Animator Intern

Posted 9 Hours Ago
Be an Early Applicant
Bengaluru, Bengaluru Urban, Karnataka, IND
Hybrid
Internship
Gaming
The Role
Create and refine 3D, 2D, and 2.5D animations for characters, creatures, props, and gameplay elements. Integrate animation assets into Unity, support rigs and prefabs, collaborate with artists and engineers, and follow game art pipelines. The intern will learn from senior animators, iterate based on feedback, and explore AI-assisted creative workflows for animation ideation and asset preparation.
Summary Generated by Built In

Level Up Your Career with Zynga!

At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.

From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more!

Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.

Join us and be part of the play!

We are seeking a creative and motivated Animator Intern to join our dynamic game art team. This is an opportunity to contribute to high-quality game animation while learning and working closely with experienced artists, animators, designers and technical artists.

What you will do

  • Create and support high-quality 3D animations for characters, creatures, props and gameplay elements under the guidance of senior animators.
    · Work across 3D animation workflows using 3ds Max, Maya, Spine and Unity.
    · Create, refine and integrate animations into Unity and support animation setup, rigs and prefabs.
    · Work with character and prop rigs, keyframe animation, timing, posing and animation principles.
    · Support 2D/2.5D animation requirements in Spine where needed.
    · Collaborate with artists, designers, technical artists and engineers to deliver animation assets for games.
    · Explore AI-assisted workflows for animation ideation, reference generation, asset preparation and creative experimentation.
    · Learn and follow game art pipelines, naming conventions, optimization practices and production workflows.
    · Take feedback positively and iterate on animation work to meet quality and gameplay requirements.

What we require

  • Strong foundation in 3D animation principles, including timing, spacing, posing, weight and anticipation.
    · Hands-on expertise/familiarity with 3ds Max and Maya for 3D animation.
    · Strong working knowledge of Unity for animation integration and game-engine workflows.
    · Working knowledge of Spine for 2D/2.5D animation workflows.
    · Good understanding of character animation, rigging and keyframe-based workflows.
    · Photoshop skills for basic asset preparation and supporting animation workflows.
    · Basic understanding of VFX, particles, cameras and animation-related effects in Unity.
    · Familiarity with game art pipelines and mobile game development.
    · Interest in animation, concept art or visual storytelling, and passion for games and interactive storytelling.
    · Experience with Autodesk 3ds Max / Maya / Spine & After Effects.
    · Please include your animation portfolio/reel in the application. 3D animation, Unity, Spine or AI-assisted creative work samples are encouraged.
    It will be great if you also have:
    · Experience experimenting with generative AI tools for image, video, animation or creative ideation.
    · Exposure to AI tools or AI-assisted creative workflows, with an interest in exploring how AI can improve animation workflows.
    · Ability to collaborate effectively, learn quickly and work within a game production environment.
    · Strong visual communication, observation and problem-solving skills.

What We Offer:

  • Mentorship from industry experts with years of experience in Engineering and Game Development
  • Opportunities to contribute to live projects that impact millions of players worldwide.
  • Catered breakfast, lunch and evening snacks
  • Well stocked pantry
  • Frequent employee events
  • Casual dress every single day
  • Work with cool people and impact millions of daily players!

NOTE - The opening is only for students graduating in 2027. The internship period is for 9 months and will be starting immediately. 

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.

Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

Skills Required

  • Strong foundation in 3D animation principles, including timing, spacing, posing, weight, and anticipation
  • Hands-on expertise or familiarity with Autodesk 3ds Max and Maya
  • Strong working knowledge of Unity for animation integration and game-engine workflows
  • Working knowledge of Spine for 2D and 2.5D animation workflows
  • Understanding of character animation, rigging, and keyframe-based workflows
  • Adobe Photoshop skills for basic asset preparation
  • Basic understanding of VFX, particles, cameras, and animation-related effects in Unity
  • Familiarity with game art pipelines and mobile game development
  • Interest in animation, concept art, visual storytelling, games, and interactive storytelling
  • Experience with Autodesk 3ds Max, Maya, Spine, and After Effects
  • Animation portfolio or reel
  • Experience experimenting with generative AI tools for image, video, animation, or creative ideation
  • Exposure to AI-assisted creative workflows
  • Ability to collaborate effectively, learn quickly, and work within a game production environment
  • Strong visual communication, observation, and problem-solving skills
  • Student graduating in 2027

What the Team is Saying

Fayez Iqbal
Jonathon Lee
Kelly Jia
Mauricio Bracuto Bertoni
Mariana D’Ornellas
Felipe Gusmao
Felipe Gusmao
Felipe Gusmao
Coraly Rosario
Jeff Naca
Stephanie Rattanachane

Zynga Compensation & Benefits Highlights

  • Healthcare Strength — Health insurance is portrayed as a notable strength, including employer-paid medical coverage for employees and substantial support for eligible dependents alongside disability and life insurance. Coverage breadth and employer contributions are repeatedly emphasized as standout elements.
  • Parental & Family Support — Parental leave is consistently described as generous for birth parents, partners, and adoptive families, with infertility/family-planning support and emergency childcare also highlighted. The program’s scope and recent emphasis suggest strong support for various family needs.
  • Leave & Time Off Breadth — Time off is presented as flexible, with open/unlimited PTO policies noted in many roles along with strong sick leave and paid holidays. This structure is framed as enabling meaningful flexibility and work-life balance.

Zynga Insights

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The Company
HQ: San Mateo, California
2,449 Employees
Year Founded: 2007

What We Do

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone.

Zynga Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

Typical time on-site: Not Specified
HQSan Mateo, California
Austin, Texas
Bengaluru, Karnataka
Carlsbad, California
Chicago, Illinois
Dublin, County Dublin
Eugene, Oregon
London, England
Toronto, Ontario
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