Senior Recruiter

Reposted 3 Days Ago
Be an Early Applicant
Limassol, CYP
In-Office
5K-6K Annually
Senior level
Gaming • Information Technology • Mobile • Software
The Role
Own full-cycle recruiting for the product team (developers, designers, QA, PM, analysts). Source passive candidates, build scalable interview processes, negotiate offers, train hiring managers, track and report hiring metrics, and close hard-to-find talent for a growing game studio.
Summary Generated by Built In

Build the Team Behind the World's Most Ambitious Strategy Game

Total Battle is already one of the most-played 4X strategy games out there. Our goal is to make it #1 in the world — and we need exceptional people to get there.

We're looking for a Recruiter who knows how to find talent that isn't looking, close candidates who have options, and build a hiring process that scales.

The role

You'll own full-cycle recruiting for the whole product team: developers, game designers, QA engineers, UI/UX designers, product analysts, project managers, and a product manager. Each role has its own market, candidate profile, and assessment approach, and you'll run searches across all of them.

Expect to spend a lot of your time sourcing — most of these profiles aren't on the job market, and inbound applications won't fill the pipeline. Your ability to find and engage passive candidates is what will make or break the role.

This isn't a coordinator or sourcer-only role — you'll own recruiting end-to-end: developing the interview process, negotiating offers, training hiring managers, benchmarking compensation against the market, and reporting hiring data to stakeholders. If you want to own recruiting as a function — not just execute it — this is the role.

What we're looking for

  • 3+ years as a full-cycle recruiter — in-house or executive search

  • Experience hiring competitive, hard-to-find profiles where passive sourcing is the only option — tech, gamedev, executive search, or similar markets

  • Strong sourcing skills: Boolean search, X-ray, LinkedIn, GitHub, StackOverflow, Habr — you find people who aren't applying, and you do it at volume

  • Comfortable with data: you track metrics, spot patterns, and present findings clearly

  • Upper-Intermediate English or higher

  • Genuine interest in games — you don't need to be a hardcore gamer, but you should care about the product you're hiring for

Why Scorewarrior

  • 200+ people, one product — every hire you make is visible in the result

  • A real product challenge: we're building the team that's going to beat the world

  • Limassol, Cyprus — life by the sea, 300 days of sunshine, growing international tech community

  • Full relocation package for you and your family: visa sponsorship, flights, logistics — all covered

What we offer

  • EUR 5,000–6,000 net/month + 13th salary, and a EUR 4,000 bonus after probation

  • Premium BUPA (UK) health insurance for you and your family, plus dental, vision, and annual check-ups

  • Family support that actually moves the needle: up to EUR 600/month per child for school or university, up to EUR 400/month for daycare, life milestone bonuses (marriage, child birth)

  • EUR 420/month food allowance + daily office breakfasts

  • 22 vacation days (+1 per year of service), ~15 public holidays, generous sick leave

  • Growth budget: professional courses, international conferences, 12h/month of English or Greek lessons via Preply

  • Plus: mental health platform, SportBenefit (gym/tennis/dance), driver's license support

Hiring process (typically 2–3 weeks end-to-end)

  1. Screening call

  2. Test assignment

  3. Skills interview

  4. In-depth interview

  5. Final interview

  6. Reference check

If you've been building your recruiting career and want to do it at a company with a real product, real ambition, and a team that plays to win — let's talk.

Skills Required

  • 3+ years as a full-cycle recruiter (in-house or executive search)
  • Experience hiring competitive, hard-to-find profiles where passive sourcing is primary (tech, gamedev, executive search, or similar)
  • Strong sourcing skills (Boolean search, X-ray, LinkedIn, GitHub, StackOverflow, Habr)
  • Comfortable with data: tracking metrics, spotting patterns, and presenting findings
  • Upper-Intermediate English or higher
  • Genuine interest in games
  • Ability to own recruiting end-to-end: develop interview processes, negotiate offers, train hiring managers, benchmark compensation, report hiring data
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The Company
200 Employees
Year Founded: 2015

What We Do

Scorewarrior is a full-cycle game development studio based in Limassol, Cyprus, founded in 2015. The company specializes in the 4X strategy and MMO genres, most notably known for its flagship title, Total Battle. Originally starting as a publisher of third-party games, it evolved into a developer focused on creating high-quality, cross-platform experiences designed to unite and excite players globally.

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