Top Remote UI Designer Jobs
In this role, you will lead the design of digital ad experiences, collaborating with cross-functional teams to create user-centered solutions. You'll formulate design guidelines, conduct user research, and develop high-fidelity UI for both mobile and web. Your goal is to enhance the ad experience while advocating for design excellence within the team.
Join Cedar's Marketing Team as a Senior Designer to create dynamic designs for the healthcare industry. Transform U.S. healthcare through visual and verbal expression, focusing on brand continuity and consistency. Manage various design projects and communicate design strategies effectively. Stay updated with design trends and implement innovative concepts.
As a Lead Product Design, you will enhance product experiences using AI, ML, and GenAI by leading design efforts, crafting intelligent solutions, and collaborating with cross-functional teams. Your role involves understanding customer needs, employing design thinking methodologies, and creating streamlined interaction patterns to elevate Cisco's brand.
As the Head of Product Design at Feeld, you will lead the product design team, crafting a visually engaging in-app experience and ensuring alignment with the brand strategy. Your role includes mentoring the design team, defining product design principles, and collaborating with product strategy while maintaining high design quality.
As a Senior Product Designer, you will lead product design projects, collaborate with product and development teams, and design user-centered products. Your role involves investigating UI/UX issues, creating prototypes, and evolving the design language and system at Trumid.
As a Product Designer at Vetcove, you will collaborate with the engineering team to create and ship products. This involves conducting user research, prototyping, and wireframing while ensuring consistent design patterns are followed throughout the design process.
The Visual and Motion Designer at GameChanger will create visually compelling designs and motion graphics for digital and traditional media, ensuring brand consistency and collaborating with cross-functional teams. Responsibilities include video editing, asset management, and participating in creative brainstorming sessions.
As a Staff Product Designer in the Design Systems team, you'll evolve and maintain Grubhub's design system, create and document design components, and ensure quality across platforms. Collaborate closely with designers and engineers to realize user needs and business goals, enhance documentation, and champion effective design practices within the organization.
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As a Staff Product Designer, you will evolve and maintain Grubhub's design system, Cookbook, creating designs and documentation for different user experiences. You will collaborate with various stakeholders to ensure the design system meets organizational goals, refine the system based on feedback, and maintain component libraries. You will also guide designers in using these components and work with engineering teams to ensure design consistency across multiple platforms.
As a Staff Product Designer on the Design Systems team at Grubhub, you will create and refine design components and systems to enhance user experiences. Responsibilities include collaborating with product designers and engineers, maintaining Figma libraries, guiding effective use of the design system, and ensuring design consistency across platforms.
As a Senior Product Designer on the SIEM product team at Huntress, you will focus on human-centered design, user feedback, user journeys, and interface design. You will contribute to feature development, design system, and collaborate with cross-functional teams to deliver exceptional user experiences. The ideal candidate is passionate about inclusive design, thrives in a collaborative environment, and has extensive experience in user experience design.
As a Product Design Technologist at Doximity, you will implement and document design system components, collaborate closely with product and engineering teams, and build future design system tools, significantly influencing product vision.
The Director of Product Design is accountable for managing product usability, ensuring intuitive user experiences, and facilitating user feedback mechanisms. They lead design prototyping and user research efforts while influencing cross-functional teams and managing a high-performing design group.
The Motion Graphic Designer will create static and motion assets for various marketing channels, design storyboards, animate content, and collaborate with designers and developers. This role involves contributing to larger projects, providing feedback, and utilizing advanced design skills to produce engaging visual assets.
As a Senior Product Designer at Remote, you will take ownership of design for a development team, working with a cross-discipline team to create effective and user-centered designs. You'll contribute to a growing design community, showcasing your expertise through an impressive portfolio and collaborative skills.
Two Barrels is seeking a graphic designer with expertise in UI, branding identity, and illustration. This full-time remote role offers an annual salary ranging from $70,000 to $75,000. The designer will work on various in-house projects, including web designs, app development, illustrations, branding campaigns, and graphic support for videos and animations.
As a Senior Product Designer at Gather AI, you will design intuitive user experiences that meet customer needs and align with business goals. You'll work closely with cross-functional teams, oversee user research, and advocate for user-centered design principles throughout the product development lifecycle.
The Senior Product Designer will work on innovative advertising experiences across Spotify's platforms, collaborating with cross-functional teams to develop design strategies and high-impact features. Responsibilities include guiding product development, aiding user research, and ensuring inclusivity and accessibility in designs, all focused on enhancing the advertising experience for brands and listeners alike.
As a UI/UX Designer at AlphaNode, you will conduct user research, create intuitive interfaces for financial data, develop user flows, and conduct usability testing. You'll collaborate with cross-functional teams to deliver AI-driven financial tools while ensuring designs meet the needs of finance professionals.
As a Senior UX Designer, you will lead the design of user-friendly experiences in cybersecurity, collaborating with product managers and engineers to create innovative solutions. Responsibilities include developing a design system, creating wireframes and prototypes, and conducting usability testing.
As a Product Designer at Luma Health, you will create impactful tools for various users, engage with customers to understand their workflows, design and prototype new features, and contribute to the design system while collaborating with cross-functional teams.
As a Senior Product Designer I, you will lead the design direction for products, focusing on user-centered design principles. Responsibilities include solving design problems for SaaS products, creating user flows, high-fidelity designs, and prototypes, collaborating with cross-functional teams, and mentoring junior designers. You will also validate concepts through user testing and contribute positively to the team culture.
The UI/UX Application Designer will work collaboratively with developers and product owners to create and enhance wireframes, prototypes, and user flows. They will present and justify design decisions, keep up with industry standards, and contribute to the agile design process.
The UI/UX Designer will create intuitive interfaces for B2B SaaS products, collaborating with various teams to enhance user experience. Responsibilities include designing wireframes and prototypes, conducting user research, and integrating designs with front-end APIs while managing multiple projects effectively.
As a Systems Designer, you will design and execute core combat features and mechanics for a AAA single-player game. Collaborating closely with different teams, you will prototype innovative combat systems while ensuring alignment with the game's narrative vision and improving designs through feedback and playtests.
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