Scorewarrior
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Gaming • Information Technology • Mobile • Software
Build and operate shared AI platform infrastructure for model access, MCP tools, agent orchestration, retrieval, observability, evaluation, security, and automation. Design production backend and platform services across architecture, implementation, deployment, reliability, and support. Partner with engineering and product teams to turn AI use cases into reusable capabilities.
Gaming • Information Technology • Mobile • Software
Design end-to-end UI/UX for gameplay features: create user flows, wireframes, low-fidelity prototypes, interaction patterns, and interface art. Conduct basic UX research, validate via prototypes, define animations/effects, prepare assets for developers, and oversee layout implementation.
Gaming • Information Technology • Mobile • Software
Leads Scorewarrior’s information security function end to end, including risk assessment, security strategy, IAM, infrastructure security, application security, processes, training, and safe AI-tool adoption. The role partners with executives and engineering teams, makes build-versus-buy decisions, embeds practical security practices, and hires and develops the initial security engineering team.
Gaming • Information Technology • Mobile • Software
Design and implement cloud, platform, and infrastructure security solutions alongside Infrastructure, DevOps, and development teams. Focus on secrets management, audit logging, controlled production access, risk assessment, secure-by-default automation, and integrating security into active systems. The role requires hands-on cloud security engineering and strong infrastructure expertise rather than monitoring, compliance, or management responsibilities.
Gaming • Information Technology • Mobile • Software
Own full-cycle recruiting for the product team (developers, game designers, QA, UI/UX, analysts, PMs). Source passive candidates, build scalable interview processes, negotiate offers, train hiring managers, benchmark compensation, and report hiring metrics.
Gaming • Information Technology • Mobile • Software
Manage day-to-day HR operations across the employee lifecycle, ensure compliance with Cyprus labor law, maintain HR systems and documentation, identify opportunities to standardize and automate workflows, and provide HR reporting and operational support to employees and cross-functional teams.
Gaming • Information Technology • Mobile • Software
Lead end-to-end QA for endgame features: analyze requirements, plan and estimate testing effort, maintain test coverage and documentation, run full/regression/smoke tests, monitor post-release, and share QA knowledge.
Gaming • Information Technology • Mobile • Software
Design and improve game UI/UX from concepts to final assets: create wireframes, prototypes, user flows, interaction patterns, 2D interface art and icons, describe animations/effects, conduct basic UX research, prepare assets and hand off to developers, and perform layout authoring and iteration.
Gaming • Information Technology • Mobile • Software
Build and maintain core backend SDK/framework modules for high-load distributed game services using modern C++ (17/20). Design APIs and S2S protocols, implement async multithreaded systems, persistence (PostgreSQL, Redis), observability, CI/CD and developer tooling, refactor legacy code, and participate in code reviews, architecture, mentoring, and R&D.
Gaming • Information Technology • Mobile • Software
Lead and coordinate cross-functional feature development for a live MMO, managing sprints, priorities, and external contributors. Remove blockers, measure and improve development effectiveness, support hiring and team development, and ensure alignment with the product roadmap to deliver timely, high-quality features while maintaining game stability.
Gaming • Information Technology • Mobile • Software
Design, implement, and deliver backend game mechanics for a large-scale sharded MMO. Produce RFCs, prototype features, refactor and optimize code, perform code reviews, maintain documentation, monitor production, and collaborate with the gameplay team.
Gaming • Information Technology • Mobile • Software
Design, develop, and refactor core C++ backend components and user-facing APIs; write ADRs/RFCs; perform code/design reviews; implement tests, metrics, and profiling; decompose tasks and build automation tools.
Gaming • Information Technology • Mobile • Software
Design and implement client-side game mechanics from design docs to production using Cocos2d-x and Unity. Prepare RFCs, deliver and monitor releases, perform code reviews, follow best practices, and participate in team discussions.
Gaming • Information Technology • Mobile • Software
Design, implement and refactor reusable core client systems and APIs for a large-scale strategy mobile game. Move gameplay logic into modular core libraries, improve HotReload and instance systems, optimize performance, write testable code, and produce documentation to accelerate integration of new mechanics across teams.
Gaming • Information Technology • Mobile • Software
Remote contract sourcer focused on Europe and CIS markets. Research, identify, and deliver high-quality candidate lists using LinkedIn Recruiter and sourcing tools, maintain pipelines, report market insights, and support recruiters to meet output-based KPIs.
Gaming • Information Technology • Mobile • Software
Build and refine predictive models to forecast Day30 user payment likelihood from first-week in-game event data; process large datasets, run analyses, and partner with marketing to drive acquisition decisions and deliver actionable insights.
Gaming • Information Technology • Mobile • Software
Partner with game designers on the Old Players team to analyze engagement, retention, progression, and monetization of late-game features. Design product metrics and events, run experiments and quasi-experiments, build dashboards and data marts, conduct product research, perform ad-hoc analyses, and communicate recommendations to stakeholders to inform live-ops and seasonal feature decisions.
Gaming • Information Technology • Mobile • Software
Support end-to-end HR operations for an international game studio in Cyprus: onboarding/offboarding, contract management, HRIS maintenance, compliance with Cypriot labor law, benefits and absence coordination, payroll/legal/finance liaison, employee surveys, internal communications, and engagement initiatives.
Gaming • Information Technology • Mobile • Software
Own and improve the client framework across platforms: engine layer, UI, asset pipeline, build/CI, tooling, startup performance, observability, and developer workflows. Drive API and system design, improve testability, reduce runtime risks, and enable artist-friendly tooling while collaborating on a possible greenfield client.



