Environment Artist

Sorry, this job was removed at 07:53 p.m. (CST) on Monday, Jun 23, 2025
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Newcastle upon Tyne, Tyne & Wear, England
In-Office
Gaming
The Role
Company Description

Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.

At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered and invited to join the game. We believe that by prioritising equity and inclusivity, we fuel creative endeavours and craft gameplay experiences that reflect and respect our uniquely talented game-makers and outstanding players.

 

Job Description

The Role

Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Ubisoft in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience. 

As an Environment Artist you are passionate about building amazing worlds for our players to explore. You have an eye for scale, perspective and detail, and love to bring a story to life through the creation of awe-inspiring environments. Being passionate about your craft, you’ll thrive on conducting in-depth research, and receiving and giving constructive feedback through peer review sessions to continuously improve the quality and consistency of your work. 

To you, it’s the opportunity to work as part of a successful and established team, celebrating one of the largest film franchises in history. You’re the kind of person who understands the importance of collaboration and clear communication. You enjoy seeing your contribution to the bigger picture and relish the opportunity to share your knowledge with your peers.

As our next Environment Artist, you will play an integral part in building out the exciting world of Pandora, communicating the project's vision through tone and style inspired by the project’s narrative and design.

What you'll bring

  • Ability to create interesting, detailed and visually appealing environments;
  • A portfolio that demonstrates a passion for worldbuilding with environment art, showing your ability to develop game-ready environments based on concept art and level design blockout;
  • Good working knowledge of industry leading 3D modelling packages (such as 3DS Max, Maya, Blender);
  • Good knowledge of level editors;
  • Good understanding of Physically Based Rendering systems;
  • Knowledge of optimisation techniques
  • Ability to adapt to new processes and pipelines

Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.

With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.

What we'll provide 

We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals.

  • Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community - with paid volunteering days
  • Fun and entertainment - with free games, activities, and celebrations
  • Generous relocation support - should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Ready to Apply?

We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:

Website:  https://reflections.ubisoft.com/about/ubisoft-reflections

TA Partner:  https://www.linkedin.com/in/luke-murtagh-recruitment/

Our Social Channels: linktr.ee/UbisoftReflections

Link to the Job Description

Environment Artist (Apr 2025)

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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