At Flying Bisons, we’re building Europe’s leading Strategic Design & Implementation consultancy - delivering the quality, rigor, and impact you’d expect from top-tier consulting firms, but fully specialized in digital products and transformation. With a rapidly growing presence in the Middle East, we partner with enterprises and governments on their most high-stakes initiatives, shaping platforms and services used by tens of millions of people.
Our work directly influences how millions of people around the globe live, work, and interact with digital services.
Public Platforms - defining how 15+ million citizens and 1+ million businesses interact with the labor market in Saudi Arabia.
Banking & Finance - building digital platforms for the largest banks in Europe and Saudi Arabia.
Telecommunications - shaping customer experiences for telcos with a combined 150+ million subscribers.
Education - working with the Ministry of Education in Saudi Arabia, the largest ministry in the country, on its digital transformation.
Media - partnering with leading media platforms in Poland and Europe with a total reach of tens of millions.
Consumer & Retail - from KFC and Hebe to NaTemat and Enel-Med, creating products used daily by millions.
Our uniqueness comes from going beyond design craft. As we wrote in our manifestos - Strategic Design - Manifest and Strategic Design - The Future of Design - design craft is only 10% of success. The other 90% - the Invisible 90% - is about navigating politics, aligning stakeholders, and protecting fragile visions until they reach reality.
That’s why we’re building the discipline of Strategic Design - and we want you to be part of it.
This role does not exist yet at most companies.
We are looking for designers who do not start in Figma. You start in Magic Patterns, v0, Cursor, Claude Code or whatever gets you to a working, clickable prototype fastest. You think “generate first.” You talk to your tools. You ship rough, iterate fast and hand off to our craft team for the final polish.
At Flying Bisons, we are rebuilding our design process around a simple principle: interactive prototypes before static screens. Every project, every module.
We need people who can take a brief and produce 70 to 80% of the design as a working prototype, fast, so our senior strategists can focus on what to build, and our craft designers can focus on making it beautiful.
We call this the AI-First Designer role. You are the engine of production in our Pyramid framework. You sit between the people who define the product and the people who polish it to perfection. You generate the bulk of the work. Speed and iteration are your core skills.
Joining project teams alongside Strategic and Senior UX Designers, who own strategy and scope, and Top UI Designers, who own visual direction and craft.
Starting work when the concept is approved and the scope is locked.
Taking module briefs and turning them into interactive prototypes with real interactions, real copy and real edge cases.
Using your AI tool of choice to generate working prototypes quickly, probably through talking, not typing.
Sharing prototypes with the team asynchronously, collecting feedback and iterating fast.
Handing solid prototypes to UI Designers, who take them to 100% in Figma, including design system compliance, pixel perfection, all states and documentation.
Building rough interactive prototypes live during concept workshops, so the team can react to something real, not abstract sketches.
Helping set the standard for how the rest of the team thinks about AI-first design.
Acting as one of the first people in this role at Flying Bisons and helping evangelize this way of working.
You think in a different paradigm. When you hear “design a settings page,” your instinct is not to open Figma and start placing rectangles. Your instinct is to describe what the settings page should do, prompt an AI tool, get a working version and start shaping it from there.
You think generation first, refinement second.
You are fast. You can go from a text or voice brief to a clickable, multi-screen prototype in under 2 hours.
You do not aim for perfection on the first pass. You aim for something real enough that people can click through it and give meaningful feedback.
You are fluent in AI design tools. You work regularly with at least 2 to 3 of these: Magic Patterns, v0, Bolt, Lovable, Cursor, Claude Code, Figma Make.
You know the strengths and weaknesses of different AI design tools, and you know when to switch tools.
You understand front-end fundamentals. You do not need to be a developer, but you understand HTML structure, CSS layout, how components work, what is easy and what is hard to implement.
You have design sensibility. You are not expected to be a pixel-perfect UI specialist, but you know when something looks wrong, when spacing is off and when a flow does not make sense.
You care about the end experience, even at the 70% stage.
You can hold product thinking. You understand user stories, flows, edge cases, empty states and error handling.
When you generate a prototype, you think about what happens when the list is empty, when the user makes a mistake, when there are 3 items versus 300.
You do not just build the happy path.
Experience building prototypes, apps, experiments or side projects with AI tools.
Experience working in AI-first design workflows.
Experience with product, UX, UI or front-end teams.
Experience using video or screen recordings to explain your process.
Interest in shaping how design teams may work in the next 2 years.
How many years you have spent in Figma.
Whether you have a traditional design degree.
Whether your portfolio is full of polished static screens.
