Technical Artist (Intern) - NBA 2K

Posted 5 Days Ago
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Novato, CA
Hybrid
20-20 Hourly
Internship
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Assist in rigging and maintaining assets, setup dynamic systems, test artwork in the game engine, and support art teams.
Summary Generated by Built In

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 What We Need:

The NBA 2K TechArt team is a diverse group of Technical Artists that perform a wide variety of tasks. We write and maintain tools for the art department, rig the characters, props, and clothing, and do a lot of problem solving.

Our Novato studio is looking for a highly motivated student or graduate who would love an opportunity to learn from expert Technical Artists and improve their rigging and programming skills.

 What You Will Do:
  • Assist in rigging and maintaining clothing, and prop assets
  • Setup dynamic systems for real-time game assets
  • Build and test artwork in the game engine
  • Work closely with the character, animation, and/or environment art teams.
  • Troubleshoot issues
  • Learn and grow with some of the top talent in the industry
  • Attend regular team meetings
 Who Will Be A Great Fit:
  • Student or recent graduate
  • Love for taking on challenging technical assignments
  • Passionate about creating great quality art
  • Ability to shift priorities
  • Comfortable with working in Maya or willingness to learn
  • Basic rigging skills
  • Can demonstrate skinning of organic models (clothing, characters etc,)
  • Understanding of scripting or programming experience, preferably using Python
  • Love for video games (not just ours!)



The pay for this position in California at the start of employment is expected to be $20.00 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Top Skills

Maya
Python

What the Team is Saying

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The Company
HQ: Novato, CA
3,505 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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