Senior UX Designer - Poker

Posted Yesterday
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Austin, TX, USA
Hybrid
Senior level
Gaming
The Role
Design and validate end-to-end UX/UI for Zynga Poker: create flows, wireframes, prototypes, UI layouts and animations; conduct user testing and heuristics/market research; collaborate with art, technical artists, and engineers to ensure designs work in the game engine; set UX standards and lead design reviews across the company.
Summary Generated by Built In

Level Up Your Career with Zynga!

At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.

From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more!

Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.

Join us and be part of the play!

Position Overview:

We are looking for a Senior UX/UI Designer to join the Zynga Poker team. As a Senior Designer you’ll shape the end to end experience for a live, social, real-time competitive game for millions of players globally where clarity, trust, and delight matter every hand played.

What You’ll Do:
  • Collaborate with the product and design teams to conceptualize, define, and develop features that yield extraordinary experiences for our players.
  • Create user flows, interface wireframes, prototypes, and design documentation.
  • Employ the classic design process of defining problems, researching, analyzing, designing, and validating results.
  • Create UI design/layouts.
  • Collaborate with the art team to define/adhere to a thematic art style.
  • Design functional animation for user interactions.
  • Participate in the planning and moderating of user testing.
  • Conduct market competitor research and deconstructs.
  • Conduct heuristic evaluations of internal & external products.
  • Partner with technical artists and engineers to ensure designs will work well in the game engine.
  • Set examples, guides, and standard methodologies in UI/UX for others in your game team.
  • Lead and participate in company-wide UI/UX community events, critiques, product reviews, and feature retrospectives.
What You Bring:
  • Education: Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or related area required. A combination of education and experience may substitute for a Bachelor's degree.
  • 5+ years of experience in the game development industry specializing in UX/UI, having worked on 3+ different game titles.
  • A portfolio with relevant industry/personal work.
  • Ability to adapt and work in a fast-paced setting. Be able to rapidly develop new skills and behaviors in response to changing circumstances.
  • Ability to present complex ideas to diverse audiences and articulate a convincing point of view.
  • Highly proficient written and verbal communication skills, including technical writing.
  • Ability to utilize new tools and technologies as they evolve with AI.
  • Ability to prioritize tasks, work efficiency, handle time effectively, and complete your work with minimal oversight.
  • Proactive self-development and interest in leveling up personal, interpersonal, and craft skills.
  • An authority on the UX Design process: Defining usability challenges, researching the problem space, analysis of qualitative and quantitative data, designing appropriate solutions, and validating ideas through testing.
  • Experienced expert in designing for games vs. task completion, specifically supporting fun and engagement.
  • High degree of competence in assessing and addressing product usability and applying user psychology.
  • An accomplished expert with prototyping design software.
  • An accomplished expert in user interface layout design, hierarchy, color theory, and information architecture.
  • Can consistently produce high-quality visual assets for user interfaces.

What We Offer You:

Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits site

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.

Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

Skills Required

  • Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or related area (or equivalent experience)
  • 5+ years experience in the game development industry specializing in UX/UI
  • Worked on 3+ different game titles
  • Portfolio with relevant industry/personal work
  • Expertise in prototyping design software
  • Expert-level UI layout design, hierarchy, color theory, and information architecture skills
  • Experience designing for games (engagement and fun) rather than task-completion
  • Ability to collaborate with art teams, technical artists, and engineers to implement UI in a game engine
  • Strong written and verbal communication skills, including technical writing
  • Experience conducting user testing, heuristic evaluations, and competitor research

What the Team is Saying

Fayez Iqbal
Jonathon Lee
Kelly Jia
Mauricio Bracuto Bertoni
Mariana D’Ornellas
Felipe Gusmao
Felipe Gusmao
Felipe Gusmao
Coraly Rosario
Jeff Naca
Stephanie Rattanachane

Zynga Compensation & Benefits Highlights

  • Healthcare Strength Healthcare coverage is described as comprehensive, including company-provided medical, dental, and vision with added wellness and mental health support. Feedback suggests core health plans are a standout element of the package.
  • Parental & Family Support Parental leave is characterized as generous for birth parents, partners, and adoptive families. Fertility support and emergency childcare are also highlighted as meaningful family-focused offerings.
  • Wellbeing & Lifestyle Benefits Everyday perks such as free or subsidized meals/snacks, gym and wellness programs, commuter benefits, and pet-friendly offices are frequently called out as strengths. Feedback suggests these amenities substantially enhance the overall benefits experience in studio locations.

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The Company
HQ: San Mateo, California
2,449 Employees
Year Founded: 2007

What We Do

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone.

Zynga Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

Typical time on-site: Not Specified
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