Riot Games
Jobs at Riot Games
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Recently posted jobs
eCommerce • Gaming
Lead development and maintenance of scalable artist tools and pipelines for character, animation, environment, audio, and VFX. Partner with artists and engineers to evaluate workflows, provide technical support, collect feedback, document systems, mentor other Technical Artists, and drive continuous improvements to enable parallel production streams.
eCommerce • Gaming
Lead and grow a technical art team to define, build, and maintain artist-facing tools, pipelines, and workflows for an R&D game project. Partner with Art, Production, and Engineering to design scalable pipeline architecture, optimize content creation, mentor staff, document processes, and communicate technical priorities and risks to stakeholders.
eCommerce • Gaming
Design, build, and evolve internal ML platform capabilities, self-service workflows, and automation to improve developer productivity, reliability, observability, and deployment safety. Troubleshoot model-serving and GPU workloads, define SLOs/SLIs, run resilience testing, integrate AI-assisted engineering tools, and lead incident response and operational improvements while establishing governance and guardrails for AI-native workflows.
eCommerce • Gaming
Manage global influencer partner programs at Riot Games, ensuring smooth operations, onboarding, and creator support. Collaborate with teams to implement strategies and improve creator experiences.
eCommerce • Gaming
Design and optimize combat mechanics and systems for a game in development, collaborating with cross-functional teams and utilizing prototyping for player-focused solutions.
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eCommerce • Gaming
The Principal Game Designer will design and enhance player experiences in League of Legends, focusing on progression, meta-systems, and player engagement. Responsibilities include collaborating with interdisciplinary teams, analyzing player data, mentoring other designers, and innovating game design based on player feedback.
eCommerce • Gaming
As a Principal Software Engineer, you'll drive the technical vision for automation frameworks, collaborate across teams, mentor others, and enhance quality standards.
eCommerce • Gaming
As a Staff Software Engineer, you'll develop features for the Riot Client using web technologies, provide technical leadership, and mentor other engineers to enhance player experience and facilitate cross-team collaboration.
eCommerce • Gaming
As Engineering Manager, oversee a team of engineers enhancing UI/UX development tools, ensuring alignment with long-term goals and mentoring team members.
eCommerce • Gaming
As a Principal Visual Design Artist for Riftbound, you'll lead visual design efforts, focusing on card design and print production processes while collaborating with creative leadership to elevate game quality.
eCommerce • Gaming
As a Localization Operations Manager, you oversee localization workflows, ensure timely delivery, enhance systems for scalability, and collaborate across teams to drive global readiness.
eCommerce • Gaming
As an Organized Play Market Specialist, you'll plan and execute competitive ecosystems in the APAC region, partnering with local organizers and ensuring alignment with Riot's product strategies and goals.
eCommerce • Gaming
As a Senior HR Business Partner, you will advise on HR strategies, manage performance, engagement projects, and support diverse teams while promoting a positive employee culture at Riot.
eCommerce • Gaming
Lead art direction for an unannounced R&D game, overseeing game art presentation, UI, motion graphics, and VFX. Manage and grow a multidisciplinary art team, establish scalable pipelines, collaborate with design, engineering, narrative, and tech art, and ensure high-quality, performant asset integration across platforms.
eCommerce • Gaming
Manage and grow local amateur esports organized play across the IBIT region (priority Spain). Build and maintain relationships with tournament organizers, partners and vendors; manage licensing, track participation, deliver local activations, and coordinate with regional publishing and esports teams to increase sustainable community engagement.
eCommerce • Gaming
The Staff Software Engineer will design and deliver scalable backend services for a global online game, ensuring reliability and performance while mentoring junior engineers and collaborating with other disciplines in game development.
eCommerce • Gaming
The Senior Software Engineer will support the Unreal Ecosystem by developing plugins, tools, ensuring quality, writing documentation, and participating in live incident resolution.
eCommerce • Gaming
Design, implement, and maintain Riot Client desktop features primarily in C++, integrating web technologies. Deliver scalable, reliable solutions, participate in technical design and planning, collaborate with product/design/QA/data, manage dependency landscapes, and mentor other engineers to improve client distribution, publishing, social, and developer productivity features.
eCommerce • Gaming
The Network Engineer III will lead network design, configuration, and maintenance, troubleshoot complex issues, mentor junior engineers, and collaborate with vendors on critical projects.
eCommerce • Gaming
Build and maintain DCC tools, pipelines, rigs and workflows for an unpublished game. Lead technical art standards, mentor artists, partner with art and engineering, and improve art efficiency and performance.



