Build Systems Engineer

Posted Yesterday
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Los Angeles, CA, USA
Hybrid
89K-131K Annually
Entry level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Migrate, maintain, and optimize game development build pipelines across Unreal Engine Horde and Jenkins. Responsibilities include cloud migration, CI/CD automation, Infrastructure as Code, configuration management, observability, troubleshooting, source control integration, documentation, and technical support. The role partners with developers, platform engineers, DevOps teams, and studios to improve build reliability, scalability, uptime, and performance across Windows and Linux environments.
Summary Generated by Built In

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K, TopSpin®, and PGA TOUR® 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre.

Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms.

But what truly powers 2K is our people.

We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work.

What We Need

We are seeking a Build Systems Engineer with experience running production game development pipelines in the cloud to migrate, support, and optimize standardized build environments across both Unreal Engine’s Horde and Jenkins. In this role, you will help ensure the reliability, scalability, and efficiency of our build pipelines by automating workflows, managing continuous integration pipelines, and monitoring system performance. A primary objective will be leading and supporting the migration of existing build pipelines to cloud infrastructure, directly focusing on maximizing service uptime and delivering measurable performance improvements over our legacy on-premise instances.

The ideal candidate will bring strong technical expertise, a proactive problem-solving mindset, and hands-on experience troubleshooting complex build environments across diverse technology stacks. You will collaborate closely with developers, platform engineers, and DevOps/TechOps teams to streamline game production workflows, deploy standardized build configurations across multiple studios, and implement robust observability solutions. By balancing day-to-day operational support with long-term infrastructure improvements, you will create reusable automation, maintain technical documentation, and help drive continuous integration best practices across our entire development ecosystem.

Duties

  • Guide the migration of studio build pipelines to cloud environments, ensuring cloud services meet or exceed the reliability and performance of existing on-premise instances.

  • Maintain and optimize existing build systems, focusing on both Unreal Horde and Jenkins for operational performance and stability.

  • Contribute to standardization across Horde and Jenkins deployments while accommodating the functional requirements of diverse game teams.

  • Develop build automation scripts and maintain reusable pipeline components.

  • Assist in integrating related services, plugins, and automation tools into CI/CD workflows.

  • Support observability solutions to monitor build ecosystems and track cloud service performance metrics.

  • Create clear documentation and promote build automation and CI/CD best practices across teams.

  • Collaborate with Perforce specialists to ensure reliable source control integration.

  • Provide technical support, guidance, and troubleshooting assistance to internal development and build teams.

Must-Haves

  • Practical experience running and maintaining Production level build systems supporting game development pipelines.

  • Hands-on experience migrating existing build pipelines to cloud infrastructure (AWS, Azure, or GCP) with a track record of maintaining high uptime and performance.

  • Hands-on experience applying CI/CD, Agile, and DevOps methodologies within software or game development pipelines.

  • Proficiency in scripting and automation using languages such as Python, C#, or similar.

  • Working knowledge of Infrastructure as Code tools (Terraform, Ansible) to manage compute capacity and cloud infrastructure.

  • Familiarity with configuration management tools (such as Puppet) for maintaining existing build machines and services.

  • Solid OS troubleshooting skills across both Windows and Linux environments.

  • Strong problem-solving ability to isolate and resolve build pipeline failures quickly.

  • Clear communication and collaborative skills when working cross-functionally with engineers, studios, and external stakeholders.

  • Commitment to good documentation habits and continuous learning in CI/CD and cloud technology space.

 

The pay range for this position in California at the start of employment is expected to be between $88,700 and $131,300 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that 2K Publishing is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in the United States without requiring current or future employer sponsorship.

 

#LI-Hybrid

Skills Required

  • Practical experience running and maintaining production-level build systems supporting game development pipelines
  • Hands-on experience migrating build pipelines to AWS, Azure, or Google Cloud Platform
  • Track record of maintaining high uptime and performance for cloud-based build pipelines
  • Experience applying CI/CD, Agile, and DevOps methodologies in software or game development pipelines
  • Proficiency in scripting and automation using Python, C#, or similar languages
  • Working knowledge of Terraform or Ansible for Infrastructure as Code and cloud infrastructure management
  • Familiarity with Puppet or similar configuration management tools
  • OS troubleshooting skills across Windows and Linux environments
  • Strong problem-solving skills for resolving build pipeline failures
  • Clear communication and cross-functional collaboration skills
  • Strong documentation habits and commitment to continuous learning in CI/CD and cloud technologies

What the Team is Saying

2K Compensation & Benefits Highlights

  • Healthcare Strength — Health coverage is described as comprehensive, with medical, dental, vision, mental-health resources and fitness/wellness perks available in many locations. It is often regarded as a strong part of the overall package.
  • Retirement Support — A 401(k) with company matching and related retirement programs are consistently highlighted. These offerings help employees build long-term savings and are considered competitive for the industry.
  • Leave & Time Off Breadth — The package includes paid vacation and sick leave, paid holidays, parental leave, compassionate leave, and an end-of-year break. Time-off policies are generally seen as a solid benefit, though specifics can vary by team and location.

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The Company
HQ: Novato, CA
4,200 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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Gearbox Studio Québec
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