Dynamic model accuracy ownership: defining model fidelity metrics and owning the gap between simulation behaviour and real-hardware behaviour across dynamic motion and contact-rich interactions
System identification on 4NE1 hardware: motor constants, joint friction, transmission dynamics — excitation trajectory design, regressor fitting, observability analysis, iterative refinement against hardware data
Simulation model authoring and maintenance: MuJoCo and Isaac Sim models that match real-world behaviour under dynamic loading and contact; contact model parameterisation, actuator model calibration
Real-time state estimation: floating-base EKF/UKF implementation and tuning for pelvis pose, velocity, and foot contact state at RT loop rates; feeds downstream controllers and loco-manipulation policy inputs
Sim-to-real pipeline: parameter estimation loops, hardware-data-driven calibration, validation against motion capture or external reference systems — the continuous feedback loop between hardware campaigns and updated sim models
Failure mode ownership: debugging model-accuracy-driven failures — control instability from inaccurate dynamics, estimation drift or bias causing divergence, incorrect contact/force estimation leading to instability in dynamic interactions
Cross-team interface: supplying updated Pinocchio model parameters to the WBC and State Estimation Engineers in Core Robot Software; aligning on excitation trajectory designs with the Locomotion and RL/Control Engineers
MSc or PhD in Robotics, Mechanical Engineering, Electrical Engineering, or a related field with a strong foundation in dynamics, estimation, and control
4+ years of experience developing state estimation or system identification solutions for real-time robotic systems — on real hardware, not simulation-only
System identification on physical robotic systems: excitation trajectory design, least-squares or maximum-likelihood regressor fitting, actuator and transmission parameter identification
State estimation implementation: EKF or UKF for floating-base pose, velocity, and contact state on a legged or mobile robot platform
Rigid body dynamics depth: contact modelling, actuator behaviour, and how model inaccuracies propagate to control instability — not just theoretical familiarity
Experience supporting control systems (MPC, WBC) or learned policies (RL) through hardware deployment — understanding how model quality gates policy transfer
C++ for production RT systems; Python for analysis, tooling, and calibration pipelines
Humanoid or legged robot hands-on experience — 4NE1 is a full-size humanoid; bipedal dynamics and contact complexity are directly relevant
Differentiable simulators for gradient-based system identification (Brax, DiffTaichi, or comparable)
Sim-to-real transfer methodology: domain randomisation, adaptive calibration, residual physics modelling
Pinocchio for rigid-body model computation and parameter sensitivity analysis
MuJoCo model authoring: MJCF contact parameters, actuator models, tendon dynamics
Factor graph-based estimation (GTSAM, iSAM2) for tightly-coupled IMU + kinematics fusion
Publications or open-source contributions in legged robot dynamics, system identification, or sim-to-real transfer
Skills Required
- MSc or PhD in Robotics, Mechanical Engineering, Electrical Engineering, or related field
- 4+ years developing state estimation or system identification solutions for real-time robotic systems on physical hardware
- System identification on physical robotic systems: excitation trajectory design, least-squares or maximum-likelihood regressor fitting, actuator and transmission parameter identification
- State estimation implementation (EKF or UKF) for floating-base pose, velocity, and contact state on legged or mobile robots
- Deep understanding of rigid-body dynamics, contact modelling, actuator behaviour, and how model inaccuracies affect control
- Experience supporting control systems (MPC, WBC) or learned policies (RL) through hardware deployment
- Proficiency in C++ for production real-time systems
- Proficiency in Python for analysis, tooling, and calibration pipelines
- Simulation model authoring and maintenance experience (MuJoCo and/or Isaac Sim)
- Humanoid or legged robot hands-on experience
- Experience with differentiable simulators for gradient-based system identification (Brax, DiffTaichi, or comparable)
- Sim-to-real transfer methodologies: domain randomization, adaptive calibration, residual physics modelling
- Experience with Pinocchio for rigid-body computations and sensitivity analysis
- MuJoCo model authoring familiarity: MJCF contact parameters, actuator models, tendon dynamics
- Factor-graph based estimation experience (GTSAM, iSAM2)
- Publications or open-source contributions in legged robot dynamics, system identification, or sim-to-real transfer
What We Do
NEURA Robotics is a German high-tech company founded in 2019 in Metzingen near Stuttgart with the vision to revolutionize the world of robotics. More than 180 team members from over 30 countries are working on advanced technologies in the fields of environmental perception, drive and control technology, material science, mechanical design, and artificial intelligence. We are expanding the cognitive capabilities of robots and make breakthrough advances in a variety of areas to bring robots and humans closer together, making many areas of work more attractive, creative, and social again. That's why everything we do runs under the guiding principle "we serve humanity". In a very short period of time, NEURA Robotics has developed robots and technologies that are characterized above all by their outstanding performance as well as safe and human-centred way of working. In this way, a wide variety of application fields can be covered, from intelligent production to medical technology. All major robot components are developed and designed in-house. Imprint: https://www.neura-robotics.com/legal Privacy: https://www.neura-robotics.com/privacy








