Responsibilities
- Conduct cutting-edge research in computer graphics, machine learning, CAD, and simulation.
- Explore interactive tools for intuitive clothing design and expressive digital avatar creation.
- Translate research insights into product improvements with engineers, developers, and designers.
- Contribute ideas and innovations to shape the future of our garment simulation engine.
- Collaborate with academic partners to push the boundaries of garment tech research.
Requirements
- Graduate degree in Computer Science, Engineering, Physics, Math, or related fields.
- 3+ years of experience in physically-based methods, AI, graphics, vision, rendering, or CAD.
- 3+ years of experience in a research environment, supporting cross-functional collaboration.
- 3+ years of experience with C++, source control, continuous integration, and automated testing.
- Excellent communication and presentation skills, with the ability to engage diverse audiences.
Plus if you have
- Knowledge of OpenGL and GPU technologies, including CUDA, WebGPU, or Metal.
- Proven track record of impactful results, including grants, patents, fellowships, and publications at conferences like SIGGRAPH, CVPR, ECCV/ICCV, and EUROGRAPHICS.
- Positive mindset, are self-motivated, and proactively drive results.
- Experience with fashion, pattern design, textiles, or garment construction techniques.
Benefits
- Healthcare Coverage (Medical/Dental/Vision Insurance)
- Paid parental and caregiving leave
- Retirement Plans including company match
- Work From Home Allowance
- Commuters Benefit
- Paid-Time Off
- 10 paid holidays plus company wide office closure
- Sick Days
- Flexible Work Hours
Top Skills
What We Do
CLO Virtual Fashion is committed to innovating the way we communicate fashion through our true-to-life 3D garment simulation technology. Our virtual garment solutions and services connect all teams involved in the digital product lifecycle, enabling more direct collaboration and reduced lead time, whilst maintaining the intricacies of garment design. We envision our garment simulation technology to become not only the tool to create virtual garments, but also the platform to provide valuable data about garments, designs, and trends, by virtualizing every garment on Earth.
Our products range from CLO (3D Design Software for apparel designers and brands), Marvelous Designer (3D Design Software for character artists in gaming and animation companies), Benefit by CLO (Virtual Fitting Platform), CLOSET (Communications and Archiving Platform for virtual garments), to Marvelous SDK (Real Time Draping Engine for games) to create a new ecosystem for virtual garments.
Through these services and our continuing research and development in 3D and garment design, we are transforming the way we produce and consume garments - both tangible (actual garments from brands) and intangible (virtual garments in games and movies), for ones we wear and what our virtual characters wear.