Ubisoft

Singapore
Total Offices: 6
21,450 Total Employees
Year Founded: 1986

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Jobs at Ubisoft
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Recently posted jobs

An Hour AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
As a Data Analyst at Ubisoft, you'll support production teams with performance monitoring, develop reports, and collaborate on data strategy for game analytics and monetization insights.
13 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
As a Tools Programmer, you'll develop microservices, design REST APIs, contribute to high-availability architecture, and promote DevOps practices.
13 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The role involves designing, developing, and maintaining microservices, migrating to a distributed architecture, and enhancing APIs and service reliability while fostering a DevOps culture.
15 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The CRM Strategy Manager will lead a team to enhance player acquisition, retention, and monetization through personalized messaging and multi-channel communication. They will collaborate with internal partners and utilize data analytics to inform strategies and measure effectiveness.
15 Hours AgoSaved
In-Office
Sherbrooke, QC, CAN
Gaming
As an Associate Game Director, you'll oversee designers, create game systems, manage production processes, and foster team development within Ubisoft's Assassin's Creed brand.
17 Hours AgoSaved
In-Office
Newcastle upon Tyne, Tyne & Wear, England, GBR
Gaming
As a Senior VFX Artist at Ubisoft, you'll create impactful visual effects, mentor fellow artists, and collaborate with teams to enhance game experiences for Rainbow Six.
17 Hours AgoSaved
In-Office
Newcastle upon Tyne, Tyne & Wear, England, GBR
Gaming
As a VFX Artist for Rainbow Six, you'll create stunning visual effects that enhance gameplay, collaborating with teams to integrate effects that bring the game world to life.
19 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
The Lead Technical Artist will oversee the art pipeline, lead a team, develop tools, and ensure asset quality and performance, while fostering collaboration across departments.
19 Hours AgoSaved
In-Office
Mainz, Rheinland-Pfalz, DEU
Gaming
The Capture & Level Artist creates and captures marketing assets for Anno 117: Pax Romana, involving staging, video editing, and visual storytelling.
21 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
As a Security Researcher, you will analyze security vulnerabilities in games, conduct security audits, and recommend security measures to protect sensitive information.
23 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
As a QA Tester for The Division Resurgence, you will test mobile platforms, maintain QA workflows, develop test plans, and collaborate with cross-functional teams to ensure high-quality game releases.
23 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
Join the Build & Orchestration team as a DevOps Engineer, maintaining and enhancing build infrastructures, collaborating with production teams, and optimizing services for game development.
23 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
Join as a Solution Security Architect to lead remediation of vulnerabilities, implement security measures, and develop secure systems in Identity and Devices areas.
23 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
As a Cinematic Artist, create promotional material by collaborating with the Product Marketing Team, leveraging game engine tools for capturing and crafting cinematic sequences, and ensuring visual coherence with other creatives.
23 Hours AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming
As a Release Build Specialist, you'll manage project workflows, oversee repositories, ensure CI/CD operations, and collaborate with teams for seamless game releases.
23 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
As a Gameplay Programmer, you will analyze specifications, develop new features, debug, and ensure quality in collaboration with various teams.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
As a lead technical designer, you will create and implement complex technical elements in a game, support your team, and act as a technical expert.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
The Principal Technical Designer will create and implement complex game design elements, act as a technical expert, optimize data, and participate in debugging and production tasks.
YesterdaySaved
In-Office
Pune, Mahārāshtra, IND
Gaming
The Scriptwriter will create and support the narrative scripts and dialogues for games, ensuring coherence with the creative direction and collaborating with various teams.
Gaming
As a Senior Gameplay Programmer at Ubisoft Montreal, you will design, implement, and optimize interactive systems for a new game, ensuring quality and coherence with existing code while collaborating across teams.