Summer 2027 Internship - Interaction Design - Washington

Posted Yesterday
Be an Early Applicant
Redmond, WA, USA
In-Office
20-35 Hourly
Internship
Healthtech
The Role
Summer interaction design intern supporting UX and UI design for Emergency Care mobile and web applications. Responsibilities include information architecture, user and task flows, interaction modeling, design systems, visual brand language, prototyping, user research, and contextual interviews. The intern will collaborate with software engineering, marketing, clinical, and product design teams while advocating for end users and developing human-centered design solutions.
Summary Generated by Built In
Work Flexibility: Onsite

As an Interaction Designer for Emergency Care, you will collaborate with our existing team of experienced designers in their process to define, design, and document all user-experience and interface related aspects of our products.  

With a focus on mobile and web software applications, you will gain valuable experience supporting both UI and UX elements across a variety of Emergency Care products and work closely with software engineering, marketing, and clinical teams to generate creative solutions that enhance the user experience. 

You will be responsible for maintaining Stryker’s visual design brand language related to user interface design and functionality while working as a part of a cross-functional product design and development team to advocate for the end user of our products.

 

What you will master: 

  • Problem-solving techniques, with a focus on human-centered design thinking
  • Processes involved in crafting successful design sprints 
  • Information architecture, user and task flow diagrams, and interaction modeling techniques
  • How to use and maintain design systems, and establishing clear visual brand language across ecosystem of software products
  • Develop an understanding of how to conduct user research and contextual interviews

Who we want:

  • Problem solvers. Curious-minded achievers who resolve complex problems where precedent may not have previously existed.
  • Articulate communicators. Individuals with a natural ability to communicate complex concepts into easily understandable ideas both verbally and visually.
  • Attentive multitaskers. Designers who hold themselves accountable for managing multiple priorities and timelines at once.
  • Relationship builders. Team players who collaborate and drive consensus with internal stakeholders to create powerful outcomes. 

What you need:

  • Currently pursuing a bachelor’s degree in UX/UI Design, Human Computer Interaction, or a related field.
  • Foundational skills in digital prototyping, creative problem solving, and ux/ui workflows. Bonus points if experienced in user research! 
  • Proficiency with Figma, AI plugins or software, Adobe Creative Suite, or similar tools preferred.
  • A portfolio demonstrating clear process and rationale, design thinking, and intentional choices that stemmed from an openness to feedback.

 

  


$20 min hourly wage – $35 max hourly wage, sign-on bonus, 11 paid holidays annually, and either paid corporate housing or a living stipend, dependent upon hiring location

  


Travel Percentage: 10%

Stryker Corporation is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, ethnicity, color, religion, sex, gender identity, sexual orientation, national origin, disability, or protected veteran status. Stryker is an EO employer – M/F/Veteran/Disability.

Stryker Corporation will not discharge or in any other manner discriminate against employees or applicants because they have inquired about, discussed, or disclosed their own pay or the pay of another employee or applicant. However, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractor’s legal duty to furnish information.

Skills Required

  • Currently pursuing a bachelor's degree in UX/UI Design, Human Computer Interaction, or a related field
  • Foundational skills in digital prototyping, creative problem solving, and UX/UI workflows
  • Portfolio demonstrating design process, rationale, design thinking, intentional choices, and openness to feedback
  • Proficiency with Figma, AI plugins or software, Adobe Creative Suite, or similar tools
  • User research experience

Inari Medical Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Inari Medical and has not been reviewed or approved by Inari Medical.

  • Fair & Transparent Compensation Pay is considered competitive for many roles, with employees described as 'extremely happy' with total compensation including pay, stock, equity, and benefits. Feedback suggests above‑average salary levels across departments contribute to strong pay sentiment.
  • Healthcare Strength Benefits include comprehensive medical, dental, and vision coverage, with 100% employer‑paid premiums for employees cited in multiple descriptions. Additional options like critical illness, accident, hospital indemnity, and wellness programs reinforce the healthcare offering.
  • Leave & Time Off Breadth Time off is characterized by unlimited PTO, cited as a top benefit by employees. Paid holidays and flexible hours are also referenced, expanding the range of time‑off options.

Inari Medical Insights

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The Company
HQ: Irvine, CA
956 Employees

What We Do

Inari Medical, Inc. is a commercial-stage medical device company focused on developing products to treat and transform the lives of patients suffering from venous diseases.

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