Senior Client C++ Developer (Gameplay team)

Reposted 3 Days Ago
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Limassol, CYP
In-Office
Senior level
Gaming • Information Technology • Mobile • Software
The Role
Design and implement client-side game mechanics from design docs to production using Cocos2d-x and Unity. Prepare RFCs, deliver and monitor releases, perform code reviews, follow best practices, and participate in team discussions.
Summary Generated by Built In
About us

Scorewarrior is a game developer and publisher based in Limassol, Cyprus.

We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.

Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.

Our team is looking for a Senior C++ Developer to work on the client-side implementation of game features (from design document to production delivery) for a large-scale multiplayer project with long-term gameplay.

Tasks:
  • Design and implement solutions for new game mechanics — using documentation from game designers, create a technical design and implement it in Cocos2d-x and Unity based projects.

  • Prepare RFC documents describing your approach and discuss them with the team before implementation.

  • Deliver your solution to production and ensure it runs smoothly by monitoring its behavior after deployment.

  • Perform code reviews for other team members and follow team coding guidelines and best practices.

  • Participate in team meetings and discussions to stay aligned on priorities and progress.

Requirements:
  • At least 3 years of experience working with C++ (17+) in a product-based company.

  • Experience working with interfaces on any framework.

  • Knowledge of version control systems at a level sufficient for most real-world tasks.

  • Knowledge of design principles, patterns, and when to apply them.

  • Strong communication skills and initiative.

Nice to have:
  • Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity or their equivalents)

  • Experience in developing with C#

  • Background in projects with client-server interactions

What we offer
  • A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.

  • An excellent remuneration package, including a 13th salary.

  • Full relocation coverage for you and your family to Cyprus (Limassol).

  • A modern, sunny office close to the sea.

  • Private health insurance for you and your family members.

  • A monthly pre-school, school, and university allowance for employees' children.

  • Lunch compensation.

  • A sports and fitness allowance.

  • Company-funded personal development opportunities (professional and language courses, books, etc.).

  • Bonuses for outstanding results, years of service, marriage, and childbirth.

  • Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.

Skills Required

  • 3+ years experience with C++ (C++17+) in a product-based company
  • Experience working with interfaces on any framework
  • Knowledge of version control systems
  • Knowledge of design principles and patterns
  • Strong communication skills and initiative
  • Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity)
  • Experience developing with C#
  • Background in projects with client-server interactions
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The Company
200 Employees
Year Founded: 2015

What We Do

Scorewarrior is a full-cycle game development studio based in Limassol, Cyprus, founded in 2015. The company specializes in the 4X strategy and MMO genres, most notably known for its flagship title, Total Battle. Originally starting as a publisher of third-party games, it evolved into a developer focused on creating high-quality, cross-platform experiences designed to unite and excite players globally.

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