Ubisoft

HQ
Montreuil
Total Offices: 27
21,450 Total Employees
Year Founded: 1986

Jobs at Ubisoft

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Recently posted jobs

Gaming
Conceive, develop and operate tools, CI/CD pipelines, IaC and observability to ensure stability, performance and automation of game services. Support development teams on deployments, incident management, cloud operations and SLAs to deliver reliable, scalable online game infrastructure.
Gaming
Create and optimize real-time visual effects for The Division 2: Survivors using the Snowdrop engine. Plan and prioritize tasks, document pipelines, share best practices, and collaborate with artists, designers, technical artists, and programmers. As a senior, mentor peers and contribute to process improvements balancing visual quality and performance.
16 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Design, develop, and operate tools and pipelines to ensure reliability and performance for live-service game development. Implement and maintain CI/CD, IaC, observability, cloud infrastructure, deployment pipelines, incident management, and SLO/SLA tracking while advising and training development teams on best practices.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
Manage and grow Rainbow Six Siege player communities by collecting and reporting player feedback, coordinating community events, producing content, aligning with production and marketing teams, and ensuring community insights influence game development and communications.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
Diriger la stratégie communautaire mondiale pour March of Giants : développer et animer les communautés, coordonner actions transversales, piloter retours joueurs et KPI, accompagner bêta et lancements, organiser événements communautaires et rapports internes. Travailler avec équipes internationales pour influencer le développement et supporter les objectifs commerciaux.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
Lead global community strategy for March of Giants: grow and engage player communities, coordinate cross-functional communications, shape player feedback cycles, support betas/launches, produce community content and reports, and represent players to Production and Publishing teams.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
Lead community strategy and player feedback cycles for Rainbow Six Siege. Represent players to Production and Publishing, coordinate global community initiatives, produce reports and content, and collaborate with cross-functional teams to influence development, retention, and marketing.
2 Days AgoSaved
In-Office
Atlanta, GA, USA
Gaming
Maintain and port a custom C++ game engine to modern consoles, update 2D graphics for new features, investigate and optimize performance, write reliable maintainable code, test features and collaborate with QA, programmers, designers, and artists.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Lead multidisciplinary teams delivering IT and operational services for game studios. Drive organizational design, manager development, service reliability, capacity planning, incident management, stakeholder alignment, and continuous improvement across global infrastructure, security and cloud partners.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Lead and develop a multidisciplinary game services organization, overseeing managers, service delivery, incident management, capacity and workforce planning, organizational design, and continuous improvement while aligning priorities with game and technology leadership.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Coordinate and deploy CRM campaigns across owned channels, ensure correct implementation in Salesforce Marketing Cloud, collaborate with stakeholders, monitor performance, optimize campaigns, document processes, and provide technical leadership for channel growth.
2 Days AgoSaved
In-Office
Annecy, Haute-Savoie, Auvergne-Rhône-Alpes, FRA
Gaming
Lead global community strategy for Riders Republic: grow and engage player communities, coordinate cross-functional communications, shape feedback cycles to influence production and post-launch live ops, produce community content and reports, and represent players across Marketing and Production.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The role involves improving internal security by implementing protection measures, guiding vulnerability remediation, and collaborating on identity and device security initiatives.
2 Days AgoSaved
In-Office
Montpellier, Hérault, Occitanie, FRA
Gaming
Design, refine, and prototype major game systems for Beyond Good & Evil 2; collaborate with interdisciplinary teams to enhance player experience.
3 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming
Lead and execute long-term analytics strategy for Global Publishing. Build and manage analytics and data science teams, deliver marketing, sales and player-performance insights, develop statistical and multi-touch attribution models, champion A/B testing, create dashboards, and advise executive stakeholders to optimize acquisition, engagement and media mix.
3 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming
Manage and optimize creator campaigns within the Ubisoft Creators Program. Translate stakeholder objectives into campaign configurations, ensure operational excellence, monitor performance and reporting, capture creator feedback, govern platform processes, enable stakeholders, and collaborate with support to resolve creator issues.
3 Days AgoSaved
In-Office
Quebec City, QC, CAN
Gaming
Conseiller(e) en acquisition de talents et mobilité interne chargé(e) d’élaborer des stratégies de recrutement, d’accompagner managers et candidats, d’évaluer et sélectionner les talents internes et externes, de mapper les compétences, de négocier offres et rémunérations, et de fournir un feedback documenté.
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Develop and implement game UI and menu systems, prototype interaction concepts, integrate graphic designs and animations, optimize UI code for target platforms, create debugging tools and automated UI tests, and collaborate closely with designers and artists to ensure UX, accessibility, and localization requirements are met.
3 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Develop and implement game UI systems (menus, HUD), prototype interactions, integrate designs and animations, provide tooling and debug support, optimize performance, ensure UX, localization and accessibility, and create automated UI tests while collaborating with designers and artists.
4 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Maintenir et faire évoluer une plateforme Kubernetes à grande échelle, développer et déployer des opérateurs et outils en Go, assurer scalabilité, performance et sécurité, implémenter IaC et CI/CD, mettre en place observabilité, collaborer avec DevOps/infrastructure/sécurité, participer aux revues de code et aux rotations d'astreinte, et résoudre les incidents de production.