Senior System Software Engineer, Vulkan Performance

Posted 14 Hours Ago
Be an Early Applicant
2 Locations
In-Office
152K-288K Annually
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
Develop and optimize Vulkan graphics drivers to maximize performance, power-efficiency, and latency for games and creative apps. Diagnose GPU/CPU bottlenecks, implement driver performance improvements, fix defects, collaborate across teams, and communicate API usage changes to third-party developers.
Summary Generated by Built In

As a Vulkan Performance driver engineer, you will have a hand in everything from the game engine down to bare metal! You will be part of a team whose mission it is to achieve the best possible performance, power-efficiency, and latency for the latest games and creative applications. You'll work with some of the brightest minds in the field of computer graphics and high-performance processor design.

What you will be doing:

  • Diagnosing GPU and CPU performance bottlenecks in Vulkan and Proton titles.

  • Identifying changes to API usage to improve performance and communicating via appropriate channels with third-party developers.

  • Implementing driver performance improvements and resolving driver defects.

  • Collaborating with engineers on the team and across NVIDIA.

  • Developing a driver that leads the industry in quality and performance.

What we need to see:

  • Hold a B.S. or higher degree in Computer Science/Engineering or similar field or equivalent experience

  • 5+ years of experience (or equivalent) in graphics software, system programming, or related field.

  • An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required

  • Comfortable with Vulkan, OpenGL or DirectX

  • Strong programming skills in C and C++, familiarity with assembly code

  • Experience in developing highly optimized code

Ways to stand out from the crowd:

  • Strong interest and background in 3D graphics

  • Working experience inside operating system kernels and device drivers

  • Ability to think creatively to debug and solve complex, hard to reproduce problems

  • A strong standout colleague; self-motivated with strong interpersonal skills

  • Ability and flexibility to work and communicate effectively in a multinational, multi-time zone corporate environment

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and talented people in the world working for us and, due to unprecedented growth, our elite engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 31, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Skills Required

  • B.S. or higher in Computer Science/Engineering or equivalent experience
  • 5+ years experience in graphics software, system programming, or related field
  • Understanding of graphics fundamentals, operating systems, and computer architecture
  • Comfortable with Vulkan, OpenGL or DirectX
  • Strong programming skills in C and C++, familiarity with assembly code
  • Experience developing highly optimized code
  • Working experience inside operating system kernels and device drivers
  • Strong interest and background in 3D graphics
  • Ability to think creatively to debug and solve complex, hard to reproduce problems
  • Ability and flexibility to work and communicate effectively in a multinational, multi-time zone environment

NVIDIA Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about NVIDIA and has not been reviewed or approved by NVIDIA.

  • Equity Value & Accessibility Equity awards and a discounted ESPP are highlighted as core parts of total compensation, enabling employees to share in the company’s success. Stock-based compensation and the two-year lookback ESPP are consistently described as especially valuable.
  • Healthcare Strength Health coverage is portrayed as robust, with comprehensive medical, dental, and vision options alongside mental health support and on-site care resources. Employer HSA contributions and wellness perks reinforce the depth of the offering.
  • Retirement Support Retirement programs are depicted as strong, featuring a meaningful 401(k) match with Roth options and support for Mega Backdoor Roth contributions. These elements position long-term savings as a notable advantage of the total rewards package.

NVIDIA Insights

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The Company
HQ: Santa Clara, CA
21,960 Employees
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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