Ubisoft

Singapore
Total Offices: 6
21,450 Total Employees
Year Founded: 1986

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Jobs at Ubisoft
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Recently posted jobs

4 Hours AgoSaved
In-Office
Newcastle upon Tyne, Tyne & Wear, England, GBR
Gaming
The Senior VFX Artist will create high-quality visual effects for games, mentor other artists, and collaborate with teams to enhance player experience.
4 Hours AgoSaved
In-Office
Annecy, Haute-Savoie, Auvergne-Rhône-Alpes, FRA
Gaming
The Houdini Technical Artist creates and maintains procedural content generation tools, collaborates with teams, and optimizes processes in game development.
4 Hours AgoSaved
In-Office
Newcastle upon Tyne, Tyne & Wear, England, GBR
Gaming
As a VFX Artist, you'll create stunning visual effects for Rainbow Six, enhancing gameplay through impactful effects like smoke and explosions.
4 Hours AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming
As a Senior Storage Administrator, you will design and administer storage infrastructures, ensure security compliance, monitor resources, provide technical support, and write technical documentation.
4 Hours AgoSaved
In-Office
Annecy, Haute-Savoie, Auvergne-Rhône-Alpes, FRA
Gaming
The Lead Technical Artist manages technical artistry, optimizing content, supporting asset development, leading the team, and ensuring high production quality.
4 Hours AgoSaved
In-Office
Montpellier, Hérault, Occitanie, FRA
Gaming
As a Senior Network Programmer, you'll enhance the network architecture for Beyond Good & Evil 2, ensuring performance and network optimization while collaborating with various teams.
4 Hours AgoSaved
In-Office
Montpellier, Hérault, Occitanie, FRA
Gaming
Design, refine, and prototype major game systems for Beyond Good & Evil 2; collaborate with interdisciplinary teams to enhance player experience.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
As a Talent Acquisition and Internal Mobility Advisor, you'll develop recruitment strategies, support managers, and guide candidates through selection processes, while leveraging knowledge of talent mapping and internal organization.
YesterdaySaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
The Lead Tools Programmer will design and maintain development tools, lead a team, collaborate with artists and designers, and integrate tools with Unreal Engine.
YesterdaySaved
In-Office
Quebec City, QC, CAN
Gaming
Lead the materials and textures vision for AAA projects, ensuring quality and consistency. Collaborate with teams on optimization and strategy while mentoring others.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
The Public Cloud Architect designs optimal AWS solutions for production efficiency, ensuring security and scalability while overseeing cloud resource management and collaboration with project teams.
YesterdaySaved
In-Office
Quebec City, QC, CAN
Gaming
The Senior Artist for Materials defines and executes material vision for AAA projects, ensuring visual quality and performance while collaborating with multidisciplinary teams.
YesterdaySaved
In-Office
Montréal, QC, CAN
Gaming
The public cloud architect analyzes, recommends, and chooses optimal cloud solutions to maximize productivity and operational efficiency, focusing on AWS services and architecture.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The Lead Technique for Online/Backend will analyze and address technical issues, design resilient backend systems, mentor team members, and collaborate across technical disciplines to enhance gaming experiences.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The Technical Lead oversees backend architectures for online multiplayer games, ensuring performance, scalability, and reliability. Responsibilities include technical mentorship, optimizing systems, and designing APIs. The role demands experience in backend development and a focus on continuous integration and deployment practices.
2 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming
The role involves technical character art development in AAA games, including character setup, shader design, tool development, and collaboration with other teams.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
As a Data Scientist, you will create data-driven gaming insights, develop and deploy machine learning models, and collaborate across teams to enhance game security and processes.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Lead the technical direction for Reliability Engineering, drive platform transitions, enhance developer productivity, and mentor engineers in a hands-on role.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The Lead Technique in Reliability Engineering at Ubisoft will architect and implement automated testing and orchestration platforms, mentoring engineers, enhancing developer productivity, and ensuring quality processes across large-scale game production.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming
The Community Manager supports the community strategy, manages communication with players, creates dynamic content, and gathers player feedback to enhance the game experience.