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Gaming
Conçoit, développe et maintient des chaînes de traitement de données fiables et performantes, de la spécification technique à la mise en production. Collabore avec les analystes et architectes pour créer des modèles et tables efficaces, définit les indicateurs de qualité, documente les tests, surveille les environnements de production et résout les problèmes. Optimise les processus d’extraction, de chargement et de transformation tout en assurant leur alignement avec les besoins d’affaires.
Gaming
Lead the technical direction of DocGPT’s AI components, including retrieval pipelines, semantic indexing, vector search, reranking, LLM integration, prompt engineering, and RAG evaluation. Establish quality standards, identify architectural improvements, mentor ML team members, and advise internal stakeholders. The role requires building robust, cost-effective, multi-tenant AI solutions in production while translating ambiguous requirements into scalable systems.
Gaming
Design and lead the architecture of ingestion pipelines, administration tools, internal data connectors, and the platform’s MCP server. Improve reliability through error handling, retries, observability, alerting, and dashboards. Identify deployment bottlenecks and automate workflows to support increasing deployment demand. Establish tooling and reliability standards while mentoring junior and intermediate engineers and collaborating with diverse internal teams.
Gaming
Lead the technical direction of Ubisoft’s internal DocGPT AI platform, focusing on retrieval pipelines, semantic indexing, vector search, reranking, LLM integration, evaluation, prompt engineering, and multi-tenant architecture. Identify architectural improvements, establish quality standards, mentor ML team members, and advise stakeholders. The role requires production experience in applied machine learning, information retrieval or NLP, RAG systems, cloud ML environments, and technical leadership.
Gaming
Lead architecture and development of ingestion pipelines, administration tools, connectors, and the platform’s MCP server. Ensure reliability through error handling, recovery, monitoring, observability standards, and deployment automation. Define tooling standards, identify bottlenecks, and mentor junior and mid-level engineers. The role requires production experience with Python backend services, AWS, Databricks, Kubernetes, GitOps, CI/CD, and observability platforms.
Gaming
Leads the Barcelona studio’s finance and accounting operations, including general accounting, budgets, forecasts, financial reporting, audits, tax and regulatory compliance, grants documentation, internal controls, and process improvements. Manages the finance team, provides financial insights to stakeholders and headquarters, monitors project budgets, and supports global finance reporting.
Gaming
Design and optimize prompts for generative AI game features, ensuring consistency, performance, latency, and cost efficiency. Develop manual and automated tests with QA and AI teams, analyze prompt-related bugs and feedback, evaluate machine learning models, and help establish prompt engineering best practices. Collaborate with multidisciplinary and multi-studio teams to translate user needs into clear specifications and enable AI tools across departments.
Gaming
Gère le cycle complet des achats pour les équipes de production, du sourcing et de l’analyse des offres jusqu’à la négociation, la contractualisation et l’émission des bons de commande. Suit la performance des fournisseurs, les engagements contractuels et les écarts de facturation. Contribue aux stratégies de catégories, à la veille de marché, à l’identification des risques et aux recommandations stratégiques pour la direction.
Gaming
Concevoir, développer et maintenir des systèmes en ligne côté client et backend pour un jeu AAA. Collaborer avec les équipes multidisciplinaires pour assurer la fiabilité, la performance, la maintenabilité et la résilience des services. Développer des outils de suivi et d’observation, optimiser l’intégration et le déploiement continus, faire évoluer l’architecture, corriger les problèmes techniques et soutenir la stabilité de l’écosystème en ligne.
Gaming
Design, implement, maintain, and optimize networking solutions and online game services. Integrate network libraries with gameplay systems, troubleshoot performance issues, clarify requirements with designers, and support cross-platform, high-concurrency environments. Collaborate with production and online service teams, contribute to system architecture and technical documentation, and communicate effectively in English and Chinese.
Gaming
Develop and maintain client-side and backend online systems for a new AAA game IP. Design scalable services, improve monitoring and observability tools, optimize CI/CD practices, troubleshoot technical issues, and support reliable online service integration. Collaborate with production, programming, and multidisciplinary teams to ensure performance, stability, maintainability, and resilience across the game's online ecosystem.
Gaming
Conçoit et maintient les systèmes de progression et de récompenses de Rainbow Six Siege, notamment le Battle Pass, les récompenses saisonnières et les mécaniques d’engagement. Collabore avec les équipes de monétisation, de design et d’analytique pour équilibrer les systèmes, simuler leur impact, suivre la santé de l’économie du jeu et définir les métriques pertinentes. Réalise également des benchmarks concurrentiels et documente les designs et changements de balancing.
Gaming
Leads marketing product strategy for video games, defining positioning, audience, value proposition, brand alignment, communication plans, and go-to-market needs. Analyzes market and player insights, guides product differentiation and content consistency, manages resources and budgets, develops partnerships, and represents the product vision across internal teams and external agencies. Requires extensive gaming marketing experience, leadership, bilingual French-English communication, and familiarity with multiplayer or live-service games.
Gaming
Operate and tune Rainbow Six Siege’s progression and reward systems, including Battle Passes, XP, levels, events, and post-match rewards. Collaborate with monetization, design, and analytics teams to support onboarding, engagement, retention, and monetization goals. Monitor game economy performance, define metrics, simulate balancing changes, benchmark competing live-service games, and document system updates.
Gaming
Define and position a video game product, shaping its target audience, value proposition, market segment, brand alignment, and commercial strategy. Lead communication and marketing planning through launch, analyze audience and market data, guide product differentiation and content priorities, align internal stakeholders around the product vision, manage teams and budgets, and develop partnerships and other business opportunities.
Gaming
Partners with leaders and managers to deliver HR strategies across global teams. Responsibilities include organizational design, talent and succession planning, change management, employee relations, performance management, onboarding and offboarding, engagement, coaching, and HR analytics. The role supports organizational transformation, employee development, retention, and a respectful global culture while advising on French employment law and HR processes.
Gaming
Create and integrate real-time visual effects such as smoke, fire, explosions, snow, and water for a game. Collaborate with creative, programming, and cross-functional teams to design impactful effects, develop original textures, use particle systems, troubleshoot issues, and optimize performance in the game engine. Refine work through playtesting and team feedback while applying 3D production, artistic, compositing, shader, and procedural workflows.
Gaming
Creates and integrates real-time environmental visual effects such as fire, smoke, explosions, snow, and water for a video game. Collaborates with creative, programming, and development teams; uses particle systems, textures, and game engines; optimizes effects for performance; troubleshoots technical issues; incorporates playtest, team, and community feedback; and documents the creative process in a portfolio.
Gaming
Lead combat design for For Honor’s multiplayer experience by balancing hero abilities, movesets, and interconnected gameplay systems. Analyze player behavior and combat data, prototype and iterate gameplay features, assess broader player impact, and collaborate with multidisciplinary teams to align systems with creative goals. The role also includes mentoring designers, communicating balancing decisions, and supporting competitive multiplayer and progression systems.
Gaming
Designs player experiences and gameplay interactions for Rainbow Six Siege, including feedback systems using visual, audio, interface, and screen effects. Collaborates with game, gameplay, audio, art, and programming teams to support Operators and gadgets. Prototypes, iterates, documents, and validates interactions through playtesting, ensuring gameplay readability, consistency, onboarding, and cohesion across a live-service multiplayer game.



