Lead AI Programmer [Tom Clancy’s The Division 3]

Reposted 12 Hours Ago
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Malmö, SWE
In-Office
Mid level
Gaming
The Role
As a Lead AI Programmer, supervise the AI team, develop new AI systems, collaborate with other departments, ensure quality, and mentor team members.
Summary Generated by Built In
Company Description

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 700 professional's hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.  

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division 2.   

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.  

 
Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

Job Description

In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project. 

As a Lead AI Programmer, you will supervise our dedicated AI team. Your team works closely with other programmers, designers, artists, and testers. In your day-to-day work, you will develop new game features using Massive’s in-house engine, Snowdrop™. Working as part of the AI team, your primary focus will be on implementing and maintaining the various AI systems.

What you'll do

  • Design, implement, debug, and iterate on new and existing AI systems and features. 
  • Collaborate with stakeholders from Animation, Design and Production to ensure that features are delivered to a high standard. 
  • Ensure quality and efficiency for the code, the tools and the overall process 
  • Set performance budgets and own the technical road map for our core AI systems. 
  • Encourage and maintain an honest and open feedback culture 
  • Lead a team of game designers to do their best job. Remove roadblocks, anticipate problems, and inspire them to do their best.  
  • Reviewing and mentoring the team’s efforts to ensure we meet our quality targets.

Qualifications

What you’ll bring 

  • AI game development experience 
  • Professional experience working with C++ programming in the games industry 
  • Knowledge of the process and life-cycle of games development 
  • Knowledge of the pitfalls and key learnings of motivating a team forward 
  • Bonus if you have previous experience working as a Lead/Manager

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

You can also find a summary of the Massive Job Perks here.  

Questions? We're more than happy to answer them! Please contact Anton Brunzell, Talent Acquisition Partner for this position 

All your application information will be kept confidential according to EEO & GDPR guidelines. 

Skills Required

  • AI game development experience
  • Professional experience working with C++ programming in the games industry
  • Knowledge of the process and life-cycle of games development
  • Knowledge of the pitfalls and key learnings of motivating a team forward
  • Previous experience working as a Lead/Manager

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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