Whether you have worked at a “name brand” company.
Show us things you have built with AI tools: prototypes, apps, experiments, side projects or anything that demonstrates you think “generate first.”
A video of you going from brief to prototype in real time is worth more than 10 Behance case studies.
Show us speed. During the interview process, we will give you a real brief and 45 to 60 minutes with your AI tool of choice.
We want to see how you think, how you prompt, how you iterate and how many decisions you make per minute.
Show us product thinking. When you build a prototype, do you think about edge cases without being told? Do you consider different user types? Do you ask “what happens when...” before we do?
No cover letters. No “tell me about a time when...” questions. We want to see how you think and what you build.
The process has four steps:
Step 1: Video application, max 12 min
Record a single video in English with exactly 3 parts:
Part 1: Show us a build, 4 to 5 min
Pick one thing you have built with AI tools: a prototype, an app, an experiment or anything similar.
Screen-record yourself walking through it.
Show the final result and your process: what tools you used, how you prompted, how many iterations it took and what decisions you made along the way.
We want to see your thinking, not just the output.
Narrate what worked and what did not.
Part 2: Your toolkit, 2 to 3 min
Walk us through the AI tools you use daily.
Open them and show us your actual workspace: projects, history and components.
Explain which tool you use for which task.
Tell us what you have tried and abandoned.
We are looking for real daily usage, not a list of logos on a slide.
Part 3: Your view on the future of work, 2 to 3 min
Talk to us directly, no screen share needed.
Answer this question: “What will a design team look like in 2 years, and what role will you play in it?”
There is no right answer. We want to hear how you think about where this is all going.
What not to include:
Do not show us Figma files unless they are part of a larger AI workflow.
Do not walk us through a traditional case study, such as research, wireframes, hi-fi and handoff.
Do not spend time on your CV or career history. We will read that separately.
Do not go over 12 minutes. If you can say it in 7, even better.
Format:
Loom, screen recording or any video format.
Upload or send a link.
We do not care about production quality. We care about clarity of thinking.
Step 2: Live build session, 60 min
We give you a brief.
You build a prototype live, sharing your screen.
We watch how you think.
Step 3: Product thinking conversation, 30 min
We discuss your prototype.
What would you change?
What edge cases did you skip?
How would you approach the next iteration?
Step 4: Culture and team fit, 30 min
Meet the team.
Talk about how you work, what excites you and where you want to grow.
A role that does not exist at most companies yet, where you are helping define it.
Access to all major AI tools, including paid accounts and enterprise tiers where needed.
Working alongside senior strategists and top craft designers, so you can learn from the best while operating in your zone.
A company that is going all-in on AI-first design, not just talking about it.
Real projects for brands like Mercedes AMG, IKEA, KFC, Żabka, Sanofi and ambitious startups.
B2B cooperation for independent contractors.
Suggested commercial range: 15 000 to 30 000 PLN net + VAT per month, depending on experience, demonstrated AI fluency, expertise, scope and availability.
Remote cooperation.
Cooperation in an Apple and Google Workspace-based environment.
Access to selected project tools, systems and environments where required for project delivery, security or client compliance.
For long-term B2B collaborators, there may be an option to purchase selected benefits, such as a MultiSport card or enel-med medical packages, on preferential group terms, subject to provider availability and applicable conditions.
Possibility to cooperate with experienced specialists from strategy, design, research, product, analytics, technology and delivery areas.
The cooperation is based on agreed project outcomes, delivery quality and clear communication.
Skills Required
- Fluency with AI design tools (e.g., Magic Patterns, v0, Bolt, Lovable, Cursor, Claude Code, Figma Make)
- Produce clickable, multi-screen prototypes from a brief in under 2 hours
- Generate prototypes via text or voice prompts and iterate rapidly
- Understand front-end fundamentals (HTML structure, CSS layout, component implementation constraints)
- Demonstrable product thinking: user stories, flows, edge cases, empty states and error handling
- Design sensibility to spot spacing, flow and usability issues at the prototype stage
- Ability to build rough interactive prototypes live during workshops and share asynchronously
- Provide an English video application (max 12 minutes) showing AI-built prototypes, toolkit and views on future of design
- Experience building prototypes, apps, experiments or side projects with AI tools
- Experience working with product, UX, UI or front-end teams
- Experience using video or screen recordings to explain process
What We Do
We’re Flying Bisons—a digital consulting powerhouse turning bold ideas into exceptional products. From strategy to execution, we help leading brands grow through design, tech, and end-to-end delivery.









