also include company equity in the form of stock options with every full time offer as well as other benefits (insurance, 401k, unlimited PTO, etc).

Be wary of scammers! All Wave communications will come from an email address that ends with @wavexr.com. Any other communications from similar domains like wavexr.us or [email protected] are fraudulent. We will never ask you to send us money nor will we conduct interviews via chat applications like WhatsApp or Discord. 

Top Skills

Unreal Engine 5
The Company
HQ: Los Angeles, California
125 Employees
On-site Workplace
Year Founded: 2016

What We Do

We bring people together through virtual entertainment. Our shows enable artists and audiences to collaborate in the creation of the most interactive live performance experiences in the world. Waves are live, interactive and immersive shows that are unlike any virtual concert you have ever experienced. We combine the best of live music, gaming and broadcast technology to transform the live music experience. Waves are live streamed globally on wave.watch and across popular social and gaming platforms including YouTube, Twitter, Twitch, TikTok, Facebook and Roblox.

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