Associate Pipeline Technical Director

Posted 21 Days Ago
Be an Early Applicant
Sydney, New South Wales, AUS
In-Office
Junior
Digital Media • Gaming • News + Entertainment • Sports
The Role
Develop and maintain visual effects pipeline tools and scripts, support artists with production troubleshooting, test and validate software workflows, and collaborate with engineering, artists, and supervisors across global studios. The role focuses on improving artist efficiency and supporting day-to-day computer graphics production while expanding knowledge of core pipeline systems.
Summary Generated by Built In

Job Posting Title:

Associate Pipeline Technical Director

Req ID:

10161050

Job Description:

Your role?

A Pipeline TD is responsible for developing and maintaining software tools, providing front-line support to artists and general troubleshooting of the CG pipeline in a fast-paced, feature film visual effects production environment in order to ensure artist efficiency. Take daily task priorities from Show CG Supervisors while receiving technical guidance and career mentoring from the Pipeline TD Manager.

What will you be doing?

  • Develop, maintain, and document pipeline tools and scripts to meet immediate show demands while adhering to facility-wide standards.

  • Provide front-line support for artists, troubleshooting any issues that may arise in day-to-day production workflows; escalate more complex issues when necessary.

  • Test and validate software updates and technical workflows in production, partnering with Engineering teams to ensure smooth deployment of workflows and tools.

  • Collaborate effectively with artists, production supervisors and technical staff across global ILM studio locations on both show work and pipeline improvement projects.

  • Take direction from Show Supervisors and Leads to determine daily task priorities of basic to moderate complexity to meet show objectives while expanding knowledge of core pipeline systems.

To be a contributing member of this team, you will have a mix of these skills:

  • Bachelor’s degree or equivalent in Computer Science or a related technical field.

  • Demonstrated experience developing and maintaining tools for use in computer graphics.

  • 0–2 years of production experience in visual effects or animation (or equivalent project experience).

  • Proficiency in Python, bonus if within a Linux desktop environment.

  • Experience with one or more core DCCs (e.g. Maya, Nuke, Houdini, Katana) or asset frameworks like USD.

  • Clear communication skills with the ability to collaborate across disciplines and translate technical issues for non-technical users.

  • Strong problem solving skills with a detail-oriented approach to troubleshooting.

JoinILM 

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Job Posting Segment:

ILM Sydney

Job Posting Primary Business:

ILM Sydney

Primary Job Posting Category:

Art & Media Pipeline - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Sydney, Australia

Alternate City, State, Region, Postal Code:

Date Posted:

2026-09-18

Skills Required

  • Bachelor's degree or equivalent in Computer Science or a related technical field
  • Experience developing and maintaining tools for computer graphics
  • 0–2 years of production experience in visual effects or animation, or equivalent project experience
  • Proficiency in Python
  • Experience with a Linux desktop environment
  • Experience with one or more core DCCs, such as Maya, Nuke, Houdini, or Katana, or asset frameworks such as USD
  • Clear communication and ability to collaborate across disciplines and translate technical issues for nontechnical users
  • Strong problem-solving skills and a detail-oriented troubleshooting approach

The Walt Disney Company Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about The Walt Disney Company and has not been reviewed or approved by The Walt Disney Company.

  • Pay Growth & Progression — Recent union agreements raised wage floors for large groups of park cast members—e.g., Disneyland’s $24/hour minimum rising to $26 over the contract and Walt Disney World’s path from $18 toward about $20–$20.50 by 2026—signaling upward movement in hourly pay. These steps are described as meaningful improvements for many frontline roles.
  • Healthcare Strength — Company materials outline medical, dental, and vision coverage for many full‑time roles, wellness resources, and (in Central Florida) access to Centers for Living Well clinics and pharmacy. References to mental‑health support and paid time off reinforce a strong core health offering.
  • Wellbeing & Lifestyle Benefits — Complimentary theme‑park admission and discounts on hotels, dining, merchandise, and recreation are positioned as signature perks. Education support through Disney Aspire adds notable lifestyle value for eligible hourly employees.

The Walt Disney Company Insights

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The Company
HQ: Burbank, CA
219,548 Employees
Year Founded: 1923

What We Do

The Walt Disney Company is a leading diversified international family entertainment and media enterprise that operates through segments including entertainment, sports, and experiences.

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