As an Object Bank Specialist at Cloud Chamber you’ll join a group of talented developers to ensure that the quality and usability of our game assets meet the high standards set for our project. In this role you’ll use your background in 3D modeling, and technical prowess, to collaborate with the art teams to review, improve, and optimize existing assets. Your main objective in this role is to streamline the asset production process and help produce flawless game art assets for the richly imagined world of BioShock.
What You’ll Do:
- Inspect placeholder and final game assets and manage integration.
- Review and improve existing assets and outsourced props.
- Optimize assets for integration.
- Demonstrate enthusiasm for learning, applying, and enhancing technical guidelines.
- Work closely with Art and Technical Direction.
- Accurately report & fix defects and bugs found on props by entering them into the database in accordance with company guidelines.
- Provide feedback in key areas to the developers to ensure the best possible quality is maintained.
What We’ll Do Together:
In this role you’ll collaborate closely with Environment Artists, Level Designers, and external development partners to maintain and elevate the technical quality of our in-game art assets. Together we will focus on pipeline efficiency and provide hands-on support to streamline the asset production process. Your data-driven suggestions will enhance our workflow and maintain the high visual fidelity of the game.
What You’ve Done & What You Know:
- 1-3 years AAA experience in 3D modeling and texturing, or working with an Object Bank.
- Bachelor’s Degree in Fine Art, Studio Art, or Digital Art, or equivalent experience working in the games or animation industry.
- Experience with Maya, Zbrush, and Substance Painter.
- Experience with Unreal Engine 5.
- Knowledge of bug databases and/or database entry (Jira, TestTrack Pro, …).
Who You Are:
- Superior eye for technical details in evaluating models and the implementation workflow.
- Meticulous attention to detail required as we collect and input information for Object Bank artists into Jira tickets and ensure clean data.
- Good understanding of props baking and texturing, from the proxy stage to the final game integration.
- Strong understanding of Modeling and Texture workflow and pipelines.
- Understanding of modeling and world building for games.
- Experience working in cross-disciplinary teams with strong communication skills.
- Excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- Persistent and self-motivated with a proactive mindset, maintaining effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- Able to build and maintain trust-based relationships across all levels of an organization, showing an ability to listen actively, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong ownership of your tasks and ability to drive your work forward autonomously, while maintaining a critical eye for detail and organization to ensure high standards of quality.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
- Proficiency in French is required.
- Proficiency in English is required to effectively collaborate with teams based in the United States
The pay range for this position in Novato, California at the start of employment is expected to be between $65,000 and $80,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing only use 2K.com accounts.
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What We Do
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.
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