Stellar Creative Lab
Jobs at Stellar Creative Lab
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Recently posted jobs
Digital Media • News + Entertainment • Virtual Reality • Design
Develop and maintain Python-based tools, APIs, and user interfaces for digital matte painting, lighting, rendering, and compositing pipelines. Integrate assets and caches from Maya and Houdini into lighting and Nuke compositing workflows, optimize scenes and render performance, troubleshoot technical issues, and support artists. The role also requires documentation, pipeline best practices, and expertise with production renderers, color science, camera projections, and data packaging.
Digital Media • News + Entertainment • Virtual Reality • Design
Leads a 3D FX team creating high-quality particle, rigid body, fluid, destruction, smoke, fire, lightning, storm, and explosion simulations for a Marvel Studios series. Responsibilities include mentoring artists, creating complex hero effects, running dailies, bidding shots, assigning work, troubleshooting technical issues, collaborating with pipeline and production teams, and maintaining creative and delivery standards.
Digital Media • News + Entertainment • Virtual Reality • Design
Create and animate hand-drawn 2D natural and supernatural effects for a Marvel streaming series, including smoke, fire, water, storms, explosions, and shadows. Collaborate with supervisors, production, CG, and pipeline teams; incorporate feedback; troubleshoot technical issues; improve workflows and toolsets; and share 2D FX animation best practices. Senior artists also conceptualize complex sequences and help establish the department’s visual standards.
Digital Media • News + Entertainment • Virtual Reality • Design
Create cinematic 3D effects simulations for a Marvel Studios streaming series, including particles, rigid bodies, fluids, destruction, smoke, fire, storms, and explosions. Collaborate with FX, production, and other departments to troubleshoot technical issues, meet deadlines, participate in reviews, and maintain high creative and technical standards. The role requires strong Houdini, Maya, and Nuke skills, animation pipeline knowledge, and five years of industry experience.
Digital Media • News + Entertainment • Virtual Reality • Design
Leads the 2D effects team for an animated Marvel streaming series, establishing artistic and technical standards for hand-drawn effects. Oversees dailies, reviews shots, mentors artists, troubleshoots creative challenges, and collaborates with pipeline and CG teams to improve workflows. Requires expert Toon Boom Harmony skills, strong effects artistry, leadership experience, and eligibility to work in British Columbia.
Digital Media • News + Entertainment • Virtual Reality • Design
Coordinate production workflows for a premium animated streaming series by maintaining schedules, tracking assignments and milestones, coordinating outsourced work, preparing status reports, supporting artists and supervisors, and managing reviews, dailies, meetings, approvals, and production notes. The role requires strong organization, communication, problem-solving, scheduling, and familiarity with CG animation pipelines and production-tracking software.
Digital Media • News + Entertainment • Virtual Reality • Design
Polish and quality-check animated shots before they move from Animation into Lighting and Compositing. Responsibilities include repairing character deformations, bad contacts, floating assets, camera jitters, mesh intersections, pops, and other technical issues. The role also involves troubleshooting pipeline problems, tracking shots in Flow Production Tracking, identifying recurring fixes, and collaborating with Animation, Rigging, Lighting, and Compositing teams.
Digital Media • News + Entertainment • Virtual Reality • Design
Create, test, maintain, and optimize character, creature, and prop rigs for a premium animated streaming series. Apply anatomy, musculature, mechanics, and artistic judgment to support appealing deformation and animation performance. Troubleshoot production issues, develop Python tools, collaborate with animation and modeling teams, manage tasks in Flow Production Tracking, and participate in reviews. Senior artists mentor juniors and help improve rigging workflows.
Digital Media • News + Entertainment • Virtual Reality • Design
Lead a character and prop rigging team for a premium Marvel Animation series. Create and revise complex rigs, apply anatomy and movement expertise, troubleshoot Maya pipeline issues, improve rigging workflows, establish technical standards, mentor artists, and collaborate across production departments to support high-quality character performances.
Digital Media • News + Entertainment • Virtual Reality • Design
Create optimized 3D characters, sets, vehicles, props, and organic or hard-surface assets from production designs using Maya. Collaborate with rigging and surfacing teams to resolve pipeline issues, meet deadlines, maintain high creative and technical standards, and mentor junior artists at the senior level.
Digital Media • News + Entertainment • Virtual Reality • Design
Create stylized, painterly textures and materials for characters, environments, props, and sets on a Marvel Animation streaming series. Responsibilities include interpreting surface references, building and optimizing shader networks, designing reusable materials, supporting surfacing tools and workflows, meeting production deadlines, and collaborating with modeling, lighting, look development, and supervisory teams. Senior artists also mentor junior artists and handle complex hero assets.
Digital Media • News + Entertainment • Virtual Reality • Design
Create 3D previs and layout for a premium animated series by translating storyboards into camera compositions, character blocking, staging, timing, and polished camera movement. Collaborate with directors, layout supervisors, editors, and animators to support storytelling, adapt to editorial changes, solve staging challenges, and implement feedback. Maya pipeline experience and strong cinematography, lensing, posing, and animation skills are required.